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Actor Cleanups (#177)
* rename init chains, colchkinfo, colider inits, damage tables * actor cleanups * fix collider init script names * small fixes * ichain arg name * change dynapoly types and names * revert enru1 data name * and the type * pr suggestions
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108 changed files with 786 additions and 869 deletions
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@ -65,7 +65,7 @@ static UNK_PTR sMouthSegments[] = {
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extern AnimationHeader D_0600057C;
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extern AnimationHeader D_06000B04;
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extern SkeletonHeader D_06006C90;
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extern UNK_TYPE D_0200E080;
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extern CutsceneData D_0200E080[];
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typedef enum {
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/* 0x00 */ FU_FACE_CALM,
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