1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-07-04 23:14:37 +00:00

Document Camera Settings (#994)

* Document Settings

* Clean Up z64Camera.h

* Add comment
This commit is contained in:
engineer124 2021-11-02 02:10:03 +11:00 committed by GitHub
parent dcb8357f72
commit 7e09accf0e
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
25 changed files with 795 additions and 793 deletions

View file

@ -1290,7 +1290,7 @@ s32 Cutscene_Command_CameraPositions(GlobalContext* globalCtx, CutsceneContext*
if (csCtx->unk_1A != 0) {
csCtx->unk_18 = cmdBase->startFrame;
if (D_8015FCC8 != 0) {
Gameplay_CameraChangeSetting(globalCtx, csCtx->unk_14, CAM_SET_DEMO0);
Gameplay_CameraChangeSetting(globalCtx, csCtx->unk_14, CAM_SET_CS_0);
Gameplay_ChangeCameraStatus(globalCtx, D_8015FCC6, CAM_STAT_WAIT);
Gameplay_ChangeCameraStatus(globalCtx, csCtx->unk_14, CAM_STAT_ACTIVE);
Camera_ResetAnim(Gameplay_GetCamera(globalCtx, csCtx->unk_14));
@ -1327,7 +1327,7 @@ s32 Cutscene_Command_CameraFocus(GlobalContext* globalCtx, CutsceneContext* csCt
if (csCtx->unk_1B != 0) {
D_8015FCC0 = cmdBase->startFrame;
if (D_8015FCC8 != 0) {
Gameplay_CameraChangeSetting(globalCtx, csCtx->unk_14, CAM_SET_DEMO0);
Gameplay_CameraChangeSetting(globalCtx, csCtx->unk_14, CAM_SET_CS_0);
Gameplay_ChangeCameraStatus(globalCtx, D_8015FCC6, CAM_STAT_WAIT);
Gameplay_ChangeCameraStatus(globalCtx, csCtx->unk_14, CAM_STAT_ACTIVE);
Camera_ResetAnim(Gameplay_GetCamera(globalCtx, csCtx->unk_14));