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[ntsc-1.2] Organize n64dd declarations and convert to 1.0 addresses (#2127)

* Reorganize n64dd declarations

* Fix bss

* Really fix bss
This commit is contained in:
cadmic 2024-09-04 11:56:24 -07:00 committed by GitHub
parent aa1c7f3155
commit 8153c952f6
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GPG key ID: B5690EEEBB952194
31 changed files with 156 additions and 178 deletions

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@ -73,8 +73,8 @@ void GameState_SetFBFilter(Gfx** gfxP) {
void func_800C4344(GameState* gameState) {
#if PLATFORM_N64
if (B_80121AE2 != 0) {
func_801C86F0_unknown();
if (D_80121212 != 0) {
func_801C7E78();
}
#elif OOT_DEBUG
Input* selectedInput;
@ -245,8 +245,8 @@ void func_800C49F4(GraphicsContext* gfxCtx) {
gSPDisplayList(OVERLAY_DISP++, newDlist);
#if PLATFORM_N64
if (B_80121AE2 != 0) {
func_801C7760_unknown(&newDlist);
if (D_80121212 != 0) {
func_801C6EA0(&newDlist);
}
#endif
@ -271,11 +271,11 @@ void GameState_Update(GameState* gameState) {
gameState->main(gameState);
#if PLATFORM_N64
if (B_80121AE2 != 0) {
func_801C86F0_unknown();
if (D_80121212 != 0) {
func_801C7E78();
}
if ((B_80121AF0 != NULL) && (B_80121AF0->unk_74 != NULL)) {
B_80121AF0->unk_74(gameState);
if ((B_80121220 != NULL) && (B_80121220->unk_74 != NULL)) {
B_80121220->unk_74(gameState);
}
#endif