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Audio Sequence Player Ids Enum (#1040)

* bgm.h -> sequence.h

* First round of filling in enum

* More

* seqCmd

* format
This commit is contained in:
engineer124 2021-12-01 05:47:09 +11:00 committed by GitHub
parent d9c1dffe09
commit 783ef3a117
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
35 changed files with 413 additions and 393 deletions

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@ -966,15 +966,15 @@ void func_800ED458(s32 arg0) {
D_80130F24 = Audio_OcaAdjStick(D_80130F2C);
D_80130F34 = (sCurOcaStick.x < 0 ? -sCurOcaStick.x : sCurOcaStick.x) >> 2;
Audio_QueueCmdS8(0x6020D06, D_80130F34);
Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | 0xD06, D_80130F34);
} else {
D_80130F2C = 0;
D_80130F24 = 1.0f;
}
if ((sCurOcarinaBtnVal != 0xFF) && (sPrevOcarinaNoteVal != sCurOcarinaBtnVal)) {
Audio_QueueCmdS8(0x6020D07, D_80130F10 - 1);
Audio_QueueCmdS8(0x6020D05, sCurOcarinaBtnVal);
Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | 0xD07, D_80130F10 - 1);
Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | 0xD05, sCurOcarinaBtnVal);
Audio_PlaySoundGeneral(NA_SE_OC_OCARINA, &D_801333D4, 4, &D_80130F24, &D_80130F28, &D_801333E8);
} else if ((sPrevOcarinaNoteVal != 0xFF) && (sCurOcarinaBtnVal == 0xFF)) {
Audio_StopSfxById(NA_SE_OC_OCARINA);
@ -991,7 +991,7 @@ void Audio_OcaSetInstrument(u8 arg0) {
return;
}
Audio_SeqCmd8(2, 1, SFX_PLAYER_CHANNEL_OCARINA, arg0);
Audio_SeqCmd8(SEQ_PLAYER_SFX, 1, SFX_PLAYER_CHANNEL_OCARINA, arg0);
D_80130F10 = arg0;
if (arg0 == 0) {
sCurOcarinaBtnPress = 0;
@ -1084,7 +1084,7 @@ void Audio_OcaPlayback(void) {
if (sNotePlaybackVibrato != sPlaybackSong[sPlaybackNotePos].vibrato) {
sNotePlaybackVibrato = sPlaybackSong[sPlaybackNotePos].vibrato;
Audio_QueueCmdS8(0x06020D06, sNotePlaybackVibrato);
Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | 0xD06, sNotePlaybackVibrato);
}
if (sNotePlaybackTone != sPlaybackSong[sPlaybackNotePos].tone) {
@ -1108,8 +1108,8 @@ void Audio_OcaPlayback(void) {
if (sDisplayedNoteValue != 0xFF) {
sStaffPlaybackPos++;
Audio_QueueCmdS8(0x6020D07, D_80130F10 - 1);
Audio_QueueCmdS8(0x6020D05, sDisplayedNoteValue & 0x3F);
Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | 0xD07, D_80130F10 - 1);
Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | 0xD05, sDisplayedNoteValue & 0x3F);
Audio_PlaySoundGeneral(NA_SE_OC_OCARINA, &D_801333D4, 4, &sNormalizedNotePlaybackTone,
&sNormalizedNotePlaybackVolume, &D_801333E8);
} else {
@ -1528,7 +1528,7 @@ char sAudioSfxSwapModeNames[2][5] = { "SWAP", "ADD" };
u8 sAudioSfxParamChgSel = 0;
u8 sAudioSfxParamChgBitSel = 0;
u16 sAudioSfxParamChgWork[4] = { 0 };
u8 sAudioSubTrackInfoPlayerSel = 0;
u8 sAudioSubTrackInfoPlayerSel = SEQ_PLAYER_BGM_MAIN;
u8 sAudioSubTrackInfoChannelSel = 0;
u8 sSeqPlayerPeakNumLayers[20] = { 0 };
char sAudioSceneNames[3][2] = { "A", "S", "X" };
@ -1716,7 +1716,7 @@ void AudioDebug_Draw(GfxPrint* printer) {
for (k2 = 0; k2 < gChannelsPerBank[gSfxChannelLayout][k]; k2++) {
#define entryIndex (gActiveSounds[k][k2].entryIndex)
#define entry (&gSoundBanks[k][entryIndex])
#define chan (gAudioContext.seqPlayers[2].channels[entry->channelIdx])
#define chan (gAudioContext.seqPlayers[SEQ_PLAYER_SFX].channels[entry->channelIdx])
GfxPrint_SetPos(printer, 2 + sAudioIntInfoX, 5 + ind + sAudioIntInfoY);
if (sAudioIntInfoBankPage[k] == 1) {
if ((entryIndex != 0xFF) &&
@ -2101,30 +2101,35 @@ void AudioDebug_Draw(GfxPrint* printer) {
SETCOL(255, 255, 255);
GfxPrint_SetPos(printer, 3, 7);
GfxPrint_Printf(printer, "NEXT SCENE %02X %s", (u8)gAudioContext.seqPlayers[0].soundScriptIO[2],
sAudioSceneNames[(u8)gAudioContext.seqPlayers[0].soundScriptIO[2]]);
GfxPrint_Printf(printer, "NEXT SCENE %02X %s",
(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[2],
sAudioSceneNames[(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[2]]);
GfxPrint_SetPos(printer, 3, 8);
GfxPrint_Printf(printer, "NOW SCENE %02X %s", (u8)gAudioContext.seqPlayers[0].soundScriptIO[4],
sAudioSceneNames[(u8)gAudioContext.seqPlayers[0].soundScriptIO[4]]);
GfxPrint_Printf(printer, "NOW SCENE %02X %s",
(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[4],
sAudioSceneNames[(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[4]]);
GfxPrint_SetPos(printer, 3, 9);
GfxPrint_Printf(printer, "NOW BLOCK %02X", (gAudioContext.seqPlayers[0].soundScriptIO[5] + 1) & 0xFF);
GfxPrint_Printf(printer, "NOW BLOCK %02X",
(gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[5] + 1) & 0xFF);
GfxPrint_SetPos(printer, 3, 11);
GfxPrint_Printf(printer, "PORT");
GfxPrint_SetPos(printer, 3, 12);
GfxPrint_Printf(printer, "%02X %02X %02X %02X", (u8)gAudioContext.seqPlayers[0].soundScriptIO[0],
(u8)gAudioContext.seqPlayers[0].soundScriptIO[1],
(u8)gAudioContext.seqPlayers[0].soundScriptIO[2],
(u8)gAudioContext.seqPlayers[0].soundScriptIO[3]);
GfxPrint_Printf(printer, "%02X %02X %02X %02X",
(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[0],
(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[1],
(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[2],
(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[3]);
GfxPrint_SetPos(printer, 3, 13);
GfxPrint_Printf(printer, "%02X %02X %02X %02X", (u8)gAudioContext.seqPlayers[0].soundScriptIO[4],
(u8)gAudioContext.seqPlayers[0].soundScriptIO[5],
(u8)gAudioContext.seqPlayers[0].soundScriptIO[6],
(u8)gAudioContext.seqPlayers[0].soundScriptIO[7]);
GfxPrint_Printf(printer, "%02X %02X %02X %02X",
(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[4],
(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[5],
(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[6],
(u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[7]);
break;
case PAGE_OCARINA_TEST:
@ -2329,10 +2334,10 @@ void AudioDebug_ProcessInput_SndCont(void) {
func_800F6700(sAudioSndContWork[sAudioSndContSel]);
break;
case 5:
Audio_SeqCmdE01(0, sAudioSndContWork[sAudioSndContSel]);
Audio_SeqCmdE01(SEQ_PLAYER_BGM_MAIN, sAudioSndContWork[sAudioSndContSel]);
break;
case 6:
Audio_SeqCmdF(0, sAudioSndContWork[sAudioSndContSel]);
Audio_SeqCmdF(SEQ_PLAYER_BGM_MAIN, sAudioSndContWork[sAudioSndContSel]);
sAudioSubTrackInfoSpec = sAudioSndContWork[6];
if (sAudioSubTrackInfoPlayerSel > gAudioSpecs[sAudioSubTrackInfoSpec].numSequencePlayers - 1) {
sAudioSubTrackInfoPlayerSel = gAudioSpecs[sAudioSubTrackInfoSpec].numSequencePlayers - 1;
@ -2357,7 +2362,7 @@ void AudioDebug_ProcessInput_SndCont(void) {
Audio_SeqCmd1(sAudioSndContSel, 0);
break;
case 7:
Audio_SeqCmd1(0, 0);
Audio_SeqCmd1(SEQ_PLAYER_BGM_MAIN, 0);
break;
case 2:
case 3:
@ -2596,7 +2601,7 @@ void AudioDebug_ProcessInput_SubTrackInfo(void) {
if (sAudioSubTrackInfoPlayerSel < gAudioSpecs[sAudioSubTrackInfoSpec].numSequencePlayers - 1) {
sAudioSubTrackInfoPlayerSel++;
} else {
sAudioSubTrackInfoPlayerSel = 0;
sAudioSubTrackInfoPlayerSel = SEQ_PLAYER_BGM_MAIN;
}
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DLEFT)) {
@ -2606,7 +2611,7 @@ void AudioDebug_ProcessInput_SubTrackInfo(void) {
sAudioSubTrackInfoChannelSel = (sAudioSubTrackInfoChannelSel + 1) & 0xF;
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_START)) {
sSeqPlayerPeakNumLayers[sAudioSubTrackInfoPlayerSel] = 0;
sSeqPlayerPeakNumLayers[sAudioSubTrackInfoPlayerSel] = SEQ_PLAYER_BGM_MAIN;
}
}
@ -2646,7 +2651,7 @@ void AudioDebug_ProcessInput_BlkChgBgm(void) {
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_A)) {
Audio_QueueCmdS8(MK_CMD(0x46, 0x00, 0x00, 0x00), sAudioBlkChgBgmWork[1]);
Audio_QueueCmdS8(MK_CMD(0x46, SEQ_PLAYER_BGM_MAIN, 0x00, 0x00), sAudioBlkChgBgmWork[1]);
Audio_QueueSeqCmd(sAudioBlkChgBgmWork[0] | 0x10000);
}
@ -2802,12 +2807,12 @@ void AudioDebug_ProcessInput(void) {
case PAGE_NON:
if (CHECK_BTN_ANY(sDebugPadPress, BTN_A)) {
sAudioSndContWork[5] ^= 1;
Audio_SeqCmdE01(0, sAudioSndContWork[5]);
if (func_800FA0B4(0) != NA_BGM_NATURE_BACKGROUND) {
Audio_SeqCmd1(0, 0);
Audio_SeqCmdE01(SEQ_PLAYER_BGM_MAIN, sAudioSndContWork[5]);
if (func_800FA0B4(SEQ_PLAYER_BGM_MAIN) != NA_BGM_NATURE_BACKGROUND) {
Audio_SeqCmd1(SEQ_PLAYER_BGM_MAIN, 0);
}
Audio_SeqCmd1(1, 0);
Audio_SeqCmd1(3, 0);
Audio_SeqCmd1(SEQ_PLAYER_FANFARE, 0);
Audio_SeqCmd1(SEQ_PLAYER_BGM_SUB, 0);
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_B)) {
@ -2887,7 +2892,7 @@ void func_800F3140(UNK_TYPE arg0, UNK_TYPE arg1) {
}
void func_800F314C(s8 arg0) {
Audio_QueueCmdS32(0x82000000 | (((u8)arg0 & 0xFF) << 8), 1);
Audio_QueueCmdS32(0x82 << 24 | SEQ_PLAYER_BGM_MAIN << 16 | (((u8)arg0 & 0xFF) << 8), 1);
}
f32 Audio_ComputeSoundVolume(u8 bankId, u8 entryIdx) {
@ -2949,9 +2954,9 @@ s8 Audio_ComputeSoundReverb(u8 bankId, u8 entryIdx, u8 channelIdx) {
}
}
if (IS_SEQUENCE_CHANNEL_VALID(gAudioContext.seqPlayers[2].channels[channelIdx])) {
scriptAdd = gAudioContext.seqPlayers[2].channels[channelIdx]->soundScriptIO[1];
if (gAudioContext.seqPlayers[2].channels[channelIdx]->soundScriptIO[1] < 0) {
if (IS_SEQUENCE_CHANNEL_VALID(gAudioContext.seqPlayers[SEQ_PLAYER_SFX].channels[channelIdx])) {
scriptAdd = gAudioContext.seqPlayers[SEQ_PLAYER_SFX].channels[channelIdx]->soundScriptIO[1];
if (gAudioContext.seqPlayers[SEQ_PLAYER_SFX].channels[channelIdx]->soundScriptIO[1] < 0) {
scriptAdd = 0;
}
}
@ -3195,33 +3200,33 @@ void Audio_SetSoundProperties(u8 bankId, u8 entryIdx, u8 channelIdx) {
}
// CHAN_UPD_SCRIPT_IO (slot 2, sets volume)
Audio_QueueCmdS8(0x6020000 | (channelIdx << 8) | 2, volS8);
Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | (channelIdx << 8) | 2, volS8);
if (reverb != sSfxChannelState[channelIdx].reverb) {
Audio_QueueCmdS8(0x5020000 | (channelIdx << 8), reverb);
Audio_QueueCmdS8(0x5 << 24 | SEQ_PLAYER_SFX << 16 | (channelIdx << 8), reverb);
sSfxChannelState[channelIdx].reverb = reverb;
}
if (freqScale != sSfxChannelState[channelIdx].freqScale) {
Audio_QueueCmdF32(0x4020000 | (channelIdx << 8), freqScale);
Audio_QueueCmdF32(0x4 << 24 | SEQ_PLAYER_SFX << 16 | (channelIdx << 8), freqScale);
sSfxChannelState[channelIdx].freqScale = freqScale;
}
if (stereoBits != sSfxChannelState[channelIdx].stereoBits) {
Audio_QueueCmdS8(0xE020000 | (channelIdx << 8), stereoBits | 0x10);
Audio_QueueCmdS8(0xE << 24 | SEQ_PLAYER_SFX << 16 | (channelIdx << 8), stereoBits | 0x10);
sSfxChannelState[channelIdx].stereoBits = stereoBits;
}
if (filter != sSfxChannelState[channelIdx].filter) {
// CHAN_UPD_SCRIPT_IO (slot 3, sets filter)
Audio_QueueCmdS8(0x6020000 | (channelIdx << 8) | 3, filter);
Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | (channelIdx << 8) | 3, filter);
sSfxChannelState[channelIdx].filter = filter;
}
if (sp38 != sSfxChannelState[channelIdx].unk_0C) {
// CHAN_UPD_UNK_0F
Audio_QueueCmdS8(0xC020000 | (channelIdx << 8), 0x10);
Audio_QueueCmdS8(0xC << 24 | SEQ_PLAYER_SFX << 16 | (channelIdx << 8), 0x10);
// CHAN_UPD_UNK_20
Audio_QueueCmdU16(0xD020000 | (channelIdx << 8), ((u16)(sp38) << 8) + 0xFF);
Audio_QueueCmdU16(0xD << 24 | SEQ_PLAYER_SFX << 16 | (channelIdx << 8), ((u16)(sp38) << 8) + 0xFF);
sSfxChannelState[channelIdx].unk_0C = sp38;
}
if (panSigned != sSfxChannelState[channelIdx].panSigned) {
Audio_QueueCmdS8(0x3020000 | (channelIdx << 8), panSigned);
Audio_QueueCmdS8(0x3 << 24 | SEQ_PLAYER_SFX << 16 | (channelIdx << 8), panSigned);
sSfxChannelState[channelIdx].panSigned = panSigned;
}
}
@ -3248,8 +3253,8 @@ void Audio_ResetSfxChannelState(void) {
void func_800F3F3C(u8 arg0) {
if (gSoundBankMuted[0] != 1) {
Audio_StartSeq(3, 0, NA_BGM_VARIOUS_SFX);
Audio_SeqCmd8(3, 0, 0, arg0);
Audio_StartSeq(SEQ_PLAYER_BGM_SUB, 0, NA_BGM_VARIOUS_SFX);
Audio_SeqCmd8(SEQ_PLAYER_BGM_SUB, 0, 0, arg0);
}
}
@ -3413,17 +3418,17 @@ void Audio_StepFreqLerp(FreqLerp* lerp) {
}
void func_800F47BC(void) {
Audio_SetVolScale(0, 1, 0, 10);
Audio_SetVolScale(3, 1, 0, 10);
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 1, 0, 10);
Audio_SetVolScale(SEQ_PLAYER_BGM_SUB, 1, 0, 10);
}
void func_800F47FC(void) {
Audio_SetVolScale(0, 1, 0x7F, 3);
Audio_SetVolScale(3, 1, 0x7F, 3);
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 1, 0x7F, 3);
Audio_SetVolScale(SEQ_PLAYER_BGM_SUB, 1, 0x7F, 3);
}
void func_800F483C(u8 targetVol, u8 volFadeTimer) {
Audio_SetVolScale(0, 0, targetVol, volFadeTimer);
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 0, targetVol, volFadeTimer);
}
void func_800F4870(u8 arg0) {
@ -3437,7 +3442,8 @@ void func_800F4870(u8 arg0) {
for (i = 0; i < 16; i++) {
// CHAN_UPD_PAN_UNSIGNED
Audio_QueueCmdS8(_SHIFTL(0x07, 24, 8) | _SHIFTL(0x00, 16, 8) | _SHIFTL(i, 8, 8) | _SHIFTL(0, 0, 8), pan);
Audio_QueueCmdS8(
_SHIFTL(0x7, 24, 8) | _SHIFTL(SEQ_PLAYER_BGM_MAIN, 16, 8) | _SHIFTL(i, 8, 8) | _SHIFTL(0, 0, 8), pan);
}
if (arg0 == 7) {
@ -3454,24 +3460,27 @@ s32 Audio_SetGanonDistVol(u8 targetVol) {
u8 i;
if (sAudioGanonDistVol != targetVol) {
Audio_SetVolScale(0, 0, targetVol, 2);
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 0, targetVol, 2);
if (targetVol < 0x40) {
phi_v0 = 0x10;
} else {
phi_v0 = (((targetVol - 0x40) >> 2) + 1) << 4;
}
Audio_SeqCmd8(0, 4, 15, phi_v0);
Audio_SeqCmd8(SEQ_PLAYER_BGM_MAIN, 4, 15, phi_v0);
for (i = 0; i < 0x10; i++) {
if (gAudioContext.seqPlayers[0].channels[i] != &gAudioContext.sequenceChannelNone) {
if ((u8)gAudioContext.seqPlayers[0].channels[i]->soundScriptIO[5] != 0xFF) {
if (gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].channels[i] != &gAudioContext.sequenceChannelNone) {
if ((u8)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].channels[i]->soundScriptIO[5] != 0xFF) {
// this looks like some kind of macro?
phi_v0_2 = ((u16)gAudioContext.seqPlayers[0].channels[i]->soundScriptIO[5] - targetVol) + 0x7F;
phi_v0_2 =
((u16)gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].channels[i]->soundScriptIO[5] - targetVol) +
0x7F;
if (phi_v0_2 >= 0x80) {
phi_v0_2 = 0x7F;
}
// CHAN_UPD_REVERB
Audio_QueueCmdS8(_SHIFTL(5, 24, 8) | _SHIFTL(0, 16, 8) | _SHIFTL(i, 8, 8) | _SHIFTL(0, 0, 8),
Audio_QueueCmdS8(_SHIFTL(0x5, 24, 8) | _SHIFTL(SEQ_PLAYER_BGM_MAIN, 16, 8) | _SHIFTL(i, 8, 8) |
_SHIFTL(0, 0, 8),
(u8)phi_v0_2);
}
}
@ -3489,13 +3498,13 @@ void func_800F4A54(u8 arg0) {
void func_800F4A70(void) {
if (D_8016B8B2 == 1) {
if (D_8016B8B1 != D_8016B8B0) {
Audio_SetVolScale(0, 0, D_8016B8B0, 0xA);
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 0, D_8016B8B0, 0xA);
D_8016B8B1 = D_8016B8B0;
D_8016B8B3 = 1;
}
D_8016B8B2 = 0;
} else if (D_8016B8B3 == 1 && D_80130608 == 0) {
Audio_SetVolScale(0, 0, 0x7F, 0xA);
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 0, 0x7F, 0xA);
D_8016B8B1 = 0x7F;
D_8016B8B3 = 0;
}
@ -3538,7 +3547,8 @@ void func_800F4C58(Vec3f* pos, u16 sfxId, u8 arg2) {
for (i = 0; i < gChannelsPerBank[gSfxChannelLayout][bankId]; i++) {
if ((gActiveSounds[bankId][i].entryIndex != 0xFF) &&
(sfxId == gSoundBanks[bankId][gActiveSounds[bankId][i].entryIndex].sfxId)) {
Audio_QueueCmdS8(_SHIFTL(6, 24, 8) | _SHIFTL(2, 16, 8) | _SHIFTL(phi_s1, 8, 8) | _SHIFTL(6, 0, 8), arg2);
Audio_QueueCmdS8(
_SHIFTL(0x6, 24, 8) | _SHIFTL(SEQ_PLAYER_SFX, 16, 8) | _SHIFTL(phi_s1, 8, 8) | _SHIFTL(6, 0, 8), arg2);
}
phi_s1++;
}
@ -3580,8 +3590,8 @@ void func_800F4E30(Vec3f* pos, f32 arg1) {
for (i = 0; i < 0x10; i++) {
if (i != 9) {
Audio_SeqCmd6(0, 2, i, (127.0f * phi_f22));
Audio_QueueCmdS8(0x03000000 | ((u8)((u32)i) << 8), phi_s4);
Audio_SeqCmd6(SEQ_PLAYER_BGM_MAIN, 2, i, (127.0f * phi_f22));
Audio_QueueCmdS8(0x3 << 24 | SEQ_PLAYER_BGM_MAIN << 16 | ((u8)((u32)i) << 8), phi_s4);
}
}
}
@ -3602,11 +3612,12 @@ void func_800F510C(s8 volSplit) {
u8 vol;
u8 prio;
u16 channelBits;
u8 players[2] = { 0, 3 };
u8 players[2] = { SEQ_PLAYER_BGM_MAIN, SEQ_PLAYER_BGM_SUB };
u8 i;
u8 j;
if ((func_800FA0B4(1) == NA_BGM_DISABLED) && (func_800FA0B4(3) != NA_BGM_LONLON)) {
if ((func_800FA0B4(SEQ_PLAYER_FANFARE) == NA_BGM_DISABLED) &&
(func_800FA0B4(SEQ_PLAYER_BGM_SUB) != NA_BGM_LONLON)) {
for (i = 0; i < 2; i++) {
if (i == 0) {
vol = volSplit;
@ -3648,7 +3659,7 @@ void Audio_PlaySariaBgm(Vec3f* pos, u16 seqId, u16 distMax) {
dist = sqrtf(SQ(pos->z) + SQ(pos->x));
if (sSariaBgmPtr == NULL) {
sSariaBgmPtr = pos;
func_800F5E18(3, seqId, 0, 7, 2);
func_800F5E18(SEQ_PLAYER_BGM_SUB, seqId, 0, 7, 2);
} else {
prevDist = sqrtf(SQ(sSariaBgmPtr->z) + SQ(sSariaBgmPtr->x));
if (dist < prevDist) {
@ -3676,8 +3687,8 @@ void Audio_PlaySariaBgm(Vec3f* pos, u16 seqId, u16 distMax) {
func_800F510C(vol);
}
Audio_SetVolScale(3, 3, vol, 0);
Audio_SetVolScale(0, 3, 0x7F - vol, 0);
Audio_SetVolScale(SEQ_PLAYER_BGM_SUB, 3, vol, 0);
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 3, 0x7F - vol, 0);
}
void Audio_ClearSariaBgm2(void) {
@ -3686,16 +3697,16 @@ void Audio_ClearSariaBgm2(void) {
void func_800F5510(u16 seqId) {
func_800F5550(seqId);
func_800F5E18(0, seqId, 0, 0, 1);
func_800F5E18(SEQ_PLAYER_BGM_MAIN, seqId, 0, 0, 1);
}
void func_800F5550(u16 seqId) {
u8 sp27 = 0;
u16 nv;
if (func_800FA0B4(0) != NA_BGM_WINDMILL) {
if (func_800FA0B4(3) == NA_BGM_LONLON) {
func_800F9474(3, 0);
if (func_800FA0B4(SEQ_PLAYER_BGM_MAIN) != NA_BGM_WINDMILL) {
if (func_800FA0B4(SEQ_PLAYER_BGM_SUB) == NA_BGM_LONLON) {
func_800F9474(SEQ_PLAYER_BGM_SUB, 0);
Audio_QueueCmdS32(0xF8000000, 0);
}
@ -3705,12 +3716,12 @@ void func_800F5550(u16 seqId) {
sp27 = 0x1E;
}
func_800F5E18(0, seqId, sp27, 7, D_8013062C);
func_800F5E18(SEQ_PLAYER_BGM_MAIN, seqId, sp27, 7, D_8013062C);
D_8013062C = 0;
} else {
nv = (D_80130658[(seqId & 0xFF) & 0xFF] & 0x40) ? 1 : 0xFF;
func_800F5E18(0, seqId, 0, 7, nv);
func_800F5E18(SEQ_PLAYER_BGM_MAIN, seqId, 0, 7, nv);
if (!(D_80130658[seqId] & 0x20)) {
D_8013062C = 0xC0;
}
@ -3723,11 +3734,11 @@ void func_800F56A8(void) {
u16 temp_v0;
u8 bvar;
temp_v0 = func_800FA0B4(0);
temp_v0 = func_800FA0B4(SEQ_PLAYER_BGM_MAIN);
bvar = temp_v0 & 0xFF;
if ((temp_v0 != NA_BGM_DISABLED) && ((D_80130658[bvar] & 0x10) != 0)) {
if (D_8013062C != 0xC0) {
D_8013062C = gAudioContext.seqPlayers->soundScriptIO[3];
D_8013062C = gAudioContext.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[3];
} else {
D_8013062C = 0;
}
@ -3735,23 +3746,23 @@ void func_800F56A8(void) {
}
void func_800F5718(void) {
if (func_800FA0B4(0) != NA_BGM_WINDMILL) {
Audio_StartSeq(0, 0, NA_BGM_WINDMILL);
if (func_800FA0B4(SEQ_PLAYER_BGM_MAIN) != NA_BGM_WINDMILL) {
Audio_StartSeq(SEQ_PLAYER_BGM_MAIN, 0, NA_BGM_WINDMILL);
}
}
void func_800F574C(f32 arg0, u8 arg2) {
if (arg0 == 1.0f) {
Audio_SeqCmdB40(0, arg2, 0);
Audio_SeqCmdB40(SEQ_PLAYER_BGM_MAIN, arg2, 0);
} else {
Audio_SeqCmdC(1, 0x30, arg2, arg0 * 100.0f);
Audio_SeqCmdC(SEQ_PLAYER_FANFARE, 0x30, arg2, arg0 * 100.0f);
}
Audio_SeqCmdC(1, 0xA0, arg2, arg0 * 100.0f);
Audio_SeqCmdC(SEQ_PLAYER_FANFARE, 0xA0, arg2, arg0 * 100.0f);
}
void func_800F5918(void) {
if (func_800FA0B4(0) == NA_BGM_MINI_GAME_2 && func_800FA11C(0, 0xF0000000)) {
Audio_SeqCmdB(0, 5, 0, 0xD2);
if (func_800FA0B4(SEQ_PLAYER_BGM_MAIN) == NA_BGM_MINI_GAME_2 && func_800FA11C(0, 0xF0000000)) {
Audio_SeqCmdB(SEQ_PLAYER_BGM_MAIN, 5, 0, 0xD2);
}
}
@ -3761,11 +3772,11 @@ void func_800F595C(u16 arg0) {
if (D_80130658[arg0b] & 2) {
Audio_PlayFanfare(arg0);
} else if (D_80130658[arg0b] & 4) {
Audio_StartSeq(1, 0, arg0);
Audio_StartSeq(SEQ_PLAYER_FANFARE, 0, arg0);
} else {
func_800F5E18(0, arg0, 0, 7, -1);
Audio_SeqCmd1(1, 0);
func_800F5E18(SEQ_PLAYER_BGM_MAIN, arg0, 0, 7, -1);
Audio_SeqCmd1(SEQ_PLAYER_FANFARE, 0);
}
}
@ -3773,11 +3784,11 @@ void func_800F59E8(u16 arg0) {
u8 arg0b = arg0 & 0xFF;
if (D_80130658[arg0b] & 2) {
Audio_SeqCmd1(1, 0);
Audio_SeqCmd1(SEQ_PLAYER_FANFARE, 0);
} else if (D_80130658[arg0b] & 4) {
Audio_SeqCmd1(1, 0);
Audio_SeqCmd1(SEQ_PLAYER_FANFARE, 0);
} else {
Audio_SeqCmd1(0, 0);
Audio_SeqCmd1(SEQ_PLAYER_BGM_MAIN, 0);
}
}
@ -3800,7 +3811,7 @@ s32 func_800F5A58(u8 arg0) {
void func_800F5ACC(u16 seqId) {
u16 temp_v0;
temp_v0 = func_800FA0B4(0);
temp_v0 = func_800FA0B4(SEQ_PLAYER_BGM_MAIN);
if ((temp_v0 & 0xFF) != NA_BGM_GANON_TOWER && (temp_v0 & 0xFF) != NA_BGM_ESCAPE && temp_v0 != seqId) {
func_800F5E90(3);
if (temp_v0 != NA_BGM_DISABLED) {
@ -3808,17 +3819,17 @@ void func_800F5ACC(u16 seqId) {
} else {
osSyncPrintf("Middle Boss BGM Start not stack \n");
}
Audio_StartSeq(0, 0, seqId);
Audio_StartSeq(SEQ_PLAYER_BGM_MAIN, 0, seqId);
}
}
void func_800F5B58(void) {
if ((func_800FA0B4(0) != NA_BGM_DISABLED) && (D_80130628 != NA_BGM_DISABLED) &&
(D_80130658[func_800FA0B4(0) & 0xFF] & 8)) {
if ((func_800FA0B4(SEQ_PLAYER_BGM_MAIN) != NA_BGM_DISABLED) && (D_80130628 != NA_BGM_DISABLED) &&
(D_80130658[func_800FA0B4(SEQ_PLAYER_BGM_MAIN) & 0xFF] & 8)) {
if (D_80130628 == NA_BGM_DISABLED) {
Audio_SeqCmd1(0, 0);
Audio_SeqCmd1(SEQ_PLAYER_BGM_MAIN, 0);
} else {
Audio_StartSeq(0, 0, D_80130628);
Audio_StartSeq(SEQ_PLAYER_BGM_MAIN, 0, D_80130628);
}
D_80130628 = NA_BGM_DISABLED;
}
@ -3827,7 +3838,7 @@ void func_800F5B58(void) {
void func_800F5BF0(u8 arg0) {
u16 temp_v0;
temp_v0 = func_800FA0B4(0);
temp_v0 = func_800FA0B4(SEQ_PLAYER_BGM_MAIN);
if (temp_v0 != NA_BGM_NATURE_BACKGROUND) {
D_80130628 = temp_v0;
}
@ -3836,7 +3847,7 @@ void func_800F5BF0(u8 arg0) {
void func_800F5C2C(void) {
if (D_80130628 != NA_BGM_DISABLED) {
Audio_StartSeq(0, 0, D_80130628);
Audio_StartSeq(SEQ_PLAYER_BGM_MAIN, 0, D_80130628);
}
D_80130628 = NA_BGM_DISABLED;
}
@ -3847,14 +3858,14 @@ void Audio_PlayFanfare(u16 seqId) {
u8* sp1C;
u8* sp18;
sp26 = func_800FA0B4(1);
sp26 = func_800FA0B4(SEQ_PLAYER_FANFARE);
sp1C = func_800E5E84(sp26 & 0xFF, &sp20);
sp18 = func_800E5E84(seqId & 0xFF, &sp20);
if ((sp26 == NA_BGM_DISABLED) || (*sp1C == *sp18)) {
D_8016B9F4 = 1;
} else {
D_8016B9F4 = 5;
Audio_SeqCmd1(1, 0);
Audio_SeqCmd1(SEQ_PLAYER_FANFARE, 0);
}
D_8016B9F6 = seqId;
}
@ -3869,23 +3880,23 @@ void func_800F5CF8(void) {
if (D_8016B9F4 == 0) {
Audio_QueueCmdS32(0xE3000000, SEQUENCE_TABLE);
Audio_QueueCmdS32(0xE3000000, FONT_TABLE);
func_800FA0B4(0);
sp26 = func_800FA0B4(1);
sp22 = func_800FA0B4(3);
func_800FA0B4(SEQ_PLAYER_BGM_MAIN);
sp26 = func_800FA0B4(SEQ_PLAYER_FANFARE);
sp22 = func_800FA0B4(SEQ_PLAYER_BGM_SUB);
if (sp26 == NA_BGM_DISABLED) {
Audio_SetVolScale(0, 1, 0, 5);
Audio_SetVolScale(3, 1, 0, 5);
Audio_SeqCmdC(1, 0x80, 1, 0xA);
Audio_SeqCmdC(1, 0x83, 1, 0xA);
Audio_SeqCmdC(1, 0x90, 0, 0);
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 1, 0, 5);
Audio_SetVolScale(SEQ_PLAYER_BGM_SUB, 1, 0, 5);
Audio_SeqCmdC(SEQ_PLAYER_FANFARE, 0x80, 1, 0xA);
Audio_SeqCmdC(SEQ_PLAYER_FANFARE, 0x83, 1, 0xA);
Audio_SeqCmdC(SEQ_PLAYER_FANFARE, 0x90, 0, 0);
if (sp22 != NA_BGM_LONLON) {
Audio_SeqCmdC(1, 0x93, 0, 0);
Audio_SeqCmdC(SEQ_PLAYER_FANFARE, 0x93, 0, 0);
}
}
Audio_StartSeq(1, 1, D_8016B9F6);
Audio_StartSeq(SEQ_PLAYER_FANFARE, 1, D_8016B9F6);
Audio_SeqCmdA(0, 0xFFFF);
if (sp22 != NA_BGM_LONLON) {
Audio_SeqCmdA(3, 0xFFFF);
Audio_SeqCmdA(SEQ_PLAYER_BGM_SUB, 0xFFFF);
}
}
}
@ -3906,8 +3917,8 @@ void func_800F5E90(u8 arg0) {
if (sAudioCutsceneFlag) {
arg0 = 3;
}
phi_t1 = D_8016E750[0].unk_254;
if (phi_t1 == NA_BGM_FIELD_LOGIC && func_800FA0B4(3) == (NA_BGM_ENEMY | 0x800)) {
phi_t1 = D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254;
if (phi_t1 == NA_BGM_FIELD_LOGIC && func_800FA0B4(SEQ_PLAYER_BGM_SUB) == (NA_BGM_ENEMY | 0x800)) {
arg0 = 3;
}
@ -3915,27 +3926,27 @@ void func_800F5E90(u8 arg0) {
if ((phi_t1 == NA_BGM_DISABLED) || ((D_80130658[phi_a3] & 1) != 0) || ((D_8013061C & 0x7F) == 1)) {
if (arg0 != (D_8013061C & 0x7F)) {
if (arg0 == 1) {
if (D_8016E750[3].volScales[1] - sAudioEnemyVol < 0) {
phi_t0 = -(D_8016E750[3].volScales[1] - sAudioEnemyVol);
if (D_8016E750[SEQ_PLAYER_BGM_SUB].volScales[1] - sAudioEnemyVol < 0) {
phi_t0 = -(D_8016E750[SEQ_PLAYER_BGM_SUB].volScales[1] - sAudioEnemyVol);
} else {
phi_t0 = D_8016E750[3].volScales[1] - sAudioEnemyVol;
phi_t0 = D_8016E750[SEQ_PLAYER_BGM_SUB].volScales[1] - sAudioEnemyVol;
}
Audio_SetVolScale(3, 3, sAudioEnemyVol, phi_t0);
Audio_StartSeq(3, 10, NA_BGM_ENEMY | 0x800);
Audio_SetVolScale(SEQ_PLAYER_BGM_SUB, 3, sAudioEnemyVol, phi_t0);
Audio_StartSeq(SEQ_PLAYER_BGM_SUB, 10, NA_BGM_ENEMY | 0x800);
if (phi_t1 != NA_BGM_NATURE_BACKGROUND) {
Audio_SetVolScale(0, 3, (0x7F - sAudioEnemyVol) & 0xFF, 0xA);
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 3, (0x7F - sAudioEnemyVol) & 0xFF, 0xA);
func_800F510C(sAudioEnemyVol);
}
} else {
if ((D_8013061C & 0x7F) == 1) {
Audio_SeqCmd1(3, 10);
Audio_SeqCmd1(SEQ_PLAYER_BGM_SUB, 10);
if (arg0 == 3) {
phi_a3 = 0;
} else {
phi_a3 = 10;
}
Audio_SetVolScale(0, 3, 0x7F, phi_a3);
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 3, 0x7F, phi_a3);
func_800F510C(0);
}
}
@ -3958,7 +3969,7 @@ void func_800F5E90(u8 arg0) {
}
D_8013061C = arg0;
Audio_SeqCmd7(0, 2, arg0);
Audio_SeqCmd7(SEQ_PLAYER_BGM_MAIN, 2, arg0);
}
}
}
@ -3977,12 +3988,12 @@ void func_800F6114(f32 dist) {
}
sAudioEnemyVol = ((350.0f - adjDist) * 127.0f) / 350.0f;
Audio_SetVolScale(3, 3, sAudioEnemyVol, 0xA);
if (D_8016E750[0].unk_254 != NA_BGM_NATURE_BACKGROUND) {
Audio_SetVolScale(0, 3, (0x7F - sAudioEnemyVol), 0xA);
Audio_SetVolScale(SEQ_PLAYER_BGM_SUB, 3, sAudioEnemyVol, 0xA);
if (D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254 != NA_BGM_NATURE_BACKGROUND) {
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 3, (0x7F - sAudioEnemyVol), 0xA);
}
}
if (D_8016E750[0].unk_254 != NA_BGM_NATURE_BACKGROUND) {
if (D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254 != NA_BGM_NATURE_BACKGROUND) {
func_800F510C(sAudioEnemyVol);
}
}
@ -3997,7 +4008,7 @@ void func_800F6268(f32 dist, u16 arg1) {
sAudioHasMalonBgm = true;
sAudioMalonBgmDist = dist;
if (D_8016B9F2 == 0) {
temp_a0 = (s8)(func_800FA0B4(0) & 0xFF);
temp_a0 = (s8)(func_800FA0B4(SEQ_PLAYER_BGM_MAIN) & 0xFF);
if (temp_a0 == (arg1 & 0xFF)) {
if ((arg1 & 0xFF) == NA_BGM_LONLON) {
@ -4009,18 +4020,18 @@ void func_800F6268(f32 dist, u16 arg1) {
phi_v1 = (s8)(((dist - 200.0f) * 127.0f) / 1800.0f);
}
// Transition volume of channels 0, 1 and 13 on seq player 0 over 3 frames
Audio_SeqCmd6(0, 3, 0, 127 - phi_v1);
Audio_SeqCmd6(0, 3, 1, 127 - phi_v1);
Audio_SeqCmd6(0, 3, 13, phi_v1);
Audio_SeqCmd6(SEQ_PLAYER_BGM_MAIN, 3, 0, 127 - phi_v1);
Audio_SeqCmd6(SEQ_PLAYER_BGM_MAIN, 3, 1, 127 - phi_v1);
Audio_SeqCmd6(SEQ_PLAYER_BGM_MAIN, 3, 13, phi_v1);
if (D_8016B9D8 == 0) {
D_8016B9D8++;
}
}
} else if ((temp_a0 == NA_BGM_NATURE_BACKGROUND) && ((arg1 & 0xFF) == NA_BGM_LONLON)) {
temp_a0 = (s8)(func_800FA0B4(3) & 0xFF);
temp_a0 = (s8)(func_800FA0B4(SEQ_PLAYER_BGM_SUB) & 0xFF);
if ((temp_a0 != (arg1 & 0xFF)) && (D_8016B9D8 < 10)) {
func_800F5E18(3, NA_BGM_LONLON, 0, 0, 0);
Audio_SeqCmdA(3, 0xFFFC);
func_800F5E18(SEQ_PLAYER_BGM_SUB, NA_BGM_LONLON, 0, 0, 0);
Audio_SeqCmdA(SEQ_PLAYER_BGM_SUB, 0xFFFC);
D_8016B9D8 = 10;
}
@ -4032,8 +4043,8 @@ void func_800F6268(f32 dist, u16 arg1) {
phi_v1 = (s8)(((dist - 200.0f) * 127.0f) / 1800.0f);
}
// Transition volume of channels 0 and 1 on seq player 0 over 3 frames
Audio_SeqCmd6(3, 3, 0, 127 - phi_v1);
Audio_SeqCmd6(3, 3, 1, 127 - phi_v1);
Audio_SeqCmd6(SEQ_PLAYER_BGM_SUB, 3, 0, 127 - phi_v1);
Audio_SeqCmd6(SEQ_PLAYER_BGM_SUB, 3, 1, 127 - phi_v1);
}
if (D_8016B9D8 < 10) {
@ -4058,11 +4069,11 @@ void func_800F6584(u8 arg0) {
u16 sp34;
D_8016B9F2 = arg0;
if ((func_800FA0B4(0) & 0xFF) == NA_BGM_LONLON) {
playerIdx = 0;
if ((func_800FA0B4(SEQ_PLAYER_BGM_MAIN) & 0xFF) == NA_BGM_LONLON) {
playerIdx = SEQ_PLAYER_BGM_MAIN;
sp34 = 0;
} else if ((func_800FA0B4(3) & 0xFF) == NA_BGM_LONLON) {
playerIdx = 3;
} else if ((func_800FA0B4(SEQ_PLAYER_BGM_SUB) & 0xFF) == NA_BGM_LONLON) {
playerIdx = SEQ_PLAYER_BGM_SUB;
sp34 = 0xFFFC;
} else {
return;
@ -4071,16 +4082,16 @@ void func_800F6584(u8 arg0) {
if (arg0 != 0) {
Audio_SeqCmd6(playerIdx, 1, 0, 0);
Audio_SeqCmd6(playerIdx, 1, 1, 0);
if (playerIdx == 3) {
if (playerIdx == SEQ_PLAYER_BGM_SUB) {
Audio_SeqCmdA(playerIdx, sp34 | 3);
}
} else {
if (playerIdx == 3) {
func_800F5E18(3, NA_BGM_LONLON, 0, 0, 0);
if (playerIdx == SEQ_PLAYER_BGM_SUB) {
func_800F5E18(SEQ_PLAYER_BGM_SUB, NA_BGM_LONLON, 0, 0, 0);
}
Audio_SeqCmd6(playerIdx, 1, 0, 0x7F);
Audio_SeqCmd6(playerIdx, 1, 1, 0x7F);
if (playerIdx == 3) {
if (playerIdx == SEQ_PLAYER_BGM_SUB) {
Audio_SeqCmdA(playerIdx, sp34);
}
}
@ -4118,7 +4129,7 @@ void func_800F6700(s8 arg0) {
break;
}
Audio_SeqCmdE0(0, sp1F);
Audio_SeqCmdE0(SEQ_PLAYER_BGM_MAIN, sp1F);
}
void Audio_SetBaseFilter(u8 filter) {
@ -4139,11 +4150,11 @@ void Audio_SetExtraFilter(u8 filter) {
sAudioExtraFilter2 = filter;
sAudioExtraFilter = filter;
if (D_8016E750[0].unk_254 == NA_BGM_NATURE_BACKGROUND) {
if (D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254 == NA_BGM_NATURE_BACKGROUND) {
for (i = 0; i < 16; i++) {
t = i;
// CHAN_UPD_SCRIPT_IO (seq player 0, all channels, slot 6)
Audio_QueueCmdS8(0x6000000 | ((t & 0xFF) << 8) | 6, filter);
Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_BGM_MAIN << 16 | ((t & 0xFF) << 8) | 6, filter);
}
}
}
@ -4166,8 +4177,8 @@ void func_800F6964(u16 arg0) {
s32 skip;
u8 i;
Audio_SeqCmd1(0, (arg0 * 3) / 2);
Audio_SeqCmd1(1, (arg0 * 3) / 2);
Audio_SeqCmd1(SEQ_PLAYER_BGM_MAIN, (arg0 * 3) / 2);
Audio_SeqCmd1(SEQ_PLAYER_FANFARE, (arg0 * 3) / 2);
for (i = 0; i < 0x10; i++) {
skip = false;
switch (i) {
@ -4183,30 +4194,30 @@ void func_800F6964(u16 arg0) {
}
if (!skip) {
Audio_SeqCmd6(2, arg0 >> 1, i, 0);
Audio_SeqCmd6(SEQ_PLAYER_SFX, arg0 >> 1, i, 0);
}
}
Audio_SeqCmd1(3, (arg0 * 3) / 2);
Audio_SeqCmd1(SEQ_PLAYER_BGM_SUB, (arg0 * 3) / 2);
}
void func_800F6AB0(u16 arg0) {
Audio_SeqCmd1(0, arg0);
Audio_SeqCmd1(1, arg0);
Audio_SeqCmd1(3, arg0);
Audio_SetVolScale(0, 3, 0x7F, 0);
Audio_SetVolScale(0, 1, 0x7F, 0);
Audio_SeqCmd1(SEQ_PLAYER_BGM_MAIN, arg0);
Audio_SeqCmd1(SEQ_PLAYER_FANFARE, arg0);
Audio_SeqCmd1(SEQ_PLAYER_BGM_SUB, arg0);
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 3, 0x7F, 0);
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 1, 0x7F, 0);
}
void func_800F6B3C(void) {
func_800F9280(2, 0, 0xFF, 5);
func_800F9280(SEQ_PLAYER_SFX, 0, 0xFF, 5);
}
void Audio_DisableAllSeq(void) {
Audio_DisableSeq(0, 0);
Audio_DisableSeq(1, 0);
Audio_DisableSeq(2, 0);
Audio_DisableSeq(3, 0);
Audio_DisableSeq(SEQ_PLAYER_BGM_MAIN, 0);
Audio_DisableSeq(SEQ_PLAYER_FANFARE, 0);
Audio_DisableSeq(SEQ_PLAYER_SFX, 0);
Audio_DisableSeq(SEQ_PLAYER_BGM_SUB, 0);
Audio_ScheduleProcessCmds();
}
@ -4251,7 +4262,7 @@ void func_800F6C34(void) {
sSpecReverb = sSpecReverbs[gAudioSpecId];
D_80130608 = 0;
D_80130628 = NA_BGM_DISABLED;
Audio_QueueCmdS8(0x46000000, -1);
Audio_QueueCmdS8(0x46 << 24 | SEQ_PLAYER_BGM_MAIN << 16, -1);
sSariaBgmPtr = NULL;
D_8016B9F4 = 0;
D_8016B9F3 = 1;
@ -4263,13 +4274,13 @@ void func_800F6D58(u8 arg0, u8 arg1, u8 arg2) {
u8 temp_a0;
u8 i;
if ((D_8016E750[0].unk_254 != NA_BGM_NATURE_BACKGROUND) && func_800FA11C(1, 0xF00000FF)) {
if ((D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254 != NA_BGM_NATURE_BACKGROUND) && func_800FA11C(1, 0xF00000FF)) {
sAudioNatureFailed = 1;
return;
}
if (((arg0 << 8) + arg1) == 0x101) {
if (func_800FA0B4(3) != NA_BGM_LONLON) {
if (func_800FA0B4(SEQ_PLAYER_BGM_SUB) != NA_BGM_LONLON) {
D_8016B9D8 = 0;
}
}
@ -4281,7 +4292,7 @@ void func_800F6D58(u8 arg0, u8 arg1, u8 arg2) {
}
for (i = t; i <= temp_a0; i++) {
Audio_SeqCmd8(0, arg1, i, arg2);
Audio_SeqCmd8(SEQ_PLAYER_BGM_MAIN, arg1, i, arg2);
}
}
@ -4289,30 +4300,30 @@ void func_800F6E7C(u16 arg0, u16 arg1) {
u8 i;
u32 t;
if (func_800FA0B4(0) == NA_BGM_WINDMILL) {
if (func_800FA0B4(SEQ_PLAYER_BGM_MAIN) == NA_BGM_WINDMILL) {
func_800F3F3C(0xF);
return;
}
Audio_SeqCmd7(0, 0, 1);
Audio_SeqCmd7(0, 4, arg0 >> 8);
Audio_SeqCmd7(0, 5, arg0 & 0xFF);
Audio_SetVolScale(0, 0, 0x7F, 1);
Audio_SeqCmd7(SEQ_PLAYER_BGM_MAIN, 0, 1);
Audio_SeqCmd7(SEQ_PLAYER_BGM_MAIN, 4, arg0 >> 8);
Audio_SeqCmd7(SEQ_PLAYER_BGM_MAIN, 5, arg0 & 0xFF);
Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 0, 0x7F, 1);
i = 0;
if (D_80133408 != 0) {
i = 1;
Audio_SeqCmdE01(0, 0);
Audio_SeqCmdE01(SEQ_PLAYER_BGM_MAIN, 0);
}
Audio_StartSeq(0, 0, NA_BGM_NATURE_BACKGROUND);
Audio_StartSeq(SEQ_PLAYER_BGM_MAIN, 0, NA_BGM_NATURE_BACKGROUND);
if (i != 0) {
Audio_SeqCmdE01(0, 1);
Audio_SeqCmdE01(SEQ_PLAYER_BGM_MAIN, 1);
}
for (i = 0; i < 0x10; i++) {
if (!(arg1 & (1 << i)) && (arg0 & (1 << i))) {
Audio_SeqCmd8(0, 1, i, 1);
Audio_SeqCmd8(SEQ_PLAYER_BGM_MAIN, 1, i, 1);
}
}
}
@ -4323,17 +4334,18 @@ void func_800F6FB4(u8 arg0) {
u8 b1;
u8 b2;
if ((D_8016E750[0].unk_254 == NA_BGM_DISABLED) || ((D_80130658[((u8)D_8016E750[0].unk_254) & 0xFF] & 0x80) == 0)) {
if ((D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254 == NA_BGM_DISABLED) ||
((D_80130658[((u8)D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254) & 0xFF] & 0x80) == 0)) {
func_800F6E7C(D_801306DC[arg0].unk_00, D_801306DC[arg0].unk_02);
while ((D_801306DC[arg0].unk_04[i] != 0xFF) && (i < 100)) {
// Probably a fake match, using Audio_SeqCmd8 doesn't work.
b0 = D_801306DC[arg0].unk_04[i++];
b1 = D_801306DC[arg0].unk_04[i++];
b2 = D_801306DC[arg0].unk_04[i++];
Audio_QueueSeqCmd(0x80000000 | (b1 << 0x10) | (b0 << 8) | b2);
Audio_QueueSeqCmd(0x80000000 | (SEQ_PLAYER_BGM_MAIN << 24) | (b1 << 0x10) | (b0 << 8) | b2);
}
Audio_SeqCmd8(0, 0x07, 13, D_80130604);
Audio_SeqCmd8(SEQ_PLAYER_BGM_MAIN, 0x07, 13, D_80130604);
}
}
@ -4347,11 +4359,11 @@ void Audio_InitSound(void) {
Audio_ResetSfxChannelState();
func_800FAEB4();
Audio_ResetSounds();
func_800F9280(2, 0, 0x70, 10);
func_800F9280(SEQ_PLAYER_SFX, 0, 0x70, 10);
}
void func_800F7170(void) {
func_800F9280(2, 0, 0x70, 1);
func_800F9280(SEQ_PLAYER_SFX, 0, 0x70, 1);
Audio_QueueCmdS32(0xF2000000, 1);
Audio_ScheduleProcessCmds();
Audio_QueueCmdS32(0xF8000000, 0);
@ -4371,5 +4383,5 @@ void func_800F7208(void) {
Audio_QueueCmdS32(0xF2000000, 1);
func_800F6C34();
Audio_ResetSfxChannelState();
func_800F9280(2, 0, 0x70, 1);
func_800F9280(SEQ_PLAYER_SFX, 0, 0x70, 1);
}