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Elf_Msg, Elf_Msg2 OK (#317)
* matched func_809AD700, ElfMsg2_Init * func_809AD968 done * func_809AD978 and func_809AD9F4 done * func_809ADA28 done * ElfMsg2_Update Done, ElfMsg2_Draw Started * whole file decomped * Matching and all symbols defined * Formatting changes, not currently building * run format.sh * fixed typos in comments * Changes to reflect comments * C file matching, polish needed * making parenthesis usage consistent * Documenting draw function, Vtx and Gfx arrays * Added japanese translation comments * line spacing fix * renaming stuff * Early return in Draw * naming updates * Cleaning up names, comments and formatting after the merge * comment cleanup * more cleanup * More cleanup * Adding commas at end of arrays so they look nicer :) * more cleanup * removing unnecessary parentheses * comment and code changes * Name changes * Renamings * Removing documentation at top
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31 changed files with 396 additions and 1136 deletions
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@ -8,7 +8,9 @@ struct EnElf;
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typedef struct EnElf {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ char unk_14C[0x184];
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/* 0x014C */ char unk_14C[0x14C];
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/* 0x0298 */ Actor* unk_298;
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/* 0x029C */ char unk_29C[0x34];
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} EnElf; // size = 0x02D0
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extern const ActorInit En_Elf_InitVars;
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