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Import Audio Synthesis Data (#1010)
* Import audio synth data, OK * Cleanup data * Merge data into 1 file * naming * format * Fix data * Separate audio_data into it's own file * CleanUp, more PR suggestions * Fix audio_effects.data.s * Format audio_data * rm asm, always gets me
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9 changed files with 706 additions and 141 deletions
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@ -93,7 +93,7 @@ f32 Audio_GetPortamentoFreqScale(Portamento* p) {
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p->mode = 0;
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}
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result = 1.0f + p->extent * (gPitchBendFrequencyScale[loResCur + 128] - 1.0f);
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result = 1.0f + p->extent * (gBendPitchOneOctaveFrequencies[loResCur + 128] - 1.0f);
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return result;
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}
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