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3 changed files with 49 additions and 46 deletions
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@ -534,7 +534,7 @@ void EnHonotrap_Draw(Actor* thisx, PlayState* play) {
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case HONOTRAP_TYPE_EYE:
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EnHonotrap_DrawEye(thisx, play);
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break;
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case HONOTRAP_TYPE_FLAME_MOVE:
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case HONOTRAP_TYPE_FLAME_DROP:
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EnHonotrap_DrawFlame(thisx, play);
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