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en_mm and object_mm OK (#735)
* almost done * progress * OK * update mm2 * delete asm * whitespace * Update assets/xml/objects/object_mm.xml Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Mm/z_en_mm.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * name data Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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27 changed files with 648 additions and 1515 deletions
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assets/xml/objects/object_mm.xml
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13
assets/xml/objects/object_mm.xml
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<Root>
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<File Name="object_mm" Segment="6">
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<Skeleton Name="gRunningManSkel" Type="Flex" LimbType="Standard" Offset="0x5E18"/>
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<Animation Name="gRunningManRunAnim" Offset="0x0718"/>
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<Animation Name="gRunningManSitStandAnim" Offset="0x6940"/>
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<Animation Name="gRunningManSitWaitAnim" Offset="0x6C50"/>
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<Animation Name="gRunningManSprintAnim" Offset="0x0468"/>
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<Animation Name="gRunningManExcitedAnim" Offset="0x73A0"/>
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<Animation Name="gRunningManHappyAnim" Offset="0x8060"/>
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<Texture Name="gRunningManMouthClosedTex" Outname="running_man_mouth_closed" Format="ci8" Width="32" Height="16" Offset="0xE30"/>
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<Texture Name="gRunningManMouthOpenTex" Outname="running_man_mouth_closed" Format="ci8" Width="32" Height="16" Offset="0xC30"/>
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</File>
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</Root>
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