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More documentation for z_std_dma.c
(#1415)
* More documentation for z_std_dma * uintptr casts for rom symbols in z64animation.h and z_kanfont.c * Format * Suggested changes, more defines for static texture sizes * PI Interface -> PI * Further suggested changes * Format * Comments about item_name and map_name texture assumptions
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32 changed files with 549 additions and 320 deletions
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@ -13,8 +13,6 @@ extern u32 osMemSize;
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extern u8 osAppNMIBuffer[0x40];
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extern s8 D_80009430;
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extern u32 gDmaMgrVerbose;
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extern u32 gDmaMgrDmaBuffSize;
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extern vu8 gViConfigBlack;
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extern u8 gViConfigAdditionalScanLines;
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extern u32 gViConfigFeatures;
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@ -53,7 +51,6 @@ extern OSTime __osCurrentTime;
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extern u32 __osBaseCounter;
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extern u32 __osViIntrCount;
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extern u32 __osTimerCounter;
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extern DmaEntry gDmaDataTable[0x60C];
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extern EffectSsOverlay gEffectSsOverlayTable[EFFECT_SS_TYPE_MAX];
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extern Gfx D_80116280[];
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extern ActorOverlay gActorOverlayTable[ACTOR_ID_MAX]; // original name: "actor_dlftbls" 801162A0
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