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Actor Cleanups (#177)
* rename init chains, colchkinfo, colider inits, damage tables * actor cleanups * fix collider init script names * small fixes * ichain arg name * change dynapoly types and names * revert enru1 data name * and the type * pr suggestions
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parent
13a94482e5
commit
78d0883f04
108 changed files with 786 additions and 869 deletions
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@ -121,10 +121,10 @@ void OceffWipe_Draw(Actor* thisx, GlobalContext* globalCtx) {
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gDPSetEnvColor(gfxCtx->polyXlu.p++, 100, 0x00, 0xFF, 0x80);
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}
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gSPDisplayList(gfxCtx->polyXlu.p++, textureDL);
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gSPDisplayList(gfxCtx->polyXlu.p++, sTextureDL);
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gSPDisplayList(gfxCtx->polyXlu.p++, Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, 0 - scroll, scroll * (-2), 32, 32,
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1, 0 - scroll, scroll * (-2), 32, 32));
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gSPDisplayList(gfxCtx->polyXlu.p++, frustrumDl);
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gSPDisplayList(gfxCtx->polyXlu.p++, sFrustrumDl);
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Graph_CloseDisps(dispRefs, globalCtx->state.gfxCtx, "../z_oceff_wipe.c", 398);
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}
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@ -55,7 +55,7 @@ static Vtx vertices[] = {
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VTX(165, 227, 0, 819, 1024, 0xFF, 0xFF, 0xFF, 0x00), VTX(0, 500, 1000, 1024, 0, 0xFF, 0xFF, 0xFF, 0xFF),
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};
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static Gfx textureDL[] = {
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static Gfx sTextureDL[] = {
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gsDPPipeSync(),
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gsDPSetTextureLUT(G_TT_NONE),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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@ -74,7 +74,7 @@ static Gfx textureDL[] = {
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gsSPEndDisplayList(),
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};
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static Gfx frustrumDl[] = {
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static Gfx sFrustrumDl[] = {
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gsSPVertex(vertices, 32, 0),
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gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
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gsSP2Triangles(1, 4, 5, 0, 1, 5, 2, 0),
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