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Only build .o files listed in the spec (#2410)

* Only build .o files listed in the spec

* Remove useless CPP guards
This commit is contained in:
cadmic 2025-01-10 04:03:51 -08:00 committed by GitHub
parent 94971a61b4
commit 8118370f4e
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
8 changed files with 6 additions and 50 deletions

View file

@ -412,11 +412,8 @@ LDSCRIPT := $(ROM:.z64=.ld)
# description of ROM segments # description of ROM segments
SPEC := spec SPEC := spec
ifeq ($(COMPILER),ido)
SRC_DIRS := $(shell find src -type d -not -path src/gcc_fix)
else
SRC_DIRS := $(shell find src -type d) SRC_DIRS := $(shell find src -type d)
endif UNDECOMPILED_DATA_DIRS := $(shell find data -type d)
ifneq ($(wildcard $(EXTRACTED_DIR)/assets/audio),) ifneq ($(wildcard $(EXTRACTED_DIR)/assets/audio),)
SAMPLE_EXTRACT_DIRS := $(shell find $(EXTRACTED_DIR)/assets/audio/samples -type d) SAMPLE_EXTRACT_DIRS := $(shell find $(EXTRACTED_DIR)/assets/audio/samples -type d)
@ -495,30 +492,17 @@ ASSET_FILES_OUT := $(foreach f,$(ASSET_FILES_BIN_EXTRACTED:.bin=.bin.inc.c),$(f:
$(foreach f,$(ASSET_FILES_BIN_COMMITTED:.bin=.bin.inc.c),$(BUILD_DIR)/$f) \ $(foreach f,$(ASSET_FILES_BIN_COMMITTED:.bin=.bin.inc.c),$(BUILD_DIR)/$f) \
$(foreach f,$(wildcard assets/text/*.c),$(BUILD_DIR)/$(f:.c=.o)) $(foreach f,$(wildcard assets/text/*.c),$(BUILD_DIR)/$(f:.c=.o))
UNDECOMPILED_DATA_DIRS := $(shell find data -type d) # Find all .o files included in the spec
SPEC_O_FILES := $(shell $(CPP) $(CPPFLAGS) $(SPEC) | $(BUILD_DIR_REPLACE) | sed -n -E 's/^[ \t]*include[ \t]*"([a-zA-Z0-9/_.-]+\.o)"/\1/p')
BASEROM_BIN_FILES := $(wildcard $(EXTRACTED_DIR)/baserom/*) # Split out reloc files
O_FILES := $(filter-out %_reloc.o,$(SPEC_O_FILES))
# source files OVL_RELOC_FILES := $(filter %_reloc.o,$(SPEC_O_FILES))
ASSET_C_FILES_EXTRACTED := $(filter-out %.inc.c,$(foreach dir,$(ASSET_BIN_DIRS_EXTRACTED),$(wildcard $(dir)/*.c)))
ASSET_C_FILES_COMMITTED := $(filter-out %.inc.c,$(foreach dir,$(ASSET_BIN_DIRS_COMMITTED),$(wildcard $(dir)/*.c)))
SRC_C_FILES := $(filter-out %.inc.c,$(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.c)))
S_FILES := $(foreach dir,$(SRC_DIRS) $(UNDECOMPILED_DATA_DIRS),$(wildcard $(dir)/*.s))
O_FILES := $(foreach f,$(S_FILES:.s=.o),$(BUILD_DIR)/$f) \
$(foreach f,$(SRC_C_FILES:.c=.o),$(BUILD_DIR)/$f) \
$(foreach f,$(ASSET_C_FILES_EXTRACTED:.c=.o),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) \
$(foreach f,$(ASSET_C_FILES_COMMITTED:.c=.o),$(BUILD_DIR)/$f) \
$(foreach f,$(BASEROM_BIN_FILES),$(BUILD_DIR)/baserom/$(notdir $f).o) \
$(BUILD_DIR)/src/code/z_message_z_game_over.o \
$(BUILD_DIR)/src/makerom/ipl3.o
OVL_RELOC_FILES := $(shell $(CPP) $(CPPFLAGS) $(SPEC) | $(BUILD_DIR_REPLACE) | grep -o '[^"]*_reloc.o' )
# Automatic dependency files # Automatic dependency files
# (Only asm_processor dependencies and reloc dependencies are handled for now) # (Only asm_processor dependencies and reloc dependencies are handled for now)
DEP_FILES := $(O_FILES:.o=.asmproc.d) $(OVL_RELOC_FILES:.o=.d) DEP_FILES := $(O_FILES:.o=.asmproc.d) $(OVL_RELOC_FILES:.o=.d)
TEXTURE_FILES_PNG_EXTRACTED := $(foreach dir,$(ASSET_BIN_DIRS_EXTRACTED),$(wildcard $(dir)/*.png)) TEXTURE_FILES_PNG_EXTRACTED := $(foreach dir,$(ASSET_BIN_DIRS_EXTRACTED),$(wildcard $(dir)/*.png))
TEXTURE_FILES_PNG_COMMITTED := $(foreach dir,$(ASSET_BIN_DIRS_COMMITTED),$(wildcard $(dir)/*.png)) TEXTURE_FILES_PNG_COMMITTED := $(foreach dir,$(ASSET_BIN_DIRS_COMMITTED),$(wildcard $(dir)/*.png))
TEXTURE_FILES_JPG_EXTRACTED := $(foreach dir,$(ASSET_BIN_DIRS_EXTRACTED),$(wildcard $(dir)/*.jpg)) TEXTURE_FILES_JPG_EXTRACTED := $(foreach dir,$(ASSET_BIN_DIRS_EXTRACTED),$(wildcard $(dir)/*.jpg))

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@ -1,7 +1,5 @@
#include "global.h" #include "global.h"
#if DEBUG_FEATURES
#define DEBUG_CAM_CONTROLLER_PORT 2 #define DEBUG_CAM_CONTROLLER_PORT 2
static PlayState* sPlay; static PlayState* sPlay;
@ -2368,5 +2366,3 @@ void func_800BB060(void) {
int func_800BB06C(void) { int func_800BB06C(void) {
return sDebugCamPtr->unk_00 == 2 && sDebugCamAnim.unk_0A != 0; return sDebugCamPtr->unk_00 == 2 && sDebugCamAnim.unk_0A != 0;
} }
#endif

View file

@ -40,8 +40,6 @@
* DPad-Up may be pressed to enable sending fault pages over osSyncPrintf as well as displaying them on-screen. * DPad-Up may be pressed to enable sending fault pages over osSyncPrintf as well as displaying them on-screen.
* DPad-Down disables sending fault pages over osSyncPrintf. * DPad-Down disables sending fault pages over osSyncPrintf.
*/ */
#if !PLATFORM_N64
#pragma increment_block_number "gc-eu:160 gc-eu-mq:160 gc-eu-mq-dbg:160 gc-jp:176 gc-jp-ce:176 gc-jp-mq:176 gc-us:176" \ #pragma increment_block_number "gc-eu:160 gc-eu-mq:160 gc-eu-mq-dbg:160 gc-jp:176 gc-jp-ce:176 gc-jp-mq:176 gc-us:176" \
"gc-us-mq:176" "gc-us-mq:176"
@ -1340,5 +1338,3 @@ NORETURN void Fault_AddHungupAndCrash(const char* file, int line) {
sprintf(msg, "HungUp %s:%d", file, line); sprintf(msg, "HungUp %s:%d", file, line);
Fault_AddHungupAndCrashImpl(msg, NULL); Fault_AddHungupAndCrashImpl(msg, NULL);
} }
#endif

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@ -9,8 +9,6 @@
#include "terminal.h" #include "terminal.h"
#pragma increment_block_number "gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" #pragma increment_block_number "gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
#if !PLATFORM_N64
typedef struct FaultDrawer { typedef struct FaultDrawer {
/* 0x00 */ u16* fb; /* 0x00 */ u16* fb;
/* 0x04 */ u16 w; /* 0x04 */ u16 w;
@ -344,5 +342,3 @@ void Fault_InitDrawer(void) {
bcopy(&sFaultDrawerDefault, &sFaultDrawer, sizeof(FaultDrawer)); bcopy(&sFaultDrawerDefault, &sFaultDrawer, sizeof(FaultDrawer));
sFaultDrawer.fb = (u16*)(PHYS_TO_K0(osMemSize) - sizeof(u16[SCREEN_HEIGHT][SCREEN_WIDTH])); sFaultDrawer.fb = (u16*)(PHYS_TO_K0(osMemSize) - sizeof(u16[SCREEN_HEIGHT][SCREEN_WIDTH]));
} }
#endif

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@ -1,5 +1,3 @@
#if PLATFORM_N64
#pragma increment_block_number "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" #pragma increment_block_number "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
#include "global.h" #include "global.h"
@ -849,5 +847,3 @@ NORETURN void Fault_AddHungupAndCrash(const char* file, int line) {
sprintf(msg, "HungUp %s:%d", file, line); sprintf(msg, "HungUp %s:%d", file, line);
Fault_AddHungupAndCrashImpl(msg, NULL); Fault_AddHungupAndCrashImpl(msg, NULL);
} }
#endif

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@ -3,8 +3,6 @@
#include "libc64/os_malloc.h" #include "libc64/os_malloc.h"
#include "terminal.h" #include "terminal.h"
#if !PLATFORM_N64
#define FILL_ALLOC_BLOCK_FLAG (1 << 0) #define FILL_ALLOC_BLOCK_FLAG (1 << 0)
#define FILL_FREE_BLOCK_FLAG (1 << 1) #define FILL_FREE_BLOCK_FLAG (1 << 1)
#define CHECK_FREE_BLOCK_FLAG (1 << 2) #define CHECK_FREE_BLOCK_FLAG (1 << 2)
@ -891,5 +889,3 @@ u8 ArenaImpl_GetAllocFailures(Arena* arena) {
return arena->allocFailures; return arena->allocFailures;
} }
#endif #endif
#endif

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@ -2,8 +2,6 @@
#include "fault.h" #include "fault.h"
#include "libc64/os_malloc.h" #include "libc64/os_malloc.h"
#if PLATFORM_N64
#define NODE_MAGIC 0x7373 #define NODE_MAGIC 0x7373
#define NODE_IS_VALID(node) ((node)->magic == NODE_MAGIC) #define NODE_IS_VALID(node) ((node)->magic == NODE_MAGIC)
@ -470,5 +468,3 @@ s32 __osCheckArena(Arena* arena) {
u8 ArenaImpl_GetAllocFailures(Arena* arena) { u8 ArenaImpl_GetAllocFailures(Arena* arena) {
return arena->allocFailures; return arena->allocFailures;
} }
#endif

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@ -1,7 +1,5 @@
#include "ultra64.h" #include "ultra64.h"
#if PLATFORM_N64
u64 gN64DDError41Texs[2][0x600 / sizeof(u64)] = { u64 gN64DDError41Texs[2][0x600 / sizeof(u64)] = {
{ {
#include "assets/n64dd/error_textures/n64dd_error_41_jpn.i4.inc.c" #include "assets/n64dd/error_textures/n64dd_error_41_jpn.i4.inc.c"
@ -19,5 +17,3 @@ u64 gN64DDPleaseReadManualTexs[2][0x2800 / sizeof(u64)] = {
#include "assets/n64dd/error_textures/n64dd_please_read_manual_eng.i4.inc.c" #include "assets/n64dd/error_textures/n64dd_please_read_manual_eng.i4.inc.c"
}, },
}; };
#endif