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En_Horse OK (#554)
* En_Horse OK * Remove reloc * WIP * Use EnIn * Documentation * Documentation * Remove debug prints * Warnings * Cleanup * Unused asm * Review comment * Review comments and reformat * More review comments * Rename flags * Review changes Co-authored-by: Fig02 <fig02srl@gmail.com>
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140 changed files with 3880 additions and 12777 deletions
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@ -405,7 +405,7 @@ s32 func_8002DDE4(GlobalContext* globalCtx);
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s32 func_8002DDF4(GlobalContext* globalCtx);
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void func_8002DE04(GlobalContext* globalCtx, Actor* actorA, Actor* actorB);
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void func_8002DE74(GlobalContext* globalCtx, Player* player);
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void func_8002DECC(GlobalContext* globalCtx, Player* player, Actor* horse);
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void Actor_MountHorse(GlobalContext* globalCtx, Player* player, Actor* horse);
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s32 func_8002DEEC(Player* player);
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void func_8002DF18(GlobalContext* globalCtx, Player* player);
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s32 func_8002DF38(GlobalContext* globalCtx, Actor* actor, u8 csMode);
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@ -440,9 +440,9 @@ void func_8002F580(Actor* actor, GlobalContext* globalCtx);
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u32 Actor_HasNoParent(Actor* actor, GlobalContext* globalCtx);
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void func_8002F5C4(Actor* actorA, Actor* actorB, GlobalContext* globalCtx);
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void func_8002F5F0(Actor* actor, GlobalContext* globalCtx);
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u32 Actor_HasChild(GlobalContext* globalCtx, Actor* actor);
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u32 func_8002F63C(GlobalContext* globalCtx, Actor* horse, s32 arg2);
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u32 Actor_HasNoChild(GlobalContext* globalCtx, Actor* actor);
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s32 Actor_IsMounted(GlobalContext* globalCtx, Actor* horse);
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u32 Actor_SetRideActor(GlobalContext* globalCtx, Actor* horse, s32 arg2);
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s32 Actor_NotMounted(GlobalContext* globalCtx, Actor* horse);
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void func_8002F698(GlobalContext* globalCtx, Actor* actor, f32 arg2, s16 arg3, f32 arg4, u32 arg5, u32 arg6);
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void func_8002F6D4(GlobalContext* globalCtx, Actor* actor, f32 arg2, s16 arg3, f32 arg4, u32 arg5);
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void func_8002F71C(GlobalContext* globalCtx, Actor* actor, f32 arg2, s16 arg3, f32 arg4);
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@ -2277,6 +2277,7 @@ void func_800F574C(f32 arg0, UNK_TYPE arg2);
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void func_800F5918(void);
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void func_800F595C(u16);
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void func_800F59E8(u16);
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s32 func_800F5A58(s32, GlobalContext*);
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void func_800F5ACC(u32 bgmID);
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void func_800F5B58(void);
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void func_800F5BF0(u8 arg0);
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