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ObjTimeblock OK (#421)
* ObjTimeblock: move data in source file * ObjTimeblock: decomp Init() * ObjTimeblock: decomp Destroy() * ObjTimeblock: decomp func_80BA0058()/spawnDemoEffect() * ObjTimeblock: decomp func_80B9FFA0() * ObjTimeblock: decomp func_80BA040C()/mainActionFunc() * ObjTimeblock: decomp func_80BA032C() * ObjTimeblock: decomp func_80BA0480() * ObjTimeblock: decomp func_80BA0514() * ObjTimeblock: decomp func_80BA0524() * ObjTimeblock: decomp func_80BA00CC()/toggleSceneSwitch() * ObjTimeblock: decomp func_80BA04F8() * ObjTimeblock: decomp func_80BA0508()/doNothing() * ObjTimeblock: decomp func_80BA0758() * ObjTimeblock: decomp func_80BA0768() * ObjTimeblock: decomp func_80BA06AC() * ObjTimeblock: decomp func_80BA083C() * ObjTimeblock: decomp func_80BA084C() * ObjTimeblock: decomp ObjTimeblock_Update() * ObjTimeblock: decomp ObjTimeblock_Draw() * ObjTimeblock: document the most obvious * ObjTimeblock: use compiled reloc data * ObjTimeblock: apply suggestions from mzxrules * review Co-authored-by: fig <fig02srl@gmail.com>
This commit is contained in:
parent
579b87dceb
commit
80c803b9ec
28 changed files with 330 additions and 921 deletions
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@ -5,13 +5,13 @@
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#define THIS ((EnDh*)thisx)
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typedef enum {
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DH_WAIT,
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DH_RETREAT,
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DH_BURROW,
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DH_WALK,
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DH_ATTACK,
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DH_DEATH,
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DH_DAMAGE
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/* 0 */ DH_WAIT,
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/* 1 */ DH_RETREAT,
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/* 2 */ DH_BURROW,
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/* 3 */ DH_WALK,
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/* 4 */ DH_ATTACK,
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/* 5 */ DH_DEATH,
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/* 6 */ DH_DAMAGE
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} EnDhAction;
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void EnDh_Init(Actor* this, GlobalContext* globalCtx);
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@ -96,7 +96,7 @@ void EnDh_Init(Actor* thisx, GlobalContext* globalCtx) {
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Actor_ProcessInitChain(&this->actor, sInitChain);
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this->actor.colChkInfo.damageTable = &D_809EC620;
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SkelAnime_InitFlex(globalCtx, &this->skelAnime, &D_06007E88, &D_06005880, this->limbDrawTable, this->limbRotTable,
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16);
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16);
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ActorShape_Init(&this->actor.shape, 0.0f, &ActorShadow_DrawFunc_Circle, 64.0f);
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this->actor.params = ENDH_WAIT_UNDERGROUND;
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this->actor.colChkInfo.mass = 0xFE;
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@ -502,13 +502,13 @@ void EnDh_Draw(Actor* thisx, GlobalContext* globalCtx) {
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gSPSegment(POLY_OPA_DISP++, 0x08, &D_80116280[2]);
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POLY_OPA_DISP =
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SkelAnime_DrawFlex(globalCtx, this->skelAnime.skeleton, this->skelAnime.limbDrawTbl,
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this->skelAnime.dListCount, NULL, EnDh_PostLimbDraw, &this->actor, POLY_OPA_DISP);
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this->skelAnime.dListCount, NULL, EnDh_PostLimbDraw, &this->actor, POLY_OPA_DISP);
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} else {
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func_80093D84(globalCtx->state.gfxCtx);
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gDPSetEnvColor(POLY_XLU_DISP++, 0, 0, 0, this->alpha);
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gSPSegment(POLY_XLU_DISP++, 0x08, &D_80116280[0]);
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POLY_XLU_DISP = SkelAnime_DrawFlex(globalCtx, this->skelAnime.skeleton, this->skelAnime.limbDrawTbl,
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this->skelAnime.dListCount, NULL, NULL, &this->actor, POLY_XLU_DISP);
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this->skelAnime.dListCount, NULL, NULL, &this->actor, POLY_XLU_DISP);
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}
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if (this->drawDirtWave) {
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func_80093D84(globalCtx->state.gfxCtx);
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@ -255,7 +255,7 @@ void EnDha_Die(EnDha* this, GlobalContext* globalCtx) {
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Vec3f vector;
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Player* player = PLAYER;
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if ((player->stateFlags2 & 0x80) && (&this->actor == player->actor.parent)) {
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if ((player->stateFlags2 & 0x80) && (&this->actor == player->actor.parent)) {
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player->stateFlags2 &= ~0x80;
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player->actor.parent = NULL;
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player->unk_850 = 200;
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@ -305,7 +305,7 @@ void EnDha_UpdateHealth(EnDha* this, GlobalContext* globalCtx) {
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}
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}
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}
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if ((this->actor.parent != NULL) && (this->actor.parent->params == ENDH_DEATH)) {
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if ((this->actor.parent != NULL) && (this->actor.parent->params == ENDH_DEATH)) {
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EnDha_SetupDeath(this);
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}
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}
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@ -860,5 +860,5 @@ void EnSsh_Draw(Actor* thisx, GlobalContext* globalCtx) {
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gSPSegment(POLY_OPA_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(blinkTex[this->blinkState]));
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CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_ssh.c", 2336);
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SkelAnime_DrawOpa(globalCtx, this->skelAnime.skeleton, this->skelAnime.limbDrawTbl, EnSsh_OverrideLimbDraw,
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EnSsh_PostLimbDraw, &this->actor);
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EnSsh_PostLimbDraw, &this->actor);
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}
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@ -15,7 +15,20 @@ void ObjTimeblock_Destroy(Actor* thisx, GlobalContext* globalCtx);
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void ObjTimeblock_Update(Actor* thisx, GlobalContext* globalCtx);
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void ObjTimeblock_Draw(Actor* thisx, GlobalContext* globalCtx);
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/*
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void ObjTimeblock_SetupNormal(ObjTimeblock* this);
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void ObjTimeblock_SetupAltBehaviorVisible(ObjTimeblock* this);
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void ObjTimeblock_SetupAltBehaviourNotVisible(ObjTimeblock* this);
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s32 ObjTimeblock_WaitForOcarina(ObjTimeblock* this, GlobalContext* globalCtx);
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s32 ObjTimeblock_WaitForSong(ObjTimeblock* this, GlobalContext* globalCtx);
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void ObjTimeblock_DoNothing(ObjTimeblock* this, GlobalContext* globalCtx);
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void ObjTimeblock_Normal(ObjTimeblock* this, GlobalContext* globalCtx);
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void ObjTimeblock_AltBehaviorVisible(ObjTimeblock* this, GlobalContext* globalCtx);
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void ObjTimeblock_AltBehaviourNotVisible(ObjTimeblock* this, GlobalContext* globalCtx);
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extern Gfx D_06000980[];
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extern CollisionHeader D_06000B30;
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const ActorInit Obj_Timeblock_InitVars = {
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ACTOR_OBJ_TIMEBLOCK,
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ACTORTYPE_ITEMACTION,
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@ -27,41 +40,307 @@ const ActorInit Obj_Timeblock_InitVars = {
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(ActorFunc)ObjTimeblock_Update,
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(ActorFunc)ObjTimeblock_Draw,
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};
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*/
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Timeblock/func_80B9FFA0.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Timeblock/func_80BA0058.s")
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typedef struct {
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/* 0x00 */ f32 scale;
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/* 0x04 */ f32 height;
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/* 0x08 */ s16 demoEffectParams;
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} ObjTimeblockSizeOptions; // size = 0x0C
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Timeblock/func_80BA00CC.s")
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static ObjTimeblockSizeOptions sSizeOptions[] = {
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{ 1.0, 60.0, 0x0018 },
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{ 0.60, 40.0, 0x0019 },
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};
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Timeblock/ObjTimeblock_Init.s")
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static f32 sRanges[] = { 60.0, 100.0, 140.0, 180.0, 220.0, 260.0, 300.0, 300.0 };
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Timeblock/ObjTimeblock_Destroy.s")
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static InitChainEntry sInitChain[] = {
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ICHAIN_U8(unk_1F, 2, ICHAIN_CONTINUE),
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ICHAIN_F32(uncullZoneForward, 1800, ICHAIN_CONTINUE),
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ICHAIN_F32(uncullZoneScale, 300, ICHAIN_CONTINUE),
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ICHAIN_F32(uncullZoneDownward, 1500, ICHAIN_STOP),
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};
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Timeblock/func_80BA032C.s")
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static Color_RGB8 sPrimColors[] = {
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{ 100, 120, 140 }, { 80, 140, 200 }, { 100, 150, 200 }, { 100, 200, 240 },
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{ 80, 110, 140 }, { 70, 160, 225 }, { 80, 100, 130 }, { 100, 110, 190 },
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};
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Timeblock/func_80BA040C.s")
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u32 ObjTimeblock_CalculateIsVisible(ObjTimeblock* this) {
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if (!((this->dyna.actor.params >> 10) & 1)) {
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if (this->unk_177 == 0) {
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return this->unk_175;
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} else {
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u8 temp = ((this->dyna.actor.params >> 15) & 1) ? true : false;
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if (this->unk_177 == 1) {
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return this->unk_174 ^ temp;
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} else {
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u8 linkIsYoung = (LINK_AGE_IN_YEARS == YEARS_CHILD) ? true : false;
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return this->unk_174 ^ temp ^ linkIsYoung;
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}
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}
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} else {
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return (((this->dyna.actor.params >> 15) & 1) ? true : false) ^ this->unk_174;
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}
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}
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Timeblock/func_80BA0480.s")
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void ObjTimeblock_SpawnDemoEffect(ObjTimeblock* this, GlobalContext* globalCtx) {
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Actor_Spawn(&globalCtx->actorCtx, globalCtx, ACTOR_DEMO_EFFECT, this->dyna.actor.posRot.pos.x,
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this->dyna.actor.posRot.pos.y, this->dyna.actor.posRot.pos.z, 0, 0, 0,
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sSizeOptions[(this->dyna.actor.params >> 8) & 1].demoEffectParams);
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}
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Timeblock/func_80BA04F8.s")
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void ObjTimeblock_ToggleSwitchFlag(GlobalContext* globalCtx, s32 flag) {
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if (Flags_GetSwitch(globalCtx, flag)) {
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Flags_UnsetSwitch(globalCtx, flag);
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} else {
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Flags_SetSwitch(globalCtx, flag);
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}
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}
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Timeblock/func_80BA0508.s")
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void ObjTimeblock_Init(Actor* thisx, GlobalContext* globalCtx) {
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ObjTimeblock* this = THIS;
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s32 pad;
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UNK_PTR colHeader = NULL;
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Timeblock/func_80BA0514.s")
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DynaPolyInfo_SetActorMove(&this->dyna, DPM_UNK);
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this->dyna.actor.posRot.rot.z = this->dyna.actor.shape.rot.z = 0;
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Timeblock/func_80BA0524.s")
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DynaPolyInfo_Alloc(&D_06000B30, &colHeader);
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Timeblock/func_80BA06AC.s")
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this->dyna.dynaPolyId =
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DynaPolyInfo_RegisterActor(globalCtx, &globalCtx->colCtx.dyna, &this->dyna.actor, colHeader);
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Timeblock/func_80BA0758.s")
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Actor_ProcessInitChain(&this->dyna.actor, sInitChain);
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Actor_SetScale(&this->dyna.actor, sSizeOptions[(this->dyna.actor.params >> 8) & 1].scale);
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Timeblock/func_80BA0768.s")
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if ((this->dyna.actor.params >> 6) & 1) {
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this->unk_177 = 0;
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} else {
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this->unk_177 = ((this->dyna.actor.params & 0x3F) < 0x38) ? 2 : 1;
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}
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Timeblock/func_80BA083C.s")
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this->songObserverFunc = ObjTimeblock_WaitForOcarina;
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Timeblock/func_80BA084C.s")
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Actor_SetHeight(&this->dyna.actor, sSizeOptions[(this->dyna.actor.params >> 8) & 1].height);
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Timeblock/ObjTimeblock_Update.s")
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this->unk_174 = (Flags_GetSwitch(globalCtx, this->dyna.actor.params & 0x3F)) ? true : false;
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this->unk_175 = ((this->dyna.actor.params >> 15) & 1) ? true : false;
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this->isVisible = ObjTimeblock_CalculateIsVisible(this);
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Timeblock/ObjTimeblock_Draw.s")
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if (!((this->dyna.actor.params >> 10) & 1)) {
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ObjTimeblock_SetupNormal(this);
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} else if (this->isVisible) {
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ObjTimeblock_SetupAltBehaviorVisible(this);
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} else {
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ObjTimeblock_SetupAltBehaviourNotVisible(this);
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}
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// "Block of time"
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osSyncPrintf("時のブロック (<arg> %04xH <type> save:%d color:%d range:%d move:%d)\n", (u16)this->dyna.actor.params,
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this->unk_177, this->dyna.actor.initPosRot.rot.z & 7, (this->dyna.actor.params >> 11) & 7,
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(this->dyna.actor.params >> 10) & 1);
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}
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void ObjTimeblock_Destroy(Actor* thisx, GlobalContext* globalCtx) {
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DynaPolyInfo_Free(globalCtx, &globalCtx->colCtx.dyna, THIS->dyna.dynaPolyId);
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}
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u8 ObjTimeblock_PlayerIsInRange(ObjTimeblock* this, GlobalContext* globalCtx) {
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if (this->isVisible && func_80043590(&this->dyna)) {
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return false;
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}
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if (this->dyna.actor.xzDistFromLink <= sRanges[(this->dyna.actor.params >> 11) & 7]) {
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Vec3f distance;
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f32 blockSize;
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func_8002DBD0(&this->dyna.actor, &distance, &PLAYER->actor.posRot.pos);
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blockSize = this->dyna.actor.scale.x * 50.0f + 6.0f;
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// Return true if player's xz position is not inside the block
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if (blockSize < fabsf(distance.x) || blockSize < fabsf(distance.z)) {
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return true;
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}
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}
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return false;
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}
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s32 ObjTimeblock_WaitForOcarina(ObjTimeblock* this, GlobalContext* globalCtx) {
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Player* player = PLAYER;
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if (ObjTimeblock_PlayerIsInRange(this, globalCtx)) {
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if (player->stateFlags2 & 0x1000000) {
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func_8010BD58(globalCtx, 1);
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this->songObserverFunc = ObjTimeblock_WaitForSong;
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} else {
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player->stateFlags2 |= 0x800000;
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}
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}
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return false;
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}
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s32 ObjTimeblock_WaitForSong(ObjTimeblock* this, GlobalContext* globalCtx) {
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if (globalCtx->msgCtx.unk_E3EE == 4) {
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this->songObserverFunc = ObjTimeblock_WaitForOcarina;
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}
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if (globalCtx->msgCtx.unk_E3EC == 10) {
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if (this->unk_172 == 254) {
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this->songEndTimer = 110;
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} else {
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this->songEndTimer--;
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if (this->songEndTimer == 0) {
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return true;
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}
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}
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}
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return false;
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}
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void ObjTimeblock_SetupDoNothing(ObjTimeblock* this) {
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this->actionFunc = ObjTimeblock_DoNothing;
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}
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void ObjTimeblock_DoNothing(ObjTimeblock* this, GlobalContext* globalCtx) {
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}
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void ObjTimeblock_SetupNormal(ObjTimeblock* this) {
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this->actionFunc = ObjTimeblock_Normal;
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}
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void ObjTimeblock_Normal(ObjTimeblock* this, GlobalContext* globalCtx) {
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u32 newIsVisible;
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if (this->songObserverFunc(this, globalCtx) && this->demoEffectTimer <= 0) {
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ObjTimeblock_SpawnDemoEffect(this, globalCtx);
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this->demoEffectTimer = 160;
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// Possibly points the camera to this actor
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func_80080480(globalCtx, &this->dyna.actor);
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// "◯◯◯◯ Time Block Attention Camera (frame counter %d)\n"
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osSyncPrintf("◯◯◯◯ Time Block 注目カメラ (frame counter %d)\n", globalCtx->state.frames);
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this->demoEffectFirstPartTimer = 12;
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if (this->unk_177 == 0) {
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this->dyna.actor.params ^= 0x8000;
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} else {
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ObjTimeblock_ToggleSwitchFlag(globalCtx, this->dyna.actor.params & 0x3F);
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}
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}
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this->unk_172 = globalCtx->msgCtx.unk_E3EC;
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if (this->demoEffectFirstPartTimer > 0) {
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this->demoEffectFirstPartTimer--;
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if (this->demoEffectFirstPartTimer == 0) {
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if (this->unk_177 == 0) {
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this->unk_175 = ((this->dyna.actor.params >> 15) & 1) ? true : false;
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} else {
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this->unk_174 = (Flags_GetSwitch(globalCtx, this->dyna.actor.params & 0x3F)) ? true : false;
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}
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}
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}
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newIsVisible = ObjTimeblock_CalculateIsVisible(this);
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if (this->unk_177 == 1 && newIsVisible != this->isVisible) {
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ObjTimeblock_SetupDoNothing(this);
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}
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this->isVisible = newIsVisible;
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if (this->demoEffectTimer == 50) {
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func_80078884(NA_SE_SY_TRE_BOX_APPEAR);
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}
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}
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void func_80BA06AC(ObjTimeblock* this, GlobalContext* globalCtx) {
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s32 switchFlag = this->dyna.actor.params & 0x3F;
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this->unk_172 = globalCtx->msgCtx.unk_E3EC;
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if (this->demoEffectFirstPartTimer > 0 && --this->demoEffectFirstPartTimer == 0) {
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this->unk_174 = (Flags_GetSwitch(globalCtx, switchFlag)) ? true : false;
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}
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this->isVisible = ObjTimeblock_CalculateIsVisible(this);
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this->unk_176 = (Flags_GetSwitch(globalCtx, switchFlag)) ? true : false;
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}
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void ObjTimeblock_SetupAltBehaviorVisible(ObjTimeblock* this) {
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this->actionFunc = ObjTimeblock_AltBehaviorVisible;
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}
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void ObjTimeblock_AltBehaviorVisible(ObjTimeblock* this, GlobalContext* globalCtx) {
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if (this->songObserverFunc(this, globalCtx) && this->demoEffectTimer <= 0) {
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this->demoEffectFirstPartTimer = 12;
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ObjTimeblock_SpawnDemoEffect(this, globalCtx);
|
||||
this->demoEffectTimer = 160;
|
||||
func_80080480(globalCtx, &this->dyna.actor);
|
||||
// "Time Block Attention Camera (frame counter)"
|
||||
osSyncPrintf("◯◯◯◯ Time Block 注目カメラ (frame counter %d)\n", globalCtx->state.frames);
|
||||
ObjTimeblock_ToggleSwitchFlag(globalCtx, this->dyna.actor.params & 0x3F);
|
||||
}
|
||||
|
||||
func_80BA06AC(this, globalCtx);
|
||||
|
||||
if (this->demoEffectTimer == 50) {
|
||||
func_80078884(NA_SE_SY_TRE_BOX_APPEAR);
|
||||
}
|
||||
|
||||
if (!this->isVisible && this->demoEffectTimer <= 0) {
|
||||
ObjTimeblock_SetupAltBehaviourNotVisible(this);
|
||||
}
|
||||
}
|
||||
|
||||
void ObjTimeblock_SetupAltBehaviourNotVisible(ObjTimeblock* this) {
|
||||
this->actionFunc = ObjTimeblock_AltBehaviourNotVisible;
|
||||
}
|
||||
|
||||
void ObjTimeblock_AltBehaviourNotVisible(ObjTimeblock* this, GlobalContext* globalCtx) {
|
||||
s32 switchFlag = this->dyna.actor.params & 0x3F;
|
||||
s8 switchFlagIsSet = (Flags_GetSwitch(globalCtx, switchFlag)) ? true : false;
|
||||
|
||||
if (this->unk_176 ^ switchFlagIsSet && switchFlagIsSet ^ (((this->dyna.actor.params >> 15) & 1) ? true : false)) {
|
||||
if (this->demoEffectTimer <= 0) {
|
||||
ObjTimeblock_SpawnDemoEffect(this, globalCtx);
|
||||
this->demoEffectTimer = 160;
|
||||
}
|
||||
this->demoEffectFirstPartTimer = 12;
|
||||
}
|
||||
|
||||
func_80BA06AC(this, globalCtx);
|
||||
|
||||
if (this->isVisible && this->demoEffectTimer <= 0) {
|
||||
ObjTimeblock_SetupAltBehaviorVisible(this);
|
||||
}
|
||||
}
|
||||
|
||||
void ObjTimeblock_Update(Actor* thisx, GlobalContext* globalCtx) {
|
||||
ObjTimeblock* this = THIS;
|
||||
|
||||
this->actionFunc(this, globalCtx);
|
||||
|
||||
if (this->demoEffectTimer > 0) {
|
||||
this->demoEffectTimer--;
|
||||
}
|
||||
|
||||
if (this->isVisible) {
|
||||
func_8003EC50(globalCtx, &globalCtx->colCtx.dyna, this->dyna.dynaPolyId);
|
||||
} else {
|
||||
func_8003EBF8(globalCtx, &globalCtx->colCtx.dyna, this->dyna.dynaPolyId);
|
||||
}
|
||||
}
|
||||
|
||||
void ObjTimeblock_Draw(Actor* thisx, GlobalContext* globalCtx) {
|
||||
if (THIS->isVisible) {
|
||||
Color_RGB8* primColor = &sPrimColors[THIS->dyna.actor.initPosRot.rot.z & 7];
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_obj_timeblock.c", 762);
|
||||
|
||||
func_80093D18(globalCtx->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_obj_timeblock.c", 766),
|
||||
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, primColor->r, primColor->g, primColor->b, 255);
|
||||
gSPDisplayList(POLY_OPA_DISP++, D_06000980);
|
||||
|
||||
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_obj_timeblock.c", 772);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,13 +6,22 @@
|
|||
|
||||
struct ObjTimeblock;
|
||||
|
||||
typedef s32 (*ObjTimeblockSongObserverFunc)(struct ObjTimeblock*, GlobalContext*);
|
||||
typedef void (*ObjTimeblockActionFunc)(struct ObjTimeblock*, GlobalContext*);
|
||||
|
||||
typedef struct ObjTimeblock {
|
||||
/* 0x0000 */ DynaPolyActor dyna;
|
||||
/* 0x0164 */ char unk_164[0x4];
|
||||
/* 0x0168 */ ObjTimeblockActionFunc actionFunc;
|
||||
/* 0x016C */ char unk_16C[0x10];
|
||||
/* 0x0164 */ ObjTimeblockActionFunc actionFunc;
|
||||
/* 0x0168 */ ObjTimeblockSongObserverFunc songObserverFunc;
|
||||
/* 0x016C */ s16 demoEffectTimer;
|
||||
/* 0x016E */ s16 songEndTimer;
|
||||
/* 0x0170 */ s16 demoEffectFirstPartTimer;
|
||||
/* 0x0172 */ u16 unk_172;
|
||||
/* 0x0174 */ u8 unk_174;
|
||||
/* 0x0175 */ u8 unk_175;
|
||||
/* 0x0176 */ u8 unk_176;
|
||||
/* 0x0177 */ u8 unk_177;
|
||||
/* 0x0178 */ u8 isVisible;
|
||||
} ObjTimeblock; // size = 0x017C
|
||||
|
||||
extern const ActorInit Obj_Timeblock_InitVars;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue