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Only build .o files listed in the spec (#2410)
* Only build .o files listed in the spec * Remove useless CPP guards
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parent
94971a61b4
commit
8118370f4e
8 changed files with 6 additions and 50 deletions
28
Makefile
28
Makefile
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@ -412,11 +412,8 @@ LDSCRIPT := $(ROM:.z64=.ld)
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# description of ROM segments
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SPEC := spec
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ifeq ($(COMPILER),ido)
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SRC_DIRS := $(shell find src -type d -not -path src/gcc_fix)
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else
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SRC_DIRS := $(shell find src -type d)
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endif
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UNDECOMPILED_DATA_DIRS := $(shell find data -type d)
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ifneq ($(wildcard $(EXTRACTED_DIR)/assets/audio),)
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SAMPLE_EXTRACT_DIRS := $(shell find $(EXTRACTED_DIR)/assets/audio/samples -type d)
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@ -495,30 +492,17 @@ ASSET_FILES_OUT := $(foreach f,$(ASSET_FILES_BIN_EXTRACTED:.bin=.bin.inc.c),$(f:
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$(foreach f,$(ASSET_FILES_BIN_COMMITTED:.bin=.bin.inc.c),$(BUILD_DIR)/$f) \
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$(foreach f,$(wildcard assets/text/*.c),$(BUILD_DIR)/$(f:.c=.o))
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UNDECOMPILED_DATA_DIRS := $(shell find data -type d)
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# Find all .o files included in the spec
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SPEC_O_FILES := $(shell $(CPP) $(CPPFLAGS) $(SPEC) | $(BUILD_DIR_REPLACE) | sed -n -E 's/^[ \t]*include[ \t]*"([a-zA-Z0-9/_.-]+\.o)"/\1/p')
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BASEROM_BIN_FILES := $(wildcard $(EXTRACTED_DIR)/baserom/*)
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# source files
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ASSET_C_FILES_EXTRACTED := $(filter-out %.inc.c,$(foreach dir,$(ASSET_BIN_DIRS_EXTRACTED),$(wildcard $(dir)/*.c)))
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ASSET_C_FILES_COMMITTED := $(filter-out %.inc.c,$(foreach dir,$(ASSET_BIN_DIRS_COMMITTED),$(wildcard $(dir)/*.c)))
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SRC_C_FILES := $(filter-out %.inc.c,$(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.c)))
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S_FILES := $(foreach dir,$(SRC_DIRS) $(UNDECOMPILED_DATA_DIRS),$(wildcard $(dir)/*.s))
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O_FILES := $(foreach f,$(S_FILES:.s=.o),$(BUILD_DIR)/$f) \
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$(foreach f,$(SRC_C_FILES:.c=.o),$(BUILD_DIR)/$f) \
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$(foreach f,$(ASSET_C_FILES_EXTRACTED:.c=.o),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) \
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$(foreach f,$(ASSET_C_FILES_COMMITTED:.c=.o),$(BUILD_DIR)/$f) \
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$(foreach f,$(BASEROM_BIN_FILES),$(BUILD_DIR)/baserom/$(notdir $f).o) \
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$(BUILD_DIR)/src/code/z_message_z_game_over.o \
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$(BUILD_DIR)/src/makerom/ipl3.o
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OVL_RELOC_FILES := $(shell $(CPP) $(CPPFLAGS) $(SPEC) | $(BUILD_DIR_REPLACE) | grep -o '[^"]*_reloc.o' )
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# Split out reloc files
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O_FILES := $(filter-out %_reloc.o,$(SPEC_O_FILES))
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OVL_RELOC_FILES := $(filter %_reloc.o,$(SPEC_O_FILES))
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# Automatic dependency files
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# (Only asm_processor dependencies and reloc dependencies are handled for now)
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DEP_FILES := $(O_FILES:.o=.asmproc.d) $(OVL_RELOC_FILES:.o=.d)
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TEXTURE_FILES_PNG_EXTRACTED := $(foreach dir,$(ASSET_BIN_DIRS_EXTRACTED),$(wildcard $(dir)/*.png))
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TEXTURE_FILES_PNG_COMMITTED := $(foreach dir,$(ASSET_BIN_DIRS_COMMITTED),$(wildcard $(dir)/*.png))
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TEXTURE_FILES_JPG_EXTRACTED := $(foreach dir,$(ASSET_BIN_DIRS_EXTRACTED),$(wildcard $(dir)/*.jpg))
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@ -1,7 +1,5 @@
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#include "global.h"
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#if DEBUG_FEATURES
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#define DEBUG_CAM_CONTROLLER_PORT 2
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static PlayState* sPlay;
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@ -2368,5 +2366,3 @@ void func_800BB060(void) {
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int func_800BB06C(void) {
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return sDebugCamPtr->unk_00 == 2 && sDebugCamAnim.unk_0A != 0;
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}
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#endif
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@ -40,8 +40,6 @@
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* DPad-Up may be pressed to enable sending fault pages over osSyncPrintf as well as displaying them on-screen.
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* DPad-Down disables sending fault pages over osSyncPrintf.
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*/
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#if !PLATFORM_N64
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#pragma increment_block_number "gc-eu:160 gc-eu-mq:160 gc-eu-mq-dbg:160 gc-jp:176 gc-jp-ce:176 gc-jp-mq:176 gc-us:176" \
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"gc-us-mq:176"
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@ -1340,5 +1338,3 @@ NORETURN void Fault_AddHungupAndCrash(const char* file, int line) {
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sprintf(msg, "HungUp %s:%d", file, line);
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Fault_AddHungupAndCrashImpl(msg, NULL);
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}
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#endif
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@ -9,8 +9,6 @@
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#include "terminal.h"
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#pragma increment_block_number "gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
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#if !PLATFORM_N64
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typedef struct FaultDrawer {
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/* 0x00 */ u16* fb;
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/* 0x04 */ u16 w;
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@ -344,5 +342,3 @@ void Fault_InitDrawer(void) {
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bcopy(&sFaultDrawerDefault, &sFaultDrawer, sizeof(FaultDrawer));
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sFaultDrawer.fb = (u16*)(PHYS_TO_K0(osMemSize) - sizeof(u16[SCREEN_HEIGHT][SCREEN_WIDTH]));
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}
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#endif
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@ -1,5 +1,3 @@
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#if PLATFORM_N64
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#pragma increment_block_number "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
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#include "global.h"
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@ -849,5 +847,3 @@ NORETURN void Fault_AddHungupAndCrash(const char* file, int line) {
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sprintf(msg, "HungUp %s:%d", file, line);
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Fault_AddHungupAndCrashImpl(msg, NULL);
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}
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#endif
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@ -3,8 +3,6 @@
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#include "libc64/os_malloc.h"
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#include "terminal.h"
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#if !PLATFORM_N64
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#define FILL_ALLOC_BLOCK_FLAG (1 << 0)
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#define FILL_FREE_BLOCK_FLAG (1 << 1)
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#define CHECK_FREE_BLOCK_FLAG (1 << 2)
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@ -891,5 +889,3 @@ u8 ArenaImpl_GetAllocFailures(Arena* arena) {
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return arena->allocFailures;
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}
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#endif
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#endif
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@ -2,8 +2,6 @@
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#include "fault.h"
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#include "libc64/os_malloc.h"
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#if PLATFORM_N64
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#define NODE_MAGIC 0x7373
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#define NODE_IS_VALID(node) ((node)->magic == NODE_MAGIC)
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@ -470,5 +468,3 @@ s32 __osCheckArena(Arena* arena) {
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u8 ArenaImpl_GetAllocFailures(Arena* arena) {
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return arena->allocFailures;
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}
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#endif
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@ -1,7 +1,5 @@
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#include "ultra64.h"
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#if PLATFORM_N64
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u64 gN64DDError41Texs[2][0x600 / sizeof(u64)] = {
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{
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#include "assets/n64dd/error_textures/n64dd_error_41_jpn.i4.inc.c"
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@ -19,5 +17,3 @@ u64 gN64DDPleaseReadManualTexs[2][0x2800 / sizeof(u64)] = {
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#include "assets/n64dd/error_textures/n64dd_please_read_manual_eng.i4.inc.c"
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},
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};
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#endif
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