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Extract the assets from most of the overlays (#985)
* remove fake match * Fire and Ice arrows * Light arrows * Ganon otyuka and end title * Oceff_Spot * Add missing Vtx to arrows * Update assets/xml/overlays/ovl_Arrow_Ice.xml Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com> * Update assets/xml/overlays/ovl_Arrow_Light.xml Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com> * Fix fire arrows * Update assets/xml/overlays/ovl_Arrow_Fire.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update ovl_Bg_Ganon_Otyuka.xml * Update src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Change a comment and rename a DList * rename DList * Jya cobra * shd and elf_msg * elf msg 2 * En Bili * Remove extern form ice piece * remove some externs * en holl * kanban * make * sda * ssh and some cleanup * replace undefined sym in en_kusa * st * oceff wipe 3 * oceff wipe * oceff spot * oceff spot * oceff wipe 4 * Update VTXDIS * update VTXDIS again * fix sun song * magic dark * magic wind and oceff wipe 2 * magic fire and oceff storm * Update src/overlays/actors/ovl_Eff_Dust/z_eff_dust.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/overlays/ovl_En_Sth.xml.ignore Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/overlays/ovl_Elf_Msg.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/overlays/ovl_Magic_Wind.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * fix emptyDL, run formatter on en_ssh * run formatter * Update format.sh * update to VTXDIS * small change * textureDL -> materialDL, vtxDL -> modelDL * upper CASE * setupDL -> materialDL * GeometryDL->ModelDL and VisualDL->MaterialDL * revert rcp.c * revert holl.c * another revert in rcp.c * some u32 DL -> Gfx* DL * the rest of dragorns comments * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "3e9ed72e2" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "3e9ed72e2" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * start updating overlays with static * en sth OK * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "d0cd6b397" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "d0cd6b397" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * fix names of the overlays * remove segment 128, add gameplay keep to global config file * Fix end title and remove hex mode from VTXdis.c * add code assets Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com> Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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105 changed files with 737 additions and 4801 deletions
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@ -185,7 +185,7 @@ void EnZo_DrawRipples(EnZo* this, GlobalContext* globalCtx) {
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if (!setup) {
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if (1) {}
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gDPPipeSync(POLY_XLU_DISP++);
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gSPDisplayList(POLY_XLU_DISP++, gZoraRipplesVisualDL);
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gSPDisplayList(POLY_XLU_DISP++, gZoraRipplesMaterialDL);
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gDPSetEnvColor(POLY_XLU_DISP++, 155, 155, 155, 0);
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setup = true;
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}
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@ -195,7 +195,7 @@ void EnZo_DrawRipples(EnZo* this, GlobalContext* globalCtx) {
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Matrix_Scale(effect->scale, 1.0f, effect->scale, MTXMODE_APPLY);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_zo_eff.c", 242),
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_XLU_DISP++, gZoraRipplesGeometryDL);
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gSPDisplayList(POLY_XLU_DISP++, gZoraRipplesModelDL);
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}
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effect++;
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}
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@ -214,7 +214,7 @@ void EnZo_DrawBubbles(EnZo* this, GlobalContext* globalCtx) {
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if (effect->type == ENZO_EFFECT_BUBBLE) {
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if (!setup) {
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if (1) {}
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gSPDisplayList(POLY_XLU_DISP++, gZoraBubblesVisualDL);
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gSPDisplayList(POLY_XLU_DISP++, gZoraBubblesMaterialDL);
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gDPPipeSync(POLY_XLU_DISP++);
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gDPSetEnvColor(POLY_XLU_DISP++, 150, 150, 150, 0);
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gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 255, 255);
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@ -228,7 +228,7 @@ void EnZo_DrawBubbles(EnZo* this, GlobalContext* globalCtx) {
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_zo_eff.c", 281),
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_XLU_DISP++, gZoraBubblesGeometryDL);
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gSPDisplayList(POLY_XLU_DISP++, gZoraBubblesModelDL);
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}
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effect++;
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}
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@ -248,7 +248,7 @@ void EnZo_DrawSplashes(EnZo* this, GlobalContext* globalCtx) {
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if (effect->type == ENZO_EFFECT_SPLASH) {
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if (!setup) {
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if (1) {}
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gSPDisplayList(POLY_XLU_DISP++, gZoraSplashesVisualDL);
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gSPDisplayList(POLY_XLU_DISP++, gZoraSplashesMaterialDL);
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gDPPipeSync(POLY_XLU_DISP++);
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gDPSetEnvColor(POLY_XLU_DISP++, 200, 200, 200, 0);
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setup = true;
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@ -261,7 +261,7 @@ void EnZo_DrawSplashes(EnZo* this, GlobalContext* globalCtx) {
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_zo_eff.c", 325),
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_XLU_DISP++, gZoraSplashesGeometryDL);
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gSPDisplayList(POLY_XLU_DISP++, gZoraSplashesModelDL);
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}
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effect++;
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}
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