1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-08-07 06:40:15 +00:00

Actor Cleanups (#177)

* rename init chains, colchkinfo, colider inits, damage tables

* actor cleanups

* fix collider init script names

* small fixes

* ichain arg name

* change dynapoly types and names

* revert enru1 data name

* and the type

* pr suggestions
This commit is contained in:
fig02 2020-05-31 05:55:48 -04:00 committed by GitHub
parent 13a94482e5
commit 78d0883f04
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
108 changed files with 786 additions and 869 deletions

View file

@ -81,7 +81,7 @@ void EnSb_Init(Actor* thisx, GlobalContext* globalCtx) {
EnSb* this = THIS;
Actor_ProcessInitChain(&this->actor, sInitChain);
this->actor.colChkInfo.damageTable = sDamageTable;
this->actor.colChkInfo.damageTable = &sDamageTable;
this->actor.colChkInfo.health = 2;
SkelAnime_InitSV(globalCtx, &this->skelAnime, &D_06002BF0, &D_06000194, NULL, NULL, 0);
Collider_InitCylinder(globalCtx, &this->collider);