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PreRender.c retail 1 not matching (#1710)
* one more function in prerender * one non matching * ran format.py * var name change
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a46941a195
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1 changed files with 20 additions and 11 deletions
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@ -95,8 +95,8 @@ void PreRender_CopyImage(PreRender* this, Gfx** gfxP, void* img, void* imgDst) {
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gSPTextureRectangle(gfx++, uls << 2, ult << 2, lrs << 2, lrt << 2, G_TX_RENDERTILE, uls << 5, ult << 5, 4 << 10,
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1 << 10);
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rowsRemaining -= nRows;
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curRow += nRows;
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rowsRemaining -= nRows;
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}
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gDPPipeSync(gfx++);
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@ -140,7 +140,9 @@ void PreRender_CopyImageRegionImpl(PreRender* this, Gfx** gfxP) {
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s32 uly;
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// Make sure that we don't load past the end of the source image
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nRows = MIN(rowsRemaining, nRows);
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if (nRows > rowsRemaining) {
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nRows = rowsRemaining;
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}
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// Determine the upper and lower bounds of the rect to draw
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ult = this->ulySave + curRow;
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@ -156,8 +158,8 @@ void PreRender_CopyImageRegionImpl(PreRender* this, Gfx** gfxP) {
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gSPTextureRectangle(gfx++, this->ulx << 2, uly << 2, this->lrx << 2, (uly + nRows - 1) << 2, G_TX_RENDERTILE,
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this->ulxSave << 5, ult << 5, 4 << 10, 1 << 10);
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rowsRemaining -= nRows;
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curRow += nRows;
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rowsRemaining -= nRows;
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}
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// Reset the color image and scissor
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@ -226,8 +228,8 @@ void func_800C170C(PreRender* this, Gfx** gfxP, void* buf, void* bufSave, u32 r,
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gSPTextureRectangle(gfx++, uls << 2, ult << 2, (lrs + 1) << 2, (lrt + 1) << 2, G_TX_RENDERTILE, uls << 5,
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ult << 5, 1 << 10, 1 << 10);
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rowsRemaining -= nRows;
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curRow += nRows;
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rowsRemaining -= nRows;
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}
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gDPPipeSync(gfx++);
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@ -287,7 +289,9 @@ void PreRender_CoverageRgba16ToI8(PreRender* this, Gfx** gfxP, void* img, void*
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s32 lrt;
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// Make sure that we don't load past the end of the source image
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nRows = MIN(rowsRemaining, nRows);
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if (nRows > rowsRemaining) {
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nRows = rowsRemaining;
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}
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// Determine the upper and lower bounds of the rect to draw
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ult = curRow;
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@ -319,8 +323,8 @@ void PreRender_CoverageRgba16ToI8(PreRender* this, Gfx** gfxP, void* img, void*
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ult << 5, 1 << 10, 1 << 10);
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// Update the number of rows remaining and index of the row being drawn
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rowsRemaining -= nRows;
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curRow += nRows;
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rowsRemaining -= nRows;
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}
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// Reset the color image to the current framebuffer
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@ -477,8 +481,8 @@ void func_800C213C(PreRender* this, Gfx** gfxP) {
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gSPTextureRectangle(gfx++, uls << 2, ult << 2, (lrs + 1) << 2, (lrt + 1) << 2, G_TX_RENDERTILE, uls << 5,
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ult << 5, 1 << 10, 1 << 10);
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rowsRemaining -= nRows;
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curRow += nRows;
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rowsRemaining -= nRows;
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}
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gDPPipeSync(gfx++);
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@ -545,7 +549,7 @@ void PreRender_AntiAliasFilter(PreRender* this, s32 x, s32 y) {
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s32 buffB[5 * 3];
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s32 xi;
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s32 yi;
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s32 pad;
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s32 invCvg;
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s32 pmaxR;
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s32 pmaxG;
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s32 pmaxB;
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@ -583,10 +587,12 @@ void PreRender_AntiAliasFilter(PreRender* this, s32 x, s32 y) {
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buffCvg[i] = this->cvgSave[xi + yi * this->width] >> 5;
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}
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#if OOT_DEBUG
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if (buffCvg[7] == 7) {
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PRINTF("Error, should not be in here \n");
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return;
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}
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#endif
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pmaxR = pminR = buffR[7];
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pmaxG = pminG = buffG[7];
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@ -658,9 +664,10 @@ void PreRender_AntiAliasFilter(PreRender* this, s32 x, s32 y) {
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// BackGround = (pMax + pMin) - (ForeGround) * 2
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// OutputColor = cvg * ForeGround + (1.0 - cvg) * BackGround
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outR = buffR[7] + ((s32)((7 - buffCvg[7]) * (pmaxR + pminR - (buffR[7] * 2)) + 4) >> 3);
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outG = buffG[7] + ((s32)((7 - buffCvg[7]) * (pmaxG + pminG - (buffG[7] * 2)) + 4) >> 3);
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outB = buffB[7] + ((s32)((7 - buffCvg[7]) * (pmaxB + pminB - (buffB[7] * 2)) + 4) >> 3);
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invCvg = 7 - buffCvg[7];
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outR = buffR[7] + ((s32)(invCvg * (pmaxR + pminR - (buffR[7] * 2)) + 4) >> 3);
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outG = buffG[7] + ((s32)(invCvg * (pmaxG + pminG - (buffG[7] * 2)) + 4) >> 3);
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outB = buffB[7] + ((s32)(invCvg * (pmaxB + pminB - (buffB[7] * 2)) + 4) >> 3);
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pxOut.r = outR >> 3;
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pxOut.g = outG >> 3;
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@ -796,9 +803,11 @@ void PreRender_ApplyFilters(PreRender* this) {
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}
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}
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#if OOT_DEBUG
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if ((R_HREG_MODE == HREG_MODE_PRERENDER ? R_PRERENDER_DIVOT_CONTROL : 0) != 0) {
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// Apply divot filter
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PreRender_DivotFilter(this);
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}
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#endif
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}
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}
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