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Actor Cleanups (#177)
* rename init chains, colchkinfo, colider inits, damage tables * actor cleanups * fix collider init script names * small fixes * ichain arg name * change dynapoly types and names * revert enru1 data name * and the type * pr suggestions
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13a94482e5
commit
78d0883f04
108 changed files with 786 additions and 869 deletions
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@ -108,10 +108,10 @@ void OceffWipe3_Draw(Actor* thisx, GlobalContext* globalCtx) {
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gDPSetPrimColor(gfxCtx->polyXlu.p++, 0x00, 0x00, 0xFF, 0xFF, 0xAA, 0xFF);
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gDPSetEnvColor(gfxCtx->polyXlu.p++, 0x64, 0xC8, 0x00, 0x80);
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gSPDisplayList(gfxCtx->polyXlu.p++, textureDl);
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gSPDisplayList(gfxCtx->polyXlu.p++, sTextureDL);
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gSPDisplayList(gfxCtx->polyXlu.p++, Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, scroll * 12, scroll * (-12), 64,
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64, 1, scroll * 8, scroll * (-8), 64, 64));
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gSPDisplayList(gfxCtx->polyXlu.p++, frustrumDl);
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gSPDisplayList(gfxCtx->polyXlu.p++, sFrustrumDl);
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Graph_CloseDisps(dispRefs, globalCtx->state.gfxCtx, "../z_oceff_wipe3.c", 370);
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}
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@ -131,7 +131,7 @@ static Vtx vertices[] = {
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VTX(143, -46, 0, 819, 2048, 0xFF, 0xFF, 0xFF, 0x00), VTX(243, -176, 1000, 614, 0, 0xFF, 0xFF, 0xFF, 0xFF),
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};
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static Gfx textureDl[] = {
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static Gfx sTextureDL[] = {
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gsDPPipeSync(),
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gsDPSetTextureLUT(G_TT_NONE),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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@ -150,7 +150,7 @@ static Gfx textureDl[] = {
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gsSPEndDisplayList(),
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};
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static Gfx frustrumDl[] = {
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static Gfx sFrustrumDl[] = {
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gsSPVertex(vertices, 22, 0),
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gsSP2Triangles(0, 1, 2, 0, 1, 3, 2, 0),
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gsSP2Triangles(4, 5, 0, 0, 5, 1, 0, 0),
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