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All* Get Item objects decompiled (#668)

* All get item objects OK

* Name z_draw functions

* fix skulltula tokens draw ids

* Review suggestions, merge extract_single_asset into extract_assets as an optional argument

Co-authored-by: Thar0 <maximilianc64@gmail.com>
This commit is contained in:
Tharo 2021-02-12 21:57:06 +00:00 committed by GitHub
parent 5f552a369c
commit 7ee8c8011c
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GPG key ID: 4AEE18F83AFDEB23
96 changed files with 1453 additions and 511 deletions

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@ -202,5 +202,5 @@ void ItemOcarina_Draw(Actor* thisx, GlobalContext* globalCtx) {
func_8002EBCC(thisx, globalCtx, 0);
func_8002ED80(thisx, globalCtx, 0);
func_800694A0(globalCtx, 0x2E);
GetItem_Draw(globalCtx, GID_OCARINA_TIME);
}