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Remove OutName from xmls (both on File and Texture) (#2596)

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Dragorn421 2025-06-06 22:07:53 +02:00 committed by GitHub
parent e1fb3a974f
commit 7a816391bb
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377 changed files with 12625 additions and 12625 deletions

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@ -5,20 +5,20 @@
<!-- Lake Hylia High Water -->
<DList Name="gLakeHyliaHighWaterDL" Offset="0x0470"/>
<Texture Name="gLakeHyliaWaterTex" OutName="water" Format="rgba16" Width="32" Height="32" Offset="0x25A0"/>
<Texture Name="gLakeHyliaWaterTex" Format="rgba16" Width="32" Height="32" Offset="0x25A0"/>
<!-- Lake Hylia Water Temple Gate -->
<DList Name="gLakeHyliaWaterTempleGateDL" Offset="0x0E10"/>
<Texture Name="gLakeHyliaWaterTempleGateTex" OutName="water_temple_gate" Format="rgba16" Width="16" Height="64" Offset="0x05D0"/>
<Texture Name="gLakeHyliaWaterTempleGateTex" Format="rgba16" Width="16" Height="64" Offset="0x05D0"/>
<Collision Name="gLakeHyliaWaterTempleGateCol" Offset="0x0EE8"/>
<!-- Lake Hylia Zora Shortcut Iceblock -->
<DList Name="gLakeHyliaZoraShortcutIceblockDL" Offset="0x1160"/>
<Texture Name="gLakeHyliaZoraShortcutIceblockTex" OutName="zora_shortcut_iceblock" Format="rgba16" Width="16" Height="16" Offset="0x0F20"/>
<Texture Name="gLakeHyliaZoraShortcutIceblockTex" Format="rgba16" Width="16" Height="16" Offset="0x0F20"/>
<Collision Name="gLakeHyliaZoraShortcutIceblockCol" Offset="0x1238"/>
<!-- Lake Hylia Water Temple Key -->
<DList Name="gLakeHyliaWaterTempleKeyDL" Offset="0x2490"/>
<Texture Name="gLakeHyliaWaterTempleKeyTex" OutName="water_temple_key" Format="rgba16" Width="32" Height="64" Offset="0x1270"/>
<Texture Name="gLakeHyliaWaterTempleKeyTex" Format="rgba16" Width="32" Height="64" Offset="0x1270"/>
</File>
</Root>