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[headers] Create letterbox.h, move more protos from functions.h (#2225)
* [headers] Create z64shrink_window.h, move more protos from functions.h * format * include * bss * letterbox.h
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14 changed files with 119 additions and 96 deletions
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@ -7,7 +7,7 @@
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#include "assets/objects/gameplay_keep/gameplay_keep.h"
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#include "assets/objects/gameplay_field_keep/gameplay_field_keep.h"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.2:0"
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.2:0"
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typedef enum LightningBoltState {
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/* 0x00 */ LIGHTNING_BOLT_START,
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@ -212,8 +212,8 @@ s16 sLightningFlashAlpha;
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s16 sSunDepthTestX;
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s16 sSunDepthTestY;
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#pragma increment_block_number "gc-eu:112 gc-eu-mq:112 gc-jp:216 gc-jp-ce:216 gc-jp-mq:216 gc-us:216 gc-us-mq:216" \
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"ntsc-1.2:224"
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#pragma increment_block_number "gc-eu:239 gc-eu-mq:239 gc-jp:216 gc-jp-ce:216 gc-jp-mq:216 gc-us:216 gc-us-mq:216" \
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"ntsc-1.2:216"
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LightNode* sNGameOverLightNode;
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LightInfo sNGameOverLightInfo;
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