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Header
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1 changed files with 19 additions and 1 deletions
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@ -7,7 +7,25 @@
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typedef struct
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{
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/* 0x0000 */ Actor actor;
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/* 0x014C */ char unk_14C[0x1C8];
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/* 0x014C */ SkelAnime skelAnime;
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/* 0x0190 */ s8 unk_190;
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/* 0x0191 */ char unk_191[0x89];
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/* 0x021A */ s8 unk_21A;
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/* 0x021B */ char unk_21B[0x89];
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/* 0x02A4 */ s16 unk_2A4;
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/* 0x02A6 */ s16 unk_2A6;
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/* 0x02A8 */ s32 action;
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/* 0x02AC */ s32 drawConfig;
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/* 0x02B0 */ f32 unk_2B0;
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/* 0x02B4 */ u32 unk_2B4;
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/* 0x02B8 */ s32 unk_2B8;
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/* 0x02BC */ s16 unk_2BC;
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/* 0x02BE */ char unk_2BE[0x2];
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/* 0x02C0 */ u16 unk_2C0;
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/* 0x02C2 */ u8 unk_2C2;
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/* 0x02C3 */ u8 unk_2C3;
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/* 0x02C4 */ f32 unk_2C4;
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/* 0x02C8 */ ColliderCylinderMain collider;
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} EnRu2; // size = 0x0314
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extern const ActorInit En_Ru2_InitVars;
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