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Extract the assets from most of the overlays (#985)

* remove fake match

* Fire and Ice arrows

* Light arrows

* Ganon otyuka and end title

* Oceff_Spot

* Add missing Vtx to arrows

* Update assets/xml/overlays/ovl_Arrow_Ice.xml

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>

* Update assets/xml/overlays/ovl_Arrow_Light.xml

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>

* Fix fire arrows

* Update assets/xml/overlays/ovl_Arrow_Fire.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update ovl_Bg_Ganon_Otyuka.xml

* Update src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Change a comment and rename a DList

* rename DList

* Jya cobra

* shd and elf_msg

* elf msg 2

* En Bili

* Remove extern form ice piece

* remove some externs

* en holl

* kanban

* make

* sda

* ssh and some cleanup

* replace undefined sym in en_kusa

* st

* oceff wipe 3

* oceff wipe

* oceff spot

* oceff spot

* oceff wipe 4

* Update VTXDIS

* update VTXDIS again

* fix sun song

* magic dark

* magic wind and oceff wipe 2

* magic fire and oceff storm

* Update src/overlays/actors/ovl_Eff_Dust/z_eff_dust.c

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/overlays/ovl_En_Sth.xml.ignore

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/overlays/ovl_Elf_Msg.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/overlays/ovl_Magic_Wind.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* fix emptyDL, run formatter on en_ssh

* run formatter

* Update format.sh

* update to VTXDIS

* small change

* textureDL -> materialDL, vtxDL -> modelDL

* upper CASE

* setupDL -> materialDL

* GeometryDL->ModelDL and VisualDL->MaterialDL

* revert rcp.c

* revert holl.c

* another revert in rcp.c

* some u32 DL -> Gfx* DL

* the rest of dragorns comments

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "3e9ed72e2"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "3e9ed72e2"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* start updating overlays with static

* en sth OK

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "d0cd6b397"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "d0cd6b397"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* fix names of the overlays

* remove segment 128, add gameplay keep to global config file

* Fix end title and remove hex mode from VTXdis.c

* add code assets

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
This commit is contained in:
louist103 2021-11-08 20:51:45 -05:00 committed by GitHub
parent fd512f02e9
commit 781d497264
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
105 changed files with 737 additions and 4801 deletions

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@ -185,7 +185,7 @@ void EnZo_DrawRipples(EnZo* this, GlobalContext* globalCtx) {
if (!setup) {
if (1) {}
gDPPipeSync(POLY_XLU_DISP++);
gSPDisplayList(POLY_XLU_DISP++, gZoraRipplesVisualDL);
gSPDisplayList(POLY_XLU_DISP++, gZoraRipplesMaterialDL);
gDPSetEnvColor(POLY_XLU_DISP++, 155, 155, 155, 0);
setup = true;
}
@ -195,7 +195,7 @@ void EnZo_DrawRipples(EnZo* this, GlobalContext* globalCtx) {
Matrix_Scale(effect->scale, 1.0f, effect->scale, MTXMODE_APPLY);
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_zo_eff.c", 242),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gSPDisplayList(POLY_XLU_DISP++, gZoraRipplesGeometryDL);
gSPDisplayList(POLY_XLU_DISP++, gZoraRipplesModelDL);
}
effect++;
}
@ -214,7 +214,7 @@ void EnZo_DrawBubbles(EnZo* this, GlobalContext* globalCtx) {
if (effect->type == ENZO_EFFECT_BUBBLE) {
if (!setup) {
if (1) {}
gSPDisplayList(POLY_XLU_DISP++, gZoraBubblesVisualDL);
gSPDisplayList(POLY_XLU_DISP++, gZoraBubblesMaterialDL);
gDPPipeSync(POLY_XLU_DISP++);
gDPSetEnvColor(POLY_XLU_DISP++, 150, 150, 150, 0);
gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 255, 255);
@ -228,7 +228,7 @@ void EnZo_DrawBubbles(EnZo* this, GlobalContext* globalCtx) {
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_zo_eff.c", 281),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gSPDisplayList(POLY_XLU_DISP++, gZoraBubblesGeometryDL);
gSPDisplayList(POLY_XLU_DISP++, gZoraBubblesModelDL);
}
effect++;
}
@ -248,7 +248,7 @@ void EnZo_DrawSplashes(EnZo* this, GlobalContext* globalCtx) {
if (effect->type == ENZO_EFFECT_SPLASH) {
if (!setup) {
if (1) {}
gSPDisplayList(POLY_XLU_DISP++, gZoraSplashesVisualDL);
gSPDisplayList(POLY_XLU_DISP++, gZoraSplashesMaterialDL);
gDPPipeSync(POLY_XLU_DISP++);
gDPSetEnvColor(POLY_XLU_DISP++, 200, 200, 200, 0);
setup = true;
@ -261,7 +261,7 @@ void EnZo_DrawSplashes(EnZo* this, GlobalContext* globalCtx) {
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_zo_eff.c", 325),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gSPDisplayList(POLY_XLU_DISP++, gZoraSplashesGeometryDL);
gSPDisplayList(POLY_XLU_DISP++, gZoraSplashesModelDL);
}
effect++;
}