From 80186ec1ab57e498a49f05c707f1ca9390b56dfd Mon Sep 17 00:00:00 2001 From: engineer124 <47598039+engineer124@users.noreply.github.com> Date: Sun, 8 May 2022 00:18:42 +1000 Subject: [PATCH] HealthMeter_ -> Health_ (#1202) * HealthMeter_ -> Health_ * PR Suggestion --- include/functions.h | 10 +++++----- src/code/z_construct.c | 2 +- src/code/z_lifemeter.c | 12 ++++++------ src/code/z_parameter.c | 6 +++--- src/overlays/actors/ovl_player_actor/z_player.c | 2 +- 5 files changed, 16 insertions(+), 16 deletions(-) diff --git a/include/functions.h b/include/functions.h index 3dc812c813..1fc58c2117 100644 --- a/include/functions.h +++ b/include/functions.h @@ -942,11 +942,11 @@ void Color_RGBA8_Copy(Color_RGBA8* dst, Color_RGBA8* src); void func_80078884(u16 sfxId); void func_800788CC(u16 sfxId); void func_80078914(Vec3f* arg0, u16 sfxId); -void HealthMeter_Init(GlobalContext* globalCtx); -void HealthMeter_Update(GlobalContext* globalCtx); -void HealthMeter_Draw(GlobalContext* globalCtx); -void HealthMeter_UpdateBeatingHeart(GlobalContext* globalCtx); -u32 HealthMeter_IsCritical(void); +void Health_InitMeter(GlobalContext* globalCtx); +void Health_UpdateMeter(GlobalContext* globalCtx); +void Health_DrawMeter(GlobalContext* globalCtx); +void Health_UpdateBeatingHeart(GlobalContext* globalCtx); +u32 Health_IsCritical(void); void Lights_PointSetInfo(LightInfo* info, s16 x, s16 y, s16 z, u8 r, u8 g, u8 b, s16 radius, s32 type); void Lights_PointNoGlowSetInfo(LightInfo* info, s16 x, s16 y, s16 z, u8 r, u8 g, u8 b, s16 radius); void Lights_PointGlowSetInfo(LightInfo* info, s16 x, s16 y, s16 z, u8 r, u8 g, u8 b, s16 radius); diff --git a/src/code/z_construct.c b/src/code/z_construct.c index 7c3947f745..fbfc9dcb06 100644 --- a/src/code/z_construct.c +++ b/src/code/z_construct.c @@ -146,7 +146,7 @@ void func_801109B0(GlobalContext* globalCtx) { osSyncPrintf("PARAMETER領域=%x\n", parameterSize + 0x5300); // "Parameter Area = %x" - HealthMeter_Init(globalCtx); + Health_InitMeter(globalCtx); Map_Init(globalCtx); interfaceCtx->unk_23C = interfaceCtx->unk_242 = 0; diff --git a/src/code/z_lifemeter.c b/src/code/z_lifemeter.c index 115baadcee..977a3c62de 100644 --- a/src/code/z_lifemeter.c +++ b/src/code/z_lifemeter.c @@ -111,7 +111,7 @@ s16 sBeatingHeartsDDEnv[3]; s16 sHeartsDDPrim[2][3]; s16 sHeartsDDEnv[2][3]; -void HealthMeter_Init(GlobalContext* globalCtx) { +void Health_InitMeter(GlobalContext* globalCtx) { InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx; interfaceCtx->unk_228 = 0x140; @@ -144,7 +144,7 @@ void HealthMeter_Init(GlobalContext* globalCtx) { sHeartsDDEnv[0][2] = sHeartsDDEnv[1][2] = HEARTS_DD_ENV_B; } -void HealthMeter_Update(GlobalContext* globalCtx) { +void Health_UpdateMeter(GlobalContext* globalCtx) { InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx; f32 factor = interfaceCtx->heartColorOscillator * 0.1f; f32 ddFactor; @@ -295,7 +295,7 @@ static void* sHeartDDTextures[] = { gDefenseHeartThreeQuarterTex, }; -void HealthMeter_Draw(GlobalContext* globalCtx) { +void Health_DrawMeter(GlobalContext* globalCtx) { s32 pad[5]; void* heartBgImg; u32 curColorSet; @@ -498,7 +498,7 @@ void HealthMeter_Draw(GlobalContext* globalCtx) { CLOSE_DISPS(gfxCtx, "../z_lifemeter.c", 606); } -void HealthMeter_UpdateBeatingHeart(GlobalContext* globalCtx) { +void Health_UpdateBeatingHeart(GlobalContext* globalCtx) { InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx; if (interfaceCtx->beatingHeartOscillatorDirection != 0) { @@ -507,7 +507,7 @@ void HealthMeter_UpdateBeatingHeart(GlobalContext* globalCtx) { interfaceCtx->beatingHeartOscillator = 0; interfaceCtx->beatingHeartOscillatorDirection = 0; if (!Player_InCsMode(globalCtx) && (globalCtx->pauseCtx.state == 0) && - (globalCtx->pauseCtx.debugState == 0) && HealthMeter_IsCritical() && !Gameplay_InCsMode(globalCtx)) { + (globalCtx->pauseCtx.debugState == 0) && Health_IsCritical() && !Gameplay_InCsMode(globalCtx)) { func_80078884(NA_SE_SY_HITPOINT_ALARM); } } @@ -520,7 +520,7 @@ void HealthMeter_UpdateBeatingHeart(GlobalContext* globalCtx) { } } -u32 HealthMeter_IsCritical(void) { +u32 Health_IsCritical(void) { s32 criticalHealth; if (gSaveContext.healthCapacity <= 0x50) { diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c index 87f798885d..cb7975ec6f 100644 --- a/src/code/z_parameter.c +++ b/src/code/z_parameter.c @@ -3060,7 +3060,7 @@ void Interface_Draw(GlobalContext* globalCtx) { if (pauseCtx->debugState == 0) { Interface_InitVertices(globalCtx); func_8008A994(interfaceCtx); - HealthMeter_Draw(globalCtx); + Health_DrawMeter(globalCtx); func_80094520(globalCtx->state.gfxCtx); @@ -3980,7 +3980,7 @@ void Interface_Update(GlobalContext* globalCtx) { } } - HealthMeter_UpdateBeatingHeart(globalCtx); + Health_UpdateBeatingHeart(globalCtx); D_80125A58 = func_8008F2F8(globalCtx); if (D_80125A58 == 1) { @@ -3993,7 +3993,7 @@ void Interface_Update(GlobalContext* globalCtx) { } } - HealthMeter_Update(globalCtx); + Health_UpdateMeter(globalCtx); if ((gSaveContext.timer1State >= 3) && (globalCtx->pauseCtx.state == 0) && (globalCtx->pauseCtx.debugState == 0) && (msgCtx->msgMode == MSGMODE_NONE) && !(player->stateFlags2 & PLAYER_STATE2_24) && diff --git a/src/overlays/actors/ovl_player_actor/z_player.c b/src/overlays/actors/ovl_player_actor/z_player.c index e6945c8943..d260236992 100644 --- a/src/overlays/actors/ovl_player_actor/z_player.c +++ b/src/overlays/actors/ovl_player_actor/z_player.c @@ -6893,7 +6893,7 @@ void func_808409CC(GlobalContext* globalCtx, Player* this) { s32 sp34; if ((this->unk_664 != NULL) || - (!(heathIsCritical = HealthMeter_IsCritical()) && ((this->unk_6AC = (this->unk_6AC + 1) & 1) != 0))) { + (!(heathIsCritical = Health_IsCritical()) && ((this->unk_6AC = (this->unk_6AC + 1) & 1) != 0))) { this->stateFlags2 &= ~PLAYER_STATE2_28; anim = func_80833338(this); } else {