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ObjTimeblock OK (#421)

* ObjTimeblock: move data in source file

* ObjTimeblock: decomp Init()

* ObjTimeblock: decomp Destroy()

* ObjTimeblock: decomp func_80BA0058()/spawnDemoEffect()

* ObjTimeblock: decomp func_80B9FFA0()

* ObjTimeblock: decomp func_80BA040C()/mainActionFunc()

* ObjTimeblock: decomp func_80BA032C()

* ObjTimeblock: decomp func_80BA0480()

* ObjTimeblock: decomp func_80BA0514()

* ObjTimeblock: decomp func_80BA0524()

* ObjTimeblock: decomp func_80BA00CC()/toggleSceneSwitch()

* ObjTimeblock: decomp func_80BA04F8()

* ObjTimeblock: decomp func_80BA0508()/doNothing()

* ObjTimeblock: decomp func_80BA0758()

* ObjTimeblock: decomp func_80BA0768()

* ObjTimeblock: decomp func_80BA06AC()

* ObjTimeblock: decomp func_80BA083C()

* ObjTimeblock: decomp func_80BA084C()

* ObjTimeblock: decomp ObjTimeblock_Update()

* ObjTimeblock: decomp ObjTimeblock_Draw()

* ObjTimeblock: document the most obvious

* ObjTimeblock: use compiled reloc data

* ObjTimeblock: apply suggestions from mzxrules

* review

Co-authored-by: fig <fig02srl@gmail.com>
This commit is contained in:
Peppers1612 2020-12-03 16:52:26 -05:00 committed by GitHub
parent 579b87dceb
commit 80c803b9ec
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
28 changed files with 330 additions and 921 deletions

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@ -860,5 +860,5 @@ void EnSsh_Draw(Actor* thisx, GlobalContext* globalCtx) {
gSPSegment(POLY_OPA_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(blinkTex[this->blinkState]));
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_ssh.c", 2336);
SkelAnime_DrawOpa(globalCtx, this->skelAnime.skeleton, this->skelAnime.limbDrawTbl, EnSsh_OverrideLimbDraw,
EnSsh_PostLimbDraw, &this->actor);
EnSsh_PostLimbDraw, &this->actor);
}