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z_demo documentation (#1327)

* commit old stuff

* progress

* progress

* progress

* progress

* more progress, renaming cues next

* small changes

* enum values added for all actions

* hardcoded values removed when possible

* commands renamed

* first pass of action -> cue

* fix some matches

* some more cleanup

* scriptPtr

* forgot one

* remove cue rot union

* more changes

* some more stuff

* more stuff

* fix matching issues

* some more things

* progress, starting to rename destinations

* small changes

* name some destinations

* more names

* need to switch branch

* progress

* first pass of destination names

* usages fixed

* use destination enum

* fix csdis

* format

* command descriptions

* revert accidental zap changes

* forgot some things

* use a single macro for CutsceneCameraPoint (idk why i didnt think of this sooner)

* typo

* review1

* clarify ruby/sapphire comment

* remove endframe for commands that dont use it

* some more review

* most review, but not all

* scriptPtr -> script, and another small change

* ocarina action

* remove +1 from light settings command, change comment

* actionIndex -> cueIdTemp (i guess)

* _SetCueX -> _SetXFromCue

* format

* tweak fade out seq arg names

* use spline terminology

* more dragorn and engineer review

* misc start/end frame note

* cleanup StartPosRotFromCue vs PosRotFromCue

* cleanup spline terminology

* sPrevCamId -> sReturnToCamId

* comment on debug cs data address

* Cutscene_Init -> Cutscene_InitContext

* single point types are not a list

* remove todo comment

* some more review

* rumble struct names

* some review

* more review

* missed one

* reword pointer comment

* even more review

* match transition terminology with z_play

* change condition and format

* frame count

* command specific structs with alignment

* anon review

* remove unneeded arg from time macro

* yeet `CsCmdGeneric`

* remove unused from single point types

* typo

* compromise attempt -- name endFrame everywhere

* fixes

* fix again

* copied the wrong note

* cutscene data note

* review, format

* compat defines

* idk whats going on man

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
This commit is contained in:
fig02 2022-12-24 13:55:17 -05:00 committed by GitHub
parent 92e03cf747
commit 7927e7b330
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
130 changed files with 6392 additions and 5954 deletions

View file

@ -173,43 +173,41 @@ s32 EnRu2_UpdateSkelAnime(EnRu2* this) {
return SkelAnime_Update(&this->skelAnime);
}
CsCmdActorAction* func_80AF27AC(PlayState* play, s32 npcActionIdx) {
CsCmdActorCue* EnRu2_GetCue(PlayState* play, s32 cueChannel) {
if (play->csCtx.state != CS_STATE_IDLE) {
return play->csCtx.npcActions[npcActionIdx];
return play->csCtx.actorCues[cueChannel];
}
return NULL;
}
s32 func_80AF27D0(EnRu2* this, PlayState* play, u16 arg2, s32 npcActionIdx) {
CsCmdActorAction* csCmdActorAction = func_80AF27AC(play, npcActionIdx);
s32 func_80AF27D0(EnRu2* this, PlayState* play, u16 cueId, s32 cueChannel) {
CsCmdActorCue* cue = EnRu2_GetCue(play, cueChannel);
if ((csCmdActorAction != NULL) && (csCmdActorAction->action == arg2)) {
if ((cue != NULL) && (cue->id == cueId)) {
return true;
}
return false;
}
s32 func_80AF281C(EnRu2* this, PlayState* play, u16 arg2, s32 npcActionIdx) {
CsCmdActorAction* csCmdNPCAction = func_80AF27AC(play, npcActionIdx);
s32 func_80AF281C(EnRu2* this, PlayState* play, u16 cueId, s32 cueChannel) {
CsCmdActorCue* cue = EnRu2_GetCue(play, cueChannel);
if ((csCmdNPCAction != NULL) && (csCmdNPCAction->action != arg2)) {
if ((cue != NULL) && (cue->id != cueId)) {
return true;
}
return false;
}
void func_80AF2868(EnRu2* this, PlayState* play, u32 npcActionIdx) {
CsCmdActorAction* csCmdNPCAction = func_80AF27AC(play, npcActionIdx);
s16 newRotY;
void func_80AF2868(EnRu2* this, PlayState* play, u32 cueChannel) {
CsCmdActorCue* cue = EnRu2_GetCue(play, cueChannel);
Actor* thisx = &this->actor;
if (csCmdNPCAction != NULL) {
thisx->world.pos.x = csCmdNPCAction->startPos.x;
thisx->world.pos.y = csCmdNPCAction->startPos.y;
thisx->world.pos.z = csCmdNPCAction->startPos.z;
newRotY = csCmdNPCAction->rot.y;
thisx->shape.rot.y = newRotY;
thisx->world.rot.y = newRotY;
if (cue != NULL) {
thisx->world.pos.x = cue->startPos.x;
thisx->world.pos.y = cue->startPos.y;
thisx->world.pos.z = cue->startPos.z;
thisx->world.rot.y = thisx->shape.rot.y = cue->rot.y;
}
}
@ -268,7 +266,7 @@ void func_80AF2AB4(EnRu2* this, PlayState* play) {
if ((gSaveContext.chamberCutsceneNum == 2) && !IS_CUTSCENE_LAYER) {
player = GET_PLAYER(play);
this->action = 1;
play->csCtx.segment = D_80AF411C;
play->csCtx.script = D_80AF411C;
gSaveContext.cutsceneTrigger = 2;
Item_Give(play, ITEM_MEDALLION_WATER);
temp = this->actor.world.rot.y + 0x8000;
@ -279,11 +277,12 @@ void func_80AF2AB4(EnRu2* this, PlayState* play) {
void func_80AF2B44(EnRu2* this, PlayState* play) {
CutsceneContext* csCtx = &play->csCtx;
CsCmdActorAction* csCmdNPCAction;
CsCmdActorCue* cue;
if (csCtx->state != CS_STATE_IDLE) {
csCmdNPCAction = csCtx->npcActions[3];
if ((csCmdNPCAction != NULL) && (csCmdNPCAction->action == 2)) {
cue = csCtx->actorCues[3];
if ((cue != NULL) && (cue->id == 2)) {
this->action = 2;
this->drawConfig = 1;
func_80AF29DC(this, play);
@ -300,11 +299,12 @@ void func_80AF2B94(EnRu2* this) {
void func_80AF2BC0(EnRu2* this, PlayState* play) {
AnimationHeader* animation = &gAdultRutoRaisingArmsUpAnim;
CsCmdActorAction* csCmdNPCAction;
CsCmdActorCue* cue;
if (play->csCtx.state != CS_STATE_IDLE) {
csCmdNPCAction = play->csCtx.npcActions[3];
if ((csCmdNPCAction != NULL) && (csCmdNPCAction->action == 3)) {
cue = play->csCtx.actorCues[3];
if ((cue != NULL) && (cue->id == 3)) {
Animation_Change(&this->skelAnime, animation, 1.0f, 0.0f, Animation_GetLastFrame(animation), ANIMMODE_ONCE,
0.0f);
this->action = 4;
@ -319,11 +319,12 @@ void func_80AF2C54(EnRu2* this, s32 arg1) {
}
void func_80AF2C68(EnRu2* this, PlayState* play) {
CsCmdActorAction* csCmdNPCAction;
CsCmdActorCue* cue;
if (play->csCtx.state != CS_STATE_IDLE) {
csCmdNPCAction = play->csCtx.npcActions[6];
if ((csCmdNPCAction != NULL) && (csCmdNPCAction->action == 2)) {
cue = play->csCtx.actorCues[6];
if ((cue != NULL) && (cue->id == 2)) {
this->action = 6;
func_80AF2A38(this, play);
}
@ -536,15 +537,16 @@ void func_80AF3530(EnRu2* this, s32 arg1) {
}
void func_80AF3564(EnRu2* this, PlayState* play) {
CsCmdActorAction* csCmdNPCAction = func_80AF27AC(play, 3);
s32 action;
s32 unk_2BC;
CsCmdActorCue* cue = EnRu2_GetCue(play, 3);
s32 nextCueId;
s32 currentCueId;
if (csCmdNPCAction != NULL) {
action = csCmdNPCAction->action;
unk_2BC = this->unk_2BC;
if (action != unk_2BC) {
switch (action) {
if (cue != NULL) {
nextCueId = cue->id;
currentCueId = this->cueId;
if (nextCueId != currentCueId) {
switch (nextCueId) {
case 7:
func_80AF346C(this, play);
break;
@ -556,7 +558,7 @@ void func_80AF3564(EnRu2* this, PlayState* play) {
osSyncPrintf("En_Ru2_inEnding_Check_DemoMode:そんな動作は無い!!!!!!!!\n");
break;
}
this->unk_2BC = action;
this->cueId = nextCueId;
}
}
}

View file

@ -21,7 +21,7 @@ typedef struct EnRu2 {
/* 0x02B0 */ f32 unk_2B0;
/* 0x02B4 */ u32 alpha;
/* 0x02B8 */ s32 unk_2B8;
/* 0x02BC */ s32 unk_2BC;
/* 0x02BC */ s32 cueId;
/* 0x02C0 */ u16 unk_2C0;
/* 0x02C2 */ u8 unk_2C2;
/* 0x02C3 */ u8 unk_2C3;

View file

@ -6,219 +6,219 @@ static CutsceneData D_80AF411C[] = {
CS_BEGIN_CUTSCENE(35, 3338),
CS_UNK_DATA_LIST(0x00000020, 1),
CS_UNK_DATA(0x00010000, 0x0BB80000, 0x00000000, 0x00000000, 0xFFFFFFFC, 0x00000002, 0x00000000, 0xFFFFFFFC, 0x00000002, 0x00000000, 0x00000000, 0x00000000),
CS_NPC_ACTION_LIST(31, 5),
CS_NPC_ACTION(0x0001, 0, 829, 0x0000, 0x0000, 0x0000, 0, 216, 0, 0, 216, 0, 0.0f, 0.0f, 0.0f),
CS_NPC_ACTION(0x0002, 829, 830, 0x0000, 0x0000, 0x0000, 0, 216, 0, 0, 216, 0, 0.0f, 0.0f, 0.0f),
CS_NPC_ACTION(0x0004, 830, 898, 0x0000, 0x0000, 0x0000, 0, 216, 0, 0, 216, 0, 0.0f, 0.0f, 0.0f),
CS_NPC_ACTION(0x0002, 898, 948, 0x0000, 0x0000, 0x0000, 0, 216, 0, 0, 82, 0, 0.0f, -2.68f, 0.0f),
CS_NPC_ACTION(0x0003, 948, 3338, 0x0000, 0x0000, 0x0000, 0, 82, 0, 0, 82, 0, 0.0f, 0.0f, 0.0f),
CS_PLAYER_ACTION_LIST(5),
CS_PLAYER_ACTION(0x000D, 0, 240, 0x0000, 0x0000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
CS_PLAYER_ACTION(0x0005, 240, 520, 0x0000, 0x4000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
CS_PLAYER_ACTION(0x0003, 520, 550, 0x0000, 0x4000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
CS_PLAYER_ACTION(0x0005, 550, 801, 0x0000, 0x4000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
CS_PLAYER_ACTION(0x0013, 801, 1956, 0x0000, 0xC000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
CS_NPC_ACTION_LIST(49, 1),
CS_NPC_ACTION(0x0001, 0, 3000, 0x0000, 0x0000, 0x0000, 0, -16, -121, 0, -16, -121, 0.0f, 0.0f, 0.0f),
CS_LIGHTING_LIST(5),
CS_LIGHTING(0x0005, 0, 384, 0x0000, 0x00000000, 0xFFFFFFA1, 0x00000000, 0x00000058, 0xFFFFFFA1, 0x00000000, 0x00000058),
CS_LIGHTING(0x0006, 384, 454, 0x0000, 0x00000000, 0xFFFFFFA1, 0x00000000, 0x00000058, 0xFFFFFFA1, 0x00000000, 0x00000058),
CS_LIGHTING(0x0005, 454, 554, 0x0000, 0x00000000, 0xFFFFFFA1, 0x00000000, 0x00000058, 0xFFFFFFA1, 0x00000000, 0x00000058),
CS_LIGHTING(0x0006, 554, 624, 0x0000, 0x00000000, 0xFFFFFFA1, 0x00000000, 0x00000058, 0xFFFFFFA1, 0x00000000, 0x00000058),
CS_LIGHTING(0x0005, 624, 3001, 0x0000, 0x00000000, 0xFFFFFFA1, 0x00000000, 0x00000058, 0xFFFFFFA1, 0x00000000, 0x00000058),
CS_NPC_ACTION_LIST(39, 1),
CS_NPC_ACTION(0x0001, 0, 3000, 0x0000, 0x0000, 0x0000, 0, 0, -2, 0, 0, -2, 0.0f, 0.0f, 0.0f),
CS_NPC_ACTION_LIST(42, 3),
CS_NPC_ACTION(0x0001, 0, 146, 0x0000, 0x0000, 0x0000, 195, 6, 0, 195, 6, 0, 0.0f, 0.0f, 0.0f),
CS_NPC_ACTION(0x0002, 146, 754, 0x0000, 0x0000, 0x0000, 195, 6, 0, 195, 6, 0, 0.0f, 0.0f, 0.0f),
CS_NPC_ACTION(0x0003, 754, 2628, 0x0000, 0x0000, 0x0000, 195, 6, 0, 195, 6, 0, 0.0f, 0.0f, 0.0f),
CS_SCENE_TRANS_FX(0x0001, 810, 823),
CS_SCENE_TRANS_FX(0x0005, 825, 855),
CS_SCENE_TRANS_FX(0x0001, 1090, 1121),
CS_CAM_EYE_LIST(0, 301),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 175.39832f, -617, 30, 71, 0x0000),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 175.39832f, -617, 30, 71, 0x1FBC),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 175.39832f, -617, 30, 71, 0xD5E0),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 175.39832f, -617, 30, 71, 0x0000),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 175.39832f, -617, 30, 71, 0x1F98),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 175.39832f, -617, 30, 71, 0x0000),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 145.79877f, -456, 107, 56, 0x0000),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.600002f, -76, 54, 71, 0x0164),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.600002f, 116, 54, 96, 0x2100),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.600002f, 236, 11, 64, 0x0049),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.600002f, 236, 11, 64, 0x204C),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.600002f, 236, 11, 64, 0xE990),
CS_CAM_EYE(CS_CMD_STOP, 0x00, 0, 60.600002f, 236, 11, 64, 0x0000),
CS_CAM_EYE_LIST(263, 1484),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 42.22703f, 161, 53, 26, 0x0000),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 42.22703f, 161, 53, 26, 0x1FBC),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 42.22703f, 161, 53, 26, 0xD5E0),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 42.22703f, 130, 9, 96, 0x0000),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 42.22703f, 130, 9, 96, 0x1F98),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 42.22703f, 130, 9, 96, 0x0000),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 42.22703f, 130, 9, 96, 0x0000),
CS_CAM_EYE(CS_CMD_STOP, 0x00, 0, 42.22703f, 130, 9, 96, 0x0164),
CS_CAM_EYE_LIST(383, 1474),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 70.22702f, 207, 45, 34, 0x0000),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 70.22702f, 207, 45, 34, 0x1FBC),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 70.22702f, 207, 45, 34, 0xD5E0),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 70.22702f, 207, 45, 34, 0x0000),
CS_CAM_EYE(CS_CMD_STOP, 0x00, 0, 70.22702f, 207, 45, 34, 0x1F98),
CS_CAM_EYE_LIST(453, 1544),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 45.027042f, -58, 90, 70, 0x0000),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 45.027042f, -58, 90, 70, 0x1FBC),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 45.027042f, -58, 90, 70, 0xD5E0),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 45.027042f, -58, 90, 70, 0x0000),
CS_CAM_EYE(CS_CMD_STOP, 0x00, 0, 45.027042f, -58, 90, 70, 0x1F98),
CS_CAM_EYE_LIST(553, 1644),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 70.22702f, 207, 45, 34, 0x0000),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 70.22702f, 207, 45, 34, 0x1FBC),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 70.22702f, 207, 45, 34, 0xD5E0),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 70.22702f, 207, 45, 34, 0x0000),
CS_CAM_EYE(CS_CMD_STOP, 0x00, 0, 70.22702f, 207, 45, 34, 0x1F98),
CS_CAM_EYE_LIST(623, 1714),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.4271f, 161, 59, 0, 0x0000),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.4271f, 161, 59, 0, 0x1FBC),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.4271f, 161, 59, 0, 0xD5E0),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.4271f, 161, 59, 0, 0x0000),
CS_CAM_EYE(CS_CMD_STOP, 0x00, 0, 60.4271f, 161, 59, 0, 0x1F98),
CS_CAM_EYE_LIST(693, 1784),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.4271f, 151, 82, 35, 0x0000),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.4271f, 151, 82, 35, 0x1FBC),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.4271f, 151, 82, 35, 0xD5E0),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.4271f, 151, 82, 35, 0x0000),
CS_CAM_EYE(CS_CMD_STOP, 0x00, 0, 60.4271f, 151, 82, 35, 0x1F98),
CS_CAM_EYE_LIST(763, 944),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.4271f, 230, 7, 24, 0x0000),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.4271f, 230, 7, 24, 0x1FBC),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.4271f, 230, 7, 24, 0xD5E0),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.4271f, 207, 62, 15, 0x0000),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 70.42702f, 230, 240, 24, 0x1F98),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 70.42702f, 230, 240, 24, 0x0000),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 70.42702f, 230, 240, 24, 0x0000),
CS_CAM_EYE(CS_CMD_STOP, 0x00, 0, 70.42702f, 230, 240, 24, 0x0164),
CS_CAM_EYE_LIST(823, 1165),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.0f, 13, 854, 2, 0x0000),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.0f, 9, 853, 5, 0x1FBC),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.0f, -3, 853, 5, 0xD5E0),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.0f, -9, 853, -6, 0x0000),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.0f, -2, 852, -17, 0x1F98),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.0f, 9, 852, -17, 0x0000),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.0f, 16, 852, -6, 0x0000),
CS_CAM_EYE(CS_CMD_CONTINUE, 0x00, 0, 60.0f, 9, 852, 5, 0x0164),
CS_CAM_EYE(CS_CMD_STOP, 0x00, 0, 60.0f, -3, 851, 5, 0x2100),
CS_CAM_EYE_REL_TO_PLAYER_LIST(899, 2080),
CS_CAM_EYE_REL_TO_PLAYER(CS_CMD_CONTINUE, 0x00, 0, 68.599945f, 0, 33, -27, 0x0000),
CS_CAM_EYE_REL_TO_PLAYER(CS_CMD_CONTINUE, 0x00, 0, 68.599945f, 0, 33, -27, 0x1FBC),
CS_CAM_EYE_REL_TO_PLAYER(CS_CMD_CONTINUE, 0x00, 0, 68.599945f, 0, 68, -26, 0xD5E0),
CS_CAM_EYE_REL_TO_PLAYER(CS_CMD_CONTINUE, 0x00, 0, 68.599945f, 0, 103, -26, 0x0000),
CS_CAM_EYE_REL_TO_PLAYER(CS_CMD_CONTINUE, 0x00, 0, 68.599945f, 0, 103, -26, 0x1F98),
CS_CAM_EYE_REL_TO_PLAYER(CS_CMD_CONTINUE, 0x00, 0, 68.599945f, 0, 103, -26, 0x0000),
CS_CAM_EYE_REL_TO_PLAYER(CS_CMD_CONTINUE, 0x00, 0, 68.599945f, 0, 103, -26, 0x0000),
CS_CAM_EYE_REL_TO_PLAYER(CS_CMD_STOP, 0x00, 0, 68.599945f, 0, 103, -26, 0x0164),
CS_CAM_AT_LIST(0, 330),
CS_CAM_AT(CS_CMD_CONTINUE, 0x1E, 20, 175.39832f, -649, -75, 101, 0x0000),
CS_CAM_AT(CS_CMD_CONTINUE, 0xE2, 20, 175.39832f, -652, -75, 98, 0x1FBC),
CS_CAM_AT(CS_CMD_CONTINUE, 0x1E, 20, 175.39832f, -658, -75, 87, 0xD5E0),
CS_CAM_AT(CS_CMD_CONTINUE, 0xE2, 20, 175.39832f, -678, 127, 71, 0x0000),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 20, 175.39832f, -727, 0, 71, 0x1F98),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 20, 145.79877f, -513, 0, 43, 0x0000),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 60.600002f, -349, 89, 47, 0x0000),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 60.600002f, 6, 61, 1, 0x0164),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 60.600002f, 33, 66, 28, 0x2100),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 60.600002f, 158, 42, 1, 0x0049),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 60.600002f, 158, 42, 1, 0x204C),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 60.600002f, 158, 42, 1, 0xE990),
CS_CAM_AT(CS_CMD_STOP, 0x00, 30, 60.600002f, 158, 42, 1, 0x0000),
CS_CAM_AT_LIST(263, 1513),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 42.22703f, 322, 62, -122, 0x0000),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 42.22703f, 322, 62, -122, 0x1FBC),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 50, 42.22703f, 322, 62, -122, 0xD5E0),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 50, 42.22703f, 232, 63, -83, 0x0000),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 42.22703f, 232, 63, -83, 0x1F98),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 1000, 42.22703f, 232, 63, -83, 0x0000),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 42.22703f, 232, 63, -83, 0x0000),
CS_CAM_AT(CS_CMD_STOP, 0x00, 30, 42.22703f, 232, 63, -83, 0x0164),
CS_CAM_AT_LIST(383, 1503),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 70.22702f, 51, 62, -105, 0x0000),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 70.22702f, 51, 62, -105, 0x1FBC),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 1000, 70.22702f, 51, 62, -105, 0xD5E0),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 70.22702f, 51, 62, -105, 0x0000),
CS_CAM_AT(CS_CMD_STOP, 0x00, 30, 70.22702f, 51, 62, -105, 0x1F98),
CS_CAM_AT_LIST(453, 1573),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 45.027042f, 102, 22, -31, 0x0000),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 45.027042f, 102, 22, -31, 0x1FBC),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 1000, 45.027042f, 102, 22, -31, 0xD5E0),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 45.027042f, 102, 22, -31, 0x0000),
CS_CAM_AT(CS_CMD_STOP, 0x00, 30, 45.027042f, 102, 22, -31, 0x1F98),
CS_CAM_AT_LIST(553, 1673),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 70.22702f, 51, 62, -105, 0x0000),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 70.22702f, 51, 62, -105, 0x1FBC),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 1000, 70.22702f, 51, 62, -105, 0xD5E0),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 70.22702f, 51, 62, -105, 0x0000),
CS_CAM_AT(CS_CMD_STOP, 0x00, 30, 70.22702f, 51, 62, -105, 0x1F98),
CS_CAM_AT_LIST(623, 1743),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 60.4271f, 347, 22, 0, 0x0000),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 60.4271f, 347, 22, 0, 0x1FBC),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 1000, 60.4271f, 347, 22, 0, 0xD5E0),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 60.4271f, 347, 22, 0, 0x0000),
CS_CAM_AT(CS_CMD_STOP, 0x00, 30, 60.4271f, 347, 22, 0, 0x1F98),
CS_CAM_AT_LIST(693, 1813),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 60.4271f, 258, -30, -54, 0x0000),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 60.4271f, 258, -30, -54, 0x1FBC),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 1000, 60.4271f, 258, -30, -54, 0xD5E0),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 60.4271f, 258, -30, -54, 0x0000),
CS_CAM_AT(CS_CMD_STOP, 0x00, 30, 60.4271f, 258, -30, -54, 0x1F98),
CS_CAM_AT_LIST(763, 973),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 60.4271f, 96, 105, -29, 0x0000),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 40, 60.4271f, 96, 105, -29, 0x1FBC),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 15, 60.4271f, 96, 105, -29, 0xD5E0),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 15, 60.0271f, 110, 196, -26, 0x0000),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 20, 70.42702f, 185, 399, 6, 0x1F98),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 70.42702f, 185, 399, 6, 0x0000),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 70.42702f, 185, 399, 6, 0x0000),
CS_CAM_AT(CS_CMD_STOP, 0x00, 30, 70.42702f, 185, 399, 6, 0x0164),
CS_CAM_AT_LIST(823, 1214),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 50, 60.0f, 3, 6, -6, 0x0000),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 40, 60.0f, 3, 6, -6, 0x1FBC),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 30, 50.999966f, 3, 6, -6, 0xD5E0),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 20, 20.59985f, 3, 6, -6, 0x0000),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 51, 10.799838f, 3, 6, -6, 0x1F98),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 50, 10.399838f, 3, 6, -6, 0x0000),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 50, 10.399838f, 3, 6, -6, 0x0000),
CS_CAM_AT(CS_CMD_CONTINUE, 0x00, 50, 10.199839f, 3, 6, -6, 0x0164),
CS_CAM_AT(CS_CMD_STOP, 0x00, 50, 10.999838f, 3, 6, -6, 0x2100),
CS_CAM_AT_REL_TO_PLAYER_LIST(899, 2109),
CS_CAM_AT_REL_TO_PLAYER(CS_CMD_CONTINUE, 0x00, 30, 68.599945f, 0, 100, 5, 0x0000),
CS_CAM_AT_REL_TO_PLAYER(CS_CMD_CONTINUE, 0x00, 30, 68.599945f, 0, 101, 6, 0x1FBC),
CS_CAM_AT_REL_TO_PLAYER(CS_CMD_CONTINUE, 0x00, 30, 68.599945f, 1, 99, 41, 0xD5E0),
CS_CAM_AT_REL_TO_PLAYER(CS_CMD_CONTINUE, 0x00, 30, 68.599945f, 0, 42, 16, 0x0000),
CS_CAM_AT_REL_TO_PLAYER(CS_CMD_CONTINUE, 0x00, 30, 68.599945f, 0, 42, 16, 0x1F98),
CS_CAM_AT_REL_TO_PLAYER(CS_CMD_CONTINUE, 0x00, 1000, 68.599945f, 0, 42, 16, 0x0000),
CS_CAM_AT_REL_TO_PLAYER(CS_CMD_CONTINUE, 0x00, 30, 68.599945f, 0, 42, 16, 0x0000),
CS_CAM_AT_REL_TO_PLAYER(CS_CMD_STOP, 0x00, 30, 68.599945f, 0, 42, 16, 0x0164),
CS_NPC_ACTION_LIST(62, 1),
CS_NPC_ACTION(0x0004, 0, 3000, 0xC10F, 0x0000, 0x0000, 77, 80, -2, 0, 80, 0, -0.025666667f, 0.0f, 0.025666667f),
CS_ACTOR_CUE_LIST(31, 5),
CS_ACTOR_CUE(0x0001, 0, 829, 0x0000, 0x0000, 0x0000, 0, 216, 0, 0, 216, 0, 0.0f, 0.0f, 0.0f),
CS_ACTOR_CUE(0x0002, 829, 830, 0x0000, 0x0000, 0x0000, 0, 216, 0, 0, 216, 0, 0.0f, 0.0f, 0.0f),
CS_ACTOR_CUE(0x0004, 830, 898, 0x0000, 0x0000, 0x0000, 0, 216, 0, 0, 216, 0, 0.0f, 0.0f, 0.0f),
CS_ACTOR_CUE(0x0002, 898, 948, 0x0000, 0x0000, 0x0000, 0, 216, 0, 0, 82, 0, 0.0f, -2.68f, 0.0f),
CS_ACTOR_CUE(0x0003, 948, 3338, 0x0000, 0x0000, 0x0000, 0, 82, 0, 0, 82, 0, 0.0f, 0.0f, 0.0f),
CS_PLAYER_CUE_LIST(5),
CS_PLAYER_CUE(0x000D, 0, 240, 0x0000, 0x0000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
CS_PLAYER_CUE(0x0005, 240, 520, 0x0000, 0x4000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
CS_PLAYER_CUE(0x0003, 520, 550, 0x0000, 0x4000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
CS_PLAYER_CUE(0x0005, 550, 801, 0x0000, 0x4000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
CS_PLAYER_CUE(0x0013, 801, 1956, 0x0000, 0xC000, 0x0000, 0, 6, 0, 0, 6, 0, 0.0f, 0.0f, 0.0f),
CS_ACTOR_CUE_LIST(49, 1),
CS_ACTOR_CUE(0x0001, 0, 3000, 0x0000, 0x0000, 0x0000, 0, -16, -121, 0, -16, -121, 0.0f, 0.0f, 0.0f),
CS_LIGHT_SETTING_LIST(5),
CS_LIGHT_SETTING(0x0004, 0, 384, 0x0000, 0x00000000, 0xFFFFFFA1, 0x00000000, 0x00000058, 0xFFFFFFA1, 0x00000000, 0x00000058),
CS_LIGHT_SETTING(0x0005, 384, 454, 0x0000, 0x00000000, 0xFFFFFFA1, 0x00000000, 0x00000058, 0xFFFFFFA1, 0x00000000, 0x00000058),
CS_LIGHT_SETTING(0x0004, 454, 554, 0x0000, 0x00000000, 0xFFFFFFA1, 0x00000000, 0x00000058, 0xFFFFFFA1, 0x00000000, 0x00000058),
CS_LIGHT_SETTING(0x0005, 554, 624, 0x0000, 0x00000000, 0xFFFFFFA1, 0x00000000, 0x00000058, 0xFFFFFFA1, 0x00000000, 0x00000058),
CS_LIGHT_SETTING(0x0004, 624, 3001, 0x0000, 0x00000000, 0xFFFFFFA1, 0x00000000, 0x00000058, 0xFFFFFFA1, 0x00000000, 0x00000058),
CS_ACTOR_CUE_LIST(39, 1),
CS_ACTOR_CUE(0x0001, 0, 3000, 0x0000, 0x0000, 0x0000, 0, 0, -2, 0, 0, -2, 0.0f, 0.0f, 0.0f),
CS_ACTOR_CUE_LIST(42, 3),
CS_ACTOR_CUE(0x0001, 0, 146, 0x0000, 0x0000, 0x0000, 195, 6, 0, 195, 6, 0, 0.0f, 0.0f, 0.0f),
CS_ACTOR_CUE(0x0002, 146, 754, 0x0000, 0x0000, 0x0000, 195, 6, 0, 195, 6, 0, 0.0f, 0.0f, 0.0f),
CS_ACTOR_CUE(0x0003, 754, 2628, 0x0000, 0x0000, 0x0000, 195, 6, 0, 195, 6, 0, 0.0f, 0.0f, 0.0f),
CS_TRANSITION(CS_TRANS_GRAY_FILL_IN, 810, 823),
CS_TRANSITION(CS_TRANS_GRAY_FILL_OUT, 825, 855),
CS_TRANSITION(CS_TRANS_GRAY_FILL_IN, 1090, 1121),
CS_CAM_EYE_SPLINE(0, 301),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 175.39832f, -617, 30, 71, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 175.39832f, -617, 30, 71, 0x1FBC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 175.39832f, -617, 30, 71, 0xD5E0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 175.39832f, -617, 30, 71, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 175.39832f, -617, 30, 71, 0x1F98),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 175.39832f, -617, 30, 71, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 145.79877f, -456, 107, 56, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.600002f, -76, 54, 71, 0x0164),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.600002f, 116, 54, 96, 0x2100),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.600002f, 236, 11, 64, 0x0049),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.600002f, 236, 11, 64, 0x204C),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.600002f, 236, 11, 64, 0xE990),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, 60.600002f, 236, 11, 64, 0x0000),
CS_CAM_EYE_SPLINE(263, 1484),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 42.22703f, 161, 53, 26, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 42.22703f, 161, 53, 26, 0x1FBC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 42.22703f, 161, 53, 26, 0xD5E0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 42.22703f, 130, 9, 96, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 42.22703f, 130, 9, 96, 0x1F98),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 42.22703f, 130, 9, 96, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 42.22703f, 130, 9, 96, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, 42.22703f, 130, 9, 96, 0x0164),
CS_CAM_EYE_SPLINE(383, 1474),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 70.22702f, 207, 45, 34, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 70.22702f, 207, 45, 34, 0x1FBC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 70.22702f, 207, 45, 34, 0xD5E0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 70.22702f, 207, 45, 34, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, 70.22702f, 207, 45, 34, 0x1F98),
CS_CAM_EYE_SPLINE(453, 1544),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 45.027042f, -58, 90, 70, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 45.027042f, -58, 90, 70, 0x1FBC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 45.027042f, -58, 90, 70, 0xD5E0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 45.027042f, -58, 90, 70, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, 45.027042f, -58, 90, 70, 0x1F98),
CS_CAM_EYE_SPLINE(553, 1644),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 70.22702f, 207, 45, 34, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 70.22702f, 207, 45, 34, 0x1FBC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 70.22702f, 207, 45, 34, 0xD5E0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 70.22702f, 207, 45, 34, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, 70.22702f, 207, 45, 34, 0x1F98),
CS_CAM_EYE_SPLINE(623, 1714),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.4271f, 161, 59, 0, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.4271f, 161, 59, 0, 0x1FBC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.4271f, 161, 59, 0, 0xD5E0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.4271f, 161, 59, 0, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, 60.4271f, 161, 59, 0, 0x1F98),
CS_CAM_EYE_SPLINE(693, 1784),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.4271f, 151, 82, 35, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.4271f, 151, 82, 35, 0x1FBC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.4271f, 151, 82, 35, 0xD5E0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.4271f, 151, 82, 35, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, 60.4271f, 151, 82, 35, 0x1F98),
CS_CAM_EYE_SPLINE(763, 944),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.4271f, 230, 7, 24, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.4271f, 230, 7, 24, 0x1FBC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.4271f, 230, 7, 24, 0xD5E0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.4271f, 207, 62, 15, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 70.42702f, 230, 240, 24, 0x1F98),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 70.42702f, 230, 240, 24, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 70.42702f, 230, 240, 24, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, 70.42702f, 230, 240, 24, 0x0164),
CS_CAM_EYE_SPLINE(823, 1165),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.0f, 13, 854, 2, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.0f, 9, 853, 5, 0x1FBC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.0f, -3, 853, 5, 0xD5E0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.0f, -9, 853, -6, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.0f, -2, 852, -17, 0x1F98),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.0f, 9, 852, -17, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.0f, 16, 852, -6, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 60.0f, 9, 852, 5, 0x0164),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, 60.0f, -3, 851, 5, 0x2100),
CS_CAM_EYE_SPLINE_REL_TO_PLAYER(899, 2080),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 68.599945f, 0, 33, -27, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 68.599945f, 0, 33, -27, 0x1FBC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 68.599945f, 0, 68, -26, 0xD5E0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 68.599945f, 0, 103, -26, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 68.599945f, 0, 103, -26, 0x1F98),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 68.599945f, 0, 103, -26, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 0, 68.599945f, 0, 103, -26, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 0, 68.599945f, 0, 103, -26, 0x0164),
CS_CAM_AT_SPLINE(0, 330),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x1E, 20, 175.39832f, -649, -75, 101, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0xE2, 20, 175.39832f, -652, -75, 98, 0x1FBC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x1E, 20, 175.39832f, -658, -75, 87, 0xD5E0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0xE2, 20, 175.39832f, -678, 127, 71, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 20, 175.39832f, -727, 0, 71, 0x1F98),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 20, 145.79877f, -513, 0, 43, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.600002f, -349, 89, 47, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.600002f, 6, 61, 1, 0x0164),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.600002f, 33, 66, 28, 0x2100),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.600002f, 158, 42, 1, 0x0049),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.600002f, 158, 42, 1, 0x204C),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.600002f, 158, 42, 1, 0xE990),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, 60.600002f, 158, 42, 1, 0x0000),
CS_CAM_AT_SPLINE(263, 1513),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 42.22703f, 322, 62, -122, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 42.22703f, 322, 62, -122, 0x1FBC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 50, 42.22703f, 322, 62, -122, 0xD5E0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 50, 42.22703f, 232, 63, -83, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 42.22703f, 232, 63, -83, 0x1F98),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 1000, 42.22703f, 232, 63, -83, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 42.22703f, 232, 63, -83, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, 42.22703f, 232, 63, -83, 0x0164),
CS_CAM_AT_SPLINE(383, 1503),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 70.22702f, 51, 62, -105, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 70.22702f, 51, 62, -105, 0x1FBC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 1000, 70.22702f, 51, 62, -105, 0xD5E0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 70.22702f, 51, 62, -105, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, 70.22702f, 51, 62, -105, 0x1F98),
CS_CAM_AT_SPLINE(453, 1573),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 45.027042f, 102, 22, -31, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 45.027042f, 102, 22, -31, 0x1FBC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 1000, 45.027042f, 102, 22, -31, 0xD5E0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 45.027042f, 102, 22, -31, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, 45.027042f, 102, 22, -31, 0x1F98),
CS_CAM_AT_SPLINE(553, 1673),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 70.22702f, 51, 62, -105, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 70.22702f, 51, 62, -105, 0x1FBC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 1000, 70.22702f, 51, 62, -105, 0xD5E0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 70.22702f, 51, 62, -105, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, 70.22702f, 51, 62, -105, 0x1F98),
CS_CAM_AT_SPLINE(623, 1743),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.4271f, 347, 22, 0, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.4271f, 347, 22, 0, 0x1FBC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 1000, 60.4271f, 347, 22, 0, 0xD5E0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.4271f, 347, 22, 0, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, 60.4271f, 347, 22, 0, 0x1F98),
CS_CAM_AT_SPLINE(693, 1813),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.4271f, 258, -30, -54, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.4271f, 258, -30, -54, 0x1FBC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 1000, 60.4271f, 258, -30, -54, 0xD5E0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.4271f, 258, -30, -54, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, 60.4271f, 258, -30, -54, 0x1F98),
CS_CAM_AT_SPLINE(763, 973),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 60.4271f, 96, 105, -29, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 40, 60.4271f, 96, 105, -29, 0x1FBC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 15, 60.4271f, 96, 105, -29, 0xD5E0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 15, 60.0271f, 110, 196, -26, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 20, 70.42702f, 185, 399, 6, 0x1F98),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 70.42702f, 185, 399, 6, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 70.42702f, 185, 399, 6, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, 70.42702f, 185, 399, 6, 0x0164),
CS_CAM_AT_SPLINE(823, 1214),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 50, 60.0f, 3, 6, -6, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 40, 60.0f, 3, 6, -6, 0x1FBC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 50.999966f, 3, 6, -6, 0xD5E0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 20, 20.59985f, 3, 6, -6, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 51, 10.799838f, 3, 6, -6, 0x1F98),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 50, 10.399838f, 3, 6, -6, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 50, 10.399838f, 3, 6, -6, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 50, 10.199839f, 3, 6, -6, 0x0164),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 50, 10.999838f, 3, 6, -6, 0x2100),
CS_CAM_AT_SPLINE_REL_TO_PLAYER(899, 2109),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 68.599945f, 0, 100, 5, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 68.599945f, 0, 101, 6, 0x1FBC),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 68.599945f, 1, 99, 41, 0xD5E0),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 68.599945f, 0, 42, 16, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 68.599945f, 0, 42, 16, 0x1F98),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 1000, 68.599945f, 0, 42, 16, 0x0000),
CS_CAM_POINT(CS_CAM_CONTINUE, 0x00, 30, 68.599945f, 0, 42, 16, 0x0000),
CS_CAM_POINT(CS_CAM_STOP, 0x00, 30, 68.599945f, 0, 42, 16, 0x0164),
CS_ACTOR_CUE_LIST(62, 1),
CS_ACTOR_CUE(0x0004, 0, 3000, 0xC10F, 0x0000, 0x0000, 77, 80, -2, 0, 80, 0, -0.025666667f, 0.0f, 0.025666667f),
CS_TEXT_LIST(14),
CS_TEXT_NONE(0, 394),
CS_TEXT_DISPLAY_TEXTBOX(0x4041, 394, 444, 0x0000, 0x0000, 0x0000),
CS_TEXT(0x4041, 394, 444, 0x0000, 0x0000, 0x0000),
CS_TEXT_NONE(444, 464),
CS_TEXT_DISPLAY_TEXTBOX(0x4046, 464, 543, 0x0000, 0x0000, 0x0000),
CS_TEXT(0x4046, 464, 543, 0x0000, 0x0000, 0x0000),
CS_TEXT_NONE(543, 564),
CS_TEXT_DISPLAY_TEXTBOX(0x4049, 564, 613, 0x0000, 0x0000, 0x0000),
CS_TEXT(0x4049, 564, 613, 0x0000, 0x0000, 0x0000),
CS_TEXT_NONE(613, 634),
CS_TEXT_DISPLAY_TEXTBOX(0x4047, 634, 684, 0x0000, 0x0000, 0x0000),
CS_TEXT(0x4047, 634, 684, 0x0000, 0x0000, 0x0000),
CS_TEXT_NONE(684, 704),
CS_TEXT_DISPLAY_TEXTBOX(0x404A, 704, 750, 0x0000, 0x0000, 0x0000),
CS_TEXT(0x404A, 704, 750, 0x0000, 0x0000, 0x0000),
CS_TEXT_NONE(750, 1085),
CS_TEXT_DISPLAY_TEXTBOX(0x003D, 1085, 1090, 0x0000, 0x0000, 0x0000),
CS_TEXT(0x003D, 1085, 1090, 0x0000, 0x0000, 0x0000),
CS_TEXT_NONE(1090, 1150),
CS_TEXT_DISPLAY_TEXTBOX(0x4042, 1150, 1160, 0x0000, 0x0000, 0x0000),
CS_TERMINATOR(LAKE_HYLIA_WATER_RISES, 1190, 1213),
CS_PLAY_BGM_LIST(1),
CS_PLAY_BGM(0x0044, 900, 901, 0x0000, 0x00000000, 0x00000000, 0xFFFFFFC7, 0x00000034, 0x00000000, 0xFFFFFFC7, 0x00000034),
CS_FADE_BGM_LIST(1),
CS_FADE_BGM(0x0004, 800, 850, 0x0000, 0x00000000, 0x00000000, 0xFFFFFFC6, 0x00000030, 0x00000000, 0xFFFFFFC6, 0x00000030),
CS_TEXT(0x4042, 1150, 1160, 0x0000, 0x0000, 0x0000),
CS_DESTINATION(CS_DEST_LAKE_HYLIA_WATER_RESTORED, 1190, 1213),
CS_START_SEQ_LIST(1),
CS_START_SEQ(NA_BGM_MEDALLION_GET, 900, 901, 0x0000, 0x00000000, 0x00000000, 0xFFFFFFC7, 0x00000034, 0x00000000, 0xFFFFFFC7, 0x00000034),
CS_FADE_OUT_SEQ_LIST(1),
CS_FADE_OUT_SEQ(CS_FADE_OUT_BGM_MAIN, 800, 850, 0x0000, 0x00000000, 0x00000000, 0xFFFFFFC6, 0x00000030, 0x00000000, 0xFFFFFFC6, 0x00000030),
CS_END(),
};
// clang-format on