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Remove OutName from xmls (both on File and Texture) (#2596)
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377 changed files with 12625 additions and 12625 deletions
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@ -16,18 +16,18 @@
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<Animation Name="gDekuNutsRunAnim" Offset="0x3650"/>
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<!-- Deku Scrub textures -->
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<Texture Name="gDekuNutsLeafTex" OutName="leaf" Format="rgba16" Width="32" Height="32" Offset="0x2368"/>
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<Texture Name="gDekuNutsBodyTex" OutName="body" Format="rgba16" Width="16" Height="16" Offset="0x2B68"/>
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<Texture Name="gDekuNutsEyeTex" OutName="eye" Format="rgba16" Width="8" Height="8" Offset="0x2D68"/>
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<Texture Name="gDekuNutsSnoutTex" OutName="snout" Format="rgba16" Width="8" Height="8" Offset="0x2DE8"/>
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<Texture Name="gDekuNutsMouthTex" OutName="mouth" Format="rgba16" Width="8" Height="8" Offset="0x2E68"/>
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<Texture Name="gDekuNutsLeafTex" Format="rgba16" Width="32" Height="32" Offset="0x2368"/>
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<Texture Name="gDekuNutsBodyTex" Format="rgba16" Width="16" Height="16" Offset="0x2B68"/>
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<Texture Name="gDekuNutsEyeTex" Format="rgba16" Width="8" Height="8" Offset="0x2D68"/>
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<Texture Name="gDekuNutsSnoutTex" Format="rgba16" Width="8" Height="8" Offset="0x2DE8"/>
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<Texture Name="gDekuNutsMouthTex" Format="rgba16" Width="8" Height="8" Offset="0x2E68"/>
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<!-- Deku Scrub flower -->
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<DList Name="gDekuNutsFlowerDL" Offset="0x2298"/>
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<!-- Deku Nut -->
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<DList Name="gDekuNutsDekuNutDL" Offset="0x2028"/>
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<Texture Name="gDekuNutsDekuNutTex" OutName="deku_nut" Format="rgba16" Width="16" Height="16" Offset="0x2EE8"/>
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<Texture Name="gDekuNutsDekuNutTex" Format="rgba16" Width="16" Height="16" Offset="0x2EE8"/>
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<!-- Vertices -->
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<Array Name="object_dekunuts_Vtx_001040" Count="24" Offset="0x1040">
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