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Derek Hensley 2024-01-30 11:22:55 -08:00 committed by GitHub
parent 24df1480a3
commit 7b770dc1e0
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@ -456,7 +456,7 @@ void Skybox_Setup(PlayState* play, SkyboxContext* skyboxCtx, s16 skyboxId) {
s16 i;
u8 skybox1Index;
u8 skybox2Index;
uintptr_t start;
s32 pad;
s32 skyboxConfig;
switch (skyboxId) {
@ -530,473 +530,497 @@ void Skybox_Setup(PlayState* play, SkyboxContext* skyboxCtx, s16 skyboxId) {
case SKYBOX_BAZAAR:
skyboxCtx->drawType = SKYBOX_DRAW_256_4FACE;
start = (uintptr_t)_vr_SP1a_staticSegmentRomStart;
size = (uintptr_t)_vr_SP1a_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_SP1a_staticSegmentRomEnd - (uintptr_t)_vr_SP1a_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1127);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1128);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1129);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_SP1a_staticSegmentRomStart, size,
"../z_vr_box.c", 1129);
start = (uintptr_t)_vr_SP1a_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_SP1a_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_SP1a_pal_staticSegmentRomEnd - (uintptr_t)_vr_SP1a_pal_staticSegmentRomStart;
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1132);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1133);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1134);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_SP1a_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1134);
skyboxCtx->rot.y = 0.8f;
break;
case SKYBOX_OVERCAST_SUNSET:
start = (uintptr_t)_vr_cloud2_staticSegmentRomStart;
size = (uintptr_t)_vr_cloud2_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_cloud2_staticSegmentRomEnd - (uintptr_t)_vr_cloud2_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1155);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1156);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1159);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_cloud2_staticSegmentRomStart, size,
"../z_vr_box.c", 1159);
skyboxCtx->staticSegments[1] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1162);
ASSERT(skyboxCtx->staticSegments[1] != NULL, "vr_box->vr_box_staticSegment[1] != NULL", "../z_vr_box.c",
1163);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[1], start, size, "../z_vr_box.c", 1166);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[1], (uintptr_t)_vr_cloud2_staticSegmentRomStart, size,
"../z_vr_box.c", 1166);
start = (uintptr_t)_vr_cloud2_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_cloud2_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_cloud2_pal_staticSegmentRomEnd - (uintptr_t)_vr_cloud2_pal_staticSegmentRomStart;
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size * 2, "../z_vr_box.c", 1170);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1171);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1173);
DMA_REQUEST_SYNC((u8*)skyboxCtx->palettes + size, start, size, "../z_vr_box.c", 1175);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_cloud2_pal_staticSegmentRomStart, size,
"../z_vr_box.c", 1173);
DMA_REQUEST_SYNC((u8*)skyboxCtx->palettes + size, (uintptr_t)_vr_cloud2_pal_staticSegmentRomStart, size,
"../z_vr_box.c", 1175);
break;
case SKYBOX_MARKET_ADULT:
skyboxCtx->drawType = SKYBOX_DRAW_256_4FACE;
start = (uintptr_t)_vr_RUVR_staticSegmentRomStart;
size = (uintptr_t)_vr_RUVR_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_RUVR_staticSegmentRomEnd - (uintptr_t)_vr_RUVR_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1182);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1183);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1184);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_RUVR_staticSegmentRomStart, size,
"../z_vr_box.c", 1184);
start = (uintptr_t)_vr_RUVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_RUVR_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_RUVR_pal_staticSegmentRomEnd - (uintptr_t)_vr_RUVR_pal_staticSegmentRomStart;
PRINTF(" = %d\n", size);
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1188);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1189);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1190);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_RUVR_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1190);
break;
case SKYBOX_CUTSCENE_MAP:
start = (uintptr_t)_vr_holy0_staticSegmentRomStart;
size = (uintptr_t)_vr_holy0_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_holy0_staticSegmentRomEnd - (uintptr_t)_vr_holy0_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1196);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1197);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1200);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_holy0_staticSegmentRomStart, size,
"../z_vr_box.c", 1200);
start = (uintptr_t)_vr_holy1_staticSegmentRomStart;
size = (uintptr_t)_vr_holy1_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_holy1_staticSegmentRomEnd - (uintptr_t)_vr_holy1_staticSegmentRomStart;
skyboxCtx->staticSegments[1] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1203);
ASSERT(skyboxCtx->staticSegments[1] != NULL, "vr_box->vr_box_staticSegment[1] != NULL", "../z_vr_box.c",
1204);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[1], start, size, "../z_vr_box.c", 1207);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[1], (uintptr_t)_vr_holy1_staticSegmentRomStart, size,
"../z_vr_box.c", 1207);
start = (uintptr_t)_vr_holy0_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_holy0_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_holy0_pal_staticSegmentRomEnd - (uintptr_t)_vr_holy0_pal_staticSegmentRomStart;
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size * 2, "../z_vr_box.c", 1211);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1212);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1214);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_holy0_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1214);
DMA_REQUEST_SYNC((u8*)skyboxCtx->palettes + size, (uintptr_t)_vr_holy1_pal_staticSegmentRomStart, size,
"../z_vr_box.c", 1216);
break;
case SKYBOX_HOUSE_LINK:
skyboxCtx->drawType = SKYBOX_DRAW_256_4FACE;
start = (uintptr_t)_vr_LHVR_staticSegmentRomStart;
size = (uintptr_t)_vr_LHVR_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_LHVR_staticSegmentRomEnd - (uintptr_t)_vr_LHVR_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1226);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1227);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1228);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_LHVR_staticSegmentRomStart, size,
"../z_vr_box.c", 1228);
start = (uintptr_t)_vr_LHVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_LHVR_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_LHVR_pal_staticSegmentRomEnd - (uintptr_t)_vr_LHVR_pal_staticSegmentRomStart;
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1231);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1232);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1233);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_LHVR_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1233);
break;
case SKYBOX_MARKET_CHILD_DAY:
skyboxCtx->drawType = SKYBOX_DRAW_256_4FACE;
start = (uintptr_t)_vr_MDVR_staticSegmentRomStart;
size = (uintptr_t)_vr_MDVR_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_MDVR_staticSegmentRomEnd - (uintptr_t)_vr_MDVR_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1257);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1258);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1259);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_MDVR_staticSegmentRomStart, size,
"../z_vr_box.c", 1259);
start = (uintptr_t)_vr_MDVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_MDVR_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_MDVR_pal_staticSegmentRomEnd - (uintptr_t)_vr_MDVR_pal_staticSegmentRomStart;
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1262);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1263);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1264);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_MDVR_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1264);
break;
case SKYBOX_MARKET_CHILD_NIGHT:
skyboxCtx->drawType = SKYBOX_DRAW_256_4FACE;
start = (uintptr_t)_vr_MNVR_staticSegmentRomStart;
size = (uintptr_t)_vr_MNVR_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_MNVR_staticSegmentRomEnd - (uintptr_t)_vr_MNVR_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1271);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1272);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1273);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_MNVR_staticSegmentRomStart, size,
"../z_vr_box.c", 1273);
start = (uintptr_t)_vr_MNVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_MNVR_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_MNVR_pal_staticSegmentRomEnd - (uintptr_t)_vr_MNVR_pal_staticSegmentRomStart;
PRINTF(" = %d\n", size);
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1277);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1278);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1279);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_MNVR_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1279);
break;
case SKYBOX_HAPPY_MASK_SHOP:
skyboxCtx->drawType = SKYBOX_DRAW_256_4FACE;
start = (uintptr_t)_vr_FCVR_staticSegmentRomStart;
size = (uintptr_t)_vr_FCVR_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_FCVR_staticSegmentRomEnd - (uintptr_t)_vr_FCVR_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1286);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1287);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1288);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_FCVR_staticSegmentRomStart, size,
"../z_vr_box.c", 1288);
start = (uintptr_t)_vr_FCVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_FCVR_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_FCVR_pal_staticSegmentRomEnd - (uintptr_t)_vr_FCVR_pal_staticSegmentRomStart;
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1291);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1292);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1293);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_FCVR_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1293);
skyboxCtx->rot.y = 0.8f;
break;
case SKYBOX_HOUSE_KNOW_IT_ALL_BROTHERS:
skyboxCtx->drawType = SKYBOX_DRAW_256_4FACE;
start = (uintptr_t)_vr_KHVR_staticSegmentRomStart;
size = (uintptr_t)_vr_KHVR_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_KHVR_staticSegmentRomEnd - (uintptr_t)_vr_KHVR_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1301);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1302);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1303);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_KHVR_staticSegmentRomStart, size,
"../z_vr_box.c", 1303);
start = (uintptr_t)_vr_KHVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_KHVR_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_KHVR_pal_staticSegmentRomEnd - (uintptr_t)_vr_KHVR_pal_staticSegmentRomStart;
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1306);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1307);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1308);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_KHVR_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1308);
break;
case SKYBOX_HOUSE_OF_TWINS:
skyboxCtx->drawType = SKYBOX_DRAW_256_3FACE;
start = (uintptr_t)_vr_K3VR_staticSegmentRomStart;
size = (uintptr_t)_vr_K3VR_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_K3VR_staticSegmentRomEnd - (uintptr_t)_vr_K3VR_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1331);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1332);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1333);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_K3VR_staticSegmentRomStart, size,
"../z_vr_box.c", 1333);
start = (uintptr_t)_vr_K3VR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_K3VR_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_K3VR_pal_staticSegmentRomEnd - (uintptr_t)_vr_K3VR_pal_staticSegmentRomStart;
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1336);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1337);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1338);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_K3VR_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1338);
break;
case SKYBOX_STABLES:
skyboxCtx->drawType = SKYBOX_DRAW_256_4FACE;
start = (uintptr_t)_vr_MLVR_staticSegmentRomStart;
size = (uintptr_t)_vr_MLVR_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_MLVR_staticSegmentRomEnd - (uintptr_t)_vr_MLVR_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1345);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1346);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1347);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_MLVR_staticSegmentRomStart, size,
"../z_vr_box.c", 1347);
start = (uintptr_t)_vr_MLVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_MLVR_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_MLVR_pal_staticSegmentRomEnd - (uintptr_t)_vr_MLVR_pal_staticSegmentRomStart;
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1350);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1351);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1352);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_MLVR_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1352);
break;
case SKYBOX_HOUSE_KAKARIKO:
skyboxCtx->drawType = SKYBOX_DRAW_256_4FACE;
start = (uintptr_t)_vr_KKRVR_staticSegmentRomStart;
size = (uintptr_t)_vr_KKRVR_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_KKRVR_staticSegmentRomEnd - (uintptr_t)_vr_KKRVR_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1359);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1360);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1361);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_KKRVR_staticSegmentRomStart, size,
"../z_vr_box.c", 1361);
start = (uintptr_t)_vr_KKRVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_KKRVR_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_KKRVR_pal_staticSegmentRomEnd - (uintptr_t)_vr_KKRVR_pal_staticSegmentRomStart;
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1364);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1365);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1366);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_KKRVR_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1366);
break;
case SKYBOX_KOKIRI_SHOP:
skyboxCtx->drawType = SKYBOX_DRAW_256_4FACE;
start = (uintptr_t)_vr_KSVR_staticSegmentRomStart;
size = (uintptr_t)_vr_KSVR_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_KSVR_staticSegmentRomEnd - (uintptr_t)_vr_KSVR_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1373);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1374);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1375);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_KSVR_staticSegmentRomStart, size,
"../z_vr_box.c", 1375);
start = (uintptr_t)_vr_KSVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_KSVR_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_KSVR_pal_staticSegmentRomEnd - (uintptr_t)_vr_KSVR_pal_staticSegmentRomStart;
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1378);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1379);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1380);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_KSVR_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1380);
skyboxCtx->rot.y = 0.8f;
break;
case SKYBOX_GORON_SHOP:
skyboxCtx->drawType = SKYBOX_DRAW_256_4FACE;
start = (uintptr_t)_vr_GLVR_staticSegmentRomStart;
size = (uintptr_t)_vr_GLVR_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_GLVR_staticSegmentRomEnd - (uintptr_t)_vr_GLVR_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1405);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1406);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1407);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_GLVR_staticSegmentRomStart, size,
"../z_vr_box.c", 1407);
start = (uintptr_t)_vr_GLVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_GLVR_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_GLVR_pal_staticSegmentRomEnd - (uintptr_t)_vr_GLVR_pal_staticSegmentRomStart;
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1410);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1411);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1412);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_GLVR_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1412);
skyboxCtx->rot.y = 0.8f;
break;
case SKYBOX_ZORA_SHOP:
skyboxCtx->drawType = SKYBOX_DRAW_256_4FACE;
start = (uintptr_t)_vr_ZRVR_staticSegmentRomStart;
size = (uintptr_t)_vr_ZRVR_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_ZRVR_staticSegmentRomEnd - (uintptr_t)_vr_ZRVR_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1420);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1421);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1422);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_ZRVR_staticSegmentRomStart, size,
"../z_vr_box.c", 1422);
start = (uintptr_t)_vr_ZRVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_ZRVR_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_ZRVR_pal_staticSegmentRomEnd - (uintptr_t)_vr_ZRVR_pal_staticSegmentRomStart;
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1425);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1426);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1427);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_ZRVR_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1427);
skyboxCtx->rot.y = 0.8f;
break;
case SKYBOX_POTION_SHOP_KAKARIKO:
skyboxCtx->drawType = SKYBOX_DRAW_256_4FACE;
start = (uintptr_t)_vr_DGVR_staticSegmentRomStart;
size = (uintptr_t)_vr_DGVR_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_DGVR_staticSegmentRomEnd - (uintptr_t)_vr_DGVR_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1451);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1452);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1453);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_DGVR_staticSegmentRomStart, size,
"../z_vr_box.c", 1453);
start = (uintptr_t)_vr_DGVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_DGVR_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_DGVR_pal_staticSegmentRomEnd - (uintptr_t)_vr_DGVR_pal_staticSegmentRomStart;
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1456);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1457);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1458);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_DGVR_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1458);
skyboxCtx->rot.y = 0.8f;
break;
case SKYBOX_POTION_SHOP_MARKET:
skyboxCtx->drawType = SKYBOX_DRAW_256_4FACE;
start = (uintptr_t)_vr_ALVR_staticSegmentRomStart;
size = (uintptr_t)_vr_ALVR_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_ALVR_staticSegmentRomEnd - (uintptr_t)_vr_ALVR_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1466);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1467);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1468);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_ALVR_staticSegmentRomStart, size,
"../z_vr_box.c", 1468);
start = (uintptr_t)_vr_ALVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_ALVR_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_ALVR_pal_staticSegmentRomEnd - (uintptr_t)_vr_ALVR_pal_staticSegmentRomStart;
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1471);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1472);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1473);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_ALVR_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1473);
skyboxCtx->rot.y = 0.8f;
break;
case SKYBOX_BOMBCHU_SHOP:
skyboxCtx->drawType = SKYBOX_DRAW_256_4FACE;
start = (uintptr_t)_vr_NSVR_staticSegmentRomStart;
size = (uintptr_t)_vr_NSVR_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_NSVR_staticSegmentRomEnd - (uintptr_t)_vr_NSVR_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1481);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1482);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1483);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_NSVR_staticSegmentRomStart, size,
"../z_vr_box.c", 1483);
start = (uintptr_t)_vr_NSVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_NSVR_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_NSVR_pal_staticSegmentRomEnd - (uintptr_t)_vr_NSVR_pal_staticSegmentRomStart;
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1486);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1487);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1488);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_NSVR_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1488);
skyboxCtx->rot.y = 0.8f;
break;
case SKYBOX_HOUSE_RICHARD:
skyboxCtx->drawType = SKYBOX_DRAW_256_4FACE;
start = (uintptr_t)_vr_IPVR_staticSegmentRomStart;
size = (uintptr_t)_vr_IPVR_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_IPVR_staticSegmentRomEnd - (uintptr_t)_vr_IPVR_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1512);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1513);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1514);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_IPVR_staticSegmentRomStart, size,
"../z_vr_box.c", 1514);
start = (uintptr_t)_vr_IPVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_IPVR_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_IPVR_pal_staticSegmentRomEnd - (uintptr_t)_vr_IPVR_pal_staticSegmentRomStart;
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1517);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1518);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1519);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_IPVR_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1519);
break;
case SKYBOX_HOUSE_IMPA:
skyboxCtx->drawType = SKYBOX_DRAW_256_4FACE;
start = (uintptr_t)_vr_LBVR_staticSegmentRomStart;
size = (uintptr_t)_vr_LBVR_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_LBVR_staticSegmentRomEnd - (uintptr_t)_vr_LBVR_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1526);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1527);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1528);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_LBVR_staticSegmentRomStart, size,
"../z_vr_box.c", 1528);
start = (uintptr_t)_vr_LBVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_LBVR_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_LBVR_pal_staticSegmentRomEnd - (uintptr_t)_vr_LBVR_pal_staticSegmentRomStart;
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1531);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1532);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1533);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_LBVR_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1533);
break;
case SKYBOX_TENT:
skyboxCtx->drawType = SKYBOX_DRAW_256_3FACE;
start = (uintptr_t)_vr_TTVR_staticSegmentRomStart;
size = (uintptr_t)_vr_TTVR_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_TTVR_staticSegmentRomEnd - (uintptr_t)_vr_TTVR_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1540);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1541);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1542);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_TTVR_staticSegmentRomStart, size,
"../z_vr_box.c", 1542);
start = (uintptr_t)_vr_TTVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_TTVR_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_TTVR_pal_staticSegmentRomEnd - (uintptr_t)_vr_TTVR_pal_staticSegmentRomStart;
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1545);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1546);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1547);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_TTVR_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1547);
break;
case SKYBOX_HOUSE_MIDO:
skyboxCtx->drawType = SKYBOX_DRAW_256_3FACE;
start = (uintptr_t)_vr_K4VR_staticSegmentRomStart;
size = (uintptr_t)_vr_K4VR_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_K4VR_staticSegmentRomEnd - (uintptr_t)_vr_K4VR_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1560);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1561);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1562);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_K4VR_staticSegmentRomStart, size,
"../z_vr_box.c", 1562);
start = (uintptr_t)_vr_K4VR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_K4VR_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_K4VR_pal_staticSegmentRomEnd - (uintptr_t)_vr_K4VR_pal_staticSegmentRomStart;
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1565);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1566);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1567);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_K4VR_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1567);
break;
case SKYBOX_HOUSE_SARIA:
skyboxCtx->drawType = SKYBOX_DRAW_256_3FACE;
start = (uintptr_t)_vr_K5VR_staticSegmentRomStart;
size = (uintptr_t)_vr_K5VR_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_K5VR_staticSegmentRomEnd - (uintptr_t)_vr_K5VR_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1574);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1575);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1576);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_K5VR_staticSegmentRomStart, size,
"../z_vr_box.c", 1576);
start = (uintptr_t)_vr_K5VR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_K5VR_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_K5VR_pal_staticSegmentRomEnd - (uintptr_t)_vr_K5VR_pal_staticSegmentRomStart;
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1579);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1580);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1581);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_K5VR_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1581);
break;
case SKYBOX_HOUSE_ALLEY:
skyboxCtx->drawType = SKYBOX_DRAW_256_3FACE;
start = (uintptr_t)_vr_KR3VR_staticSegmentRomStart;
size = (uintptr_t)_vr_KR3VR_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_KR3VR_staticSegmentRomEnd - (uintptr_t)_vr_KR3VR_staticSegmentRomStart;
skyboxCtx->staticSegments[0] = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1588);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1589);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1590);
DMA_REQUEST_SYNC(skyboxCtx->staticSegments[0], (uintptr_t)_vr_KR3VR_staticSegmentRomStart, size,
"../z_vr_box.c", 1590);
start = (uintptr_t)_vr_KR3VR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_KR3VR_pal_staticSegmentRomEnd - start;
size = (uintptr_t)_vr_KR3VR_pal_staticSegmentRomEnd - (uintptr_t)_vr_KR3VR_pal_staticSegmentRomStart;
skyboxCtx->palettes = GAME_STATE_ALLOC(&play->state, size, "../z_vr_box.c", 1593);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1594);
DMA_REQUEST_SYNC(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1595);
DMA_REQUEST_SYNC(skyboxCtx->palettes, (uintptr_t)_vr_KR3VR_pal_staticSegmentRomStart, size, "../z_vr_box.c",
1595);
break;
case SKYBOX_UNSET_27:
break;
}
}
void Skybox_Init(GameState* state, SkyboxContext* skyboxCtx, s16 skyboxId) {
PlayState* play = (PlayState*)state;
skyboxCtx->drawType = SKYBOX_DRAW_128;
skyboxCtx->rot.x = skyboxCtx->rot.y = skyboxCtx->rot.z = 0.0f;
// DMA required assets based on skybox id
Skybox_Setup(play, skyboxCtx, skyboxId);
Skybox_Setup((PlayState*)state, skyboxCtx, skyboxId);
PRINTF("\n\n\n\n\n\n"
"%d"
"\n\n\n\n\n\n",