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Actor Cleanups (#177)
* rename init chains, colchkinfo, colider inits, damage tables * actor cleanups * fix collider init script names * small fixes * ichain arg name * change dynapoly types and names * revert enru1 data name * and the type * pr suggestions
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parent
13a94482e5
commit
78d0883f04
108 changed files with 786 additions and 869 deletions
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@ -53,8 +53,10 @@ void EndTitle_Draw(Actor* thisx, GlobalContext* globalCtx) {
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s32 frameCount = globalCtx->csCtx.frames;
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Player* player = PLAYER;
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mf = &player->mf_9E0;
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// Draws the Triforce on Link's left hand
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{
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// Draws the Triforce on Link's left hand
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GraphicsContext* gfxCtx;
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Gfx* dispRefs[4];
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gfxCtx = globalCtx->state.gfxCtx;
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@ -67,10 +69,11 @@ void EndTitle_Draw(Actor* thisx, GlobalContext* globalCtx) {
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Matrix_RotateY(0.0f, MTXMODE_APPLY);
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Matrix_RotateZ(0.0f, MTXMODE_APPLY);
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gSPMatrix(gfxCtx->polyXlu.p++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_end_title.c", 412), G_MTX_LOAD);
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gSPDisplayList(gfxCtx->polyXlu.p++, triforceDL);
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gSPDisplayList(gfxCtx->polyXlu.p++, sTriforceDList);
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Graph_CloseDisps(dispRefs, globalCtx->state.gfxCtx, "../z_end_title.c", 417);
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}
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// Draw title cards on the screen
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{
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GraphicsContext* gfxCtx;
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Gfx* dispRefs[4];
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@ -423,7 +423,7 @@ static UNK_TYPE D_80B69660[] = {
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0x01F40195, 0x00000000, 0x00000000, 0xFFFFFFFF, 0x00000500, 0x00000000, 0x00000000, 0xFFFFFFFF,
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};
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static Gfx triforceDL[] = {
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static Gfx sTriforceDList[] = {
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gsDPPipeSync(),
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gsDPSetTextureLUT(G_TT_NONE),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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