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commit
79c8accfab
6 changed files with 51 additions and 3164 deletions
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@ -7302,7 +7302,7 @@ void func_80058E8C(Camera* camera) {
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}
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}
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Vec3s* Camera_Update(Vec3s* outVec, Camera* camera) {
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Vec3s Camera_Update(Camera* camera) {
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static s32 sOOBTimer = 0;
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Vec3f viewAt;
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Vec3f viewEye;
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@ -7328,8 +7328,7 @@ Vec3s* Camera_Update(Vec3s* outVec, Camera* camera) {
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if (R_DBG_CAM_UPDATE) {
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osSyncPrintf("camera: cut out %x\n", camera);
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}
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*outVec = camera->inputDir;
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return outVec;
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return camera->inputDir;
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}
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sUpdateCameraDirection = false;
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@ -7402,8 +7401,7 @@ Vec3s* Camera_Update(Vec3s* outVec, Camera* camera) {
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if (R_DBG_CAM_UPDATE) {
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osSyncPrintf("camera: wait out %x\n", camera);
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}
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*outVec = camera->inputDir;
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return outVec;
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return camera->inputDir;
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}
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camera->unk_14A = 0;
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@ -7470,15 +7468,13 @@ Vec3s* Camera_Update(Vec3s* outVec, Camera* camera) {
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if (R_DBG_CAM_UPDATE) {
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osSyncPrintf("camera: debug out\n");
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}
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*outVec = D_8015BD80.unk_10C6;
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return outVec;
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return D_8015BD80.unk_10C6;
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}
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OREG(0) &= ~8;
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if (camera->status == 3) {
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*outVec = camera->inputDir;
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return outVec;
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return camera->inputDir;
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}
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// setting bgCheckId to the ret of Quake_Calc, and checking that
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@ -7551,8 +7547,7 @@ Vec3s* Camera_Update(Vec3s* outVec, Camera* camera) {
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}
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}
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*outVec = camera->inputDir;
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return outVec;
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return camera->inputDir;
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}
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/**
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