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19 changed files with 101 additions and 101 deletions
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@ -537,7 +537,7 @@ void EnBox_Update(Actor* thisx, PlayState* play) {
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Actor_SetFocus(&this->dyna.actor, 40.0f);
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}
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if ((this->dyna.actor.params >> 5 & 0x7F) == 0x7C && this->actionFunc == EnBox_Open &&
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if ((this->dyna.actor.params >> 5 & 0x7F) == GI_ICE_TRAP && this->actionFunc == EnBox_Open &&
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this->skelanime.curFrame > 45 && this->iceSmokeTimer < 100) {
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EnBox_SpawnIceSmoke(this, play);
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}
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