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Use IDO_PRINTF_WORKAROUND everywhere (#1685)
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2 changed files with 2 additions and 4 deletions
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@ -56,8 +56,7 @@ OSTime sRDPTimeStart;
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#define SCHED_DEBUG_PRINTF \
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#define SCHED_DEBUG_PRINTF \
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if (sSchedDebugPrintfEnabled) \
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if (sSchedDebugPrintfEnabled) \
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PRINTF
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PRINTF
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#elif defined(__sgi)
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#elif IDO_PRINTF_WORKAROUND
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// See comment about PRINTF in macros.h
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#define SCHED_DEBUG_PRINTF(args) (void)0
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#define SCHED_DEBUG_PRINTF(args) (void)0
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#else
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#else
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#define SCHED_DEBUG_PRINTF(format, ...) (void)0
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#define SCHED_DEBUG_PRINTF(format, ...) (void)0
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@ -15,8 +15,7 @@ static s32 sCurCeilingBgId;
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#define ACTOR_DEBUG_PRINTF \
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#define ACTOR_DEBUG_PRINTF \
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if (R_ENABLE_ACTOR_DEBUG_PRINTF) \
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if (R_ENABLE_ACTOR_DEBUG_PRINTF) \
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PRINTF
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PRINTF
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#elif defined(__sgi)
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#elif IDO_PRINTF_WORKAROUND
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// See comment about PRINTF in macros.h
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#define ACTOR_DEBUG_PRINTF(args) (void)0
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#define ACTOR_DEBUG_PRINTF(args) (void)0
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#else
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#else
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#define ACTOR_DEBUG_PRINTF(format, ...) (void)0
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#define ACTOR_DEBUG_PRINTF(format, ...) (void)0
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