mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-13 11:24:40 +00:00
Cleanup translation comments (#924)
* `// Translates to:` -> `//` * `// Translation: ([^"].*)` -> `// "$1"` * Manual cleanup * Manual cleanup in `src/code/` * Use more lowercase for some all caps translations * Move translations to end of lines where it fits under 100 bytes * Move one translation to end of line manually * Run formatter * Cleanup in EnHeishi1 as suggested by Roman * Update src/code/z_play.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
This commit is contained in:
parent
9b840ad842
commit
81830a6e8b
70 changed files with 348 additions and 440 deletions
|
@ -406,8 +406,7 @@ void Graph_ThreadEntry(void* arg0) {
|
|||
|
||||
nextOvl = &gGameStateOverlayTable[0];
|
||||
|
||||
// Start graphic thread execution
|
||||
osSyncPrintf("グラフィックスレッド実行開始\n");
|
||||
osSyncPrintf("グラフィックスレッド実行開始\n"); // "Start graphic thread execution"
|
||||
Graph_Init(&gfxCtx);
|
||||
|
||||
while (nextOvl) {
|
||||
|
@ -415,14 +414,12 @@ void Graph_ThreadEntry(void* arg0) {
|
|||
Overlay_LoadGameState(ovl);
|
||||
|
||||
size = ovl->instanceSize;
|
||||
// Class size =%d bytes
|
||||
osSyncPrintf("クラスサイズ=%dバイト\n", size);
|
||||
osSyncPrintf("クラスサイズ=%dバイト\n", size); // "Class size = %d bytes"
|
||||
|
||||
gameState = SystemArena_MallocDebug(size, "../graph.c", 1196);
|
||||
|
||||
if (!gameState) {
|
||||
// Failure to secure
|
||||
osSyncPrintf("確保失敗\n");
|
||||
osSyncPrintf("確保失敗\n"); // "Failure to secure"
|
||||
|
||||
sprintf(faultMsg, "CLASS SIZE= %d bytes", size);
|
||||
Fault_AddHungupAndCrashImpl("GAME CLASS MALLOC FAILED", faultMsg);
|
||||
|
@ -439,8 +436,7 @@ void Graph_ThreadEntry(void* arg0) {
|
|||
Overlay_FreeGameState(ovl);
|
||||
}
|
||||
Graph_Destroy(&gfxCtx);
|
||||
// End of graphic thread execution
|
||||
osSyncPrintf("グラフィックスレッド実行終了\n");
|
||||
osSyncPrintf("グラフィックスレッド実行終了\n"); // "End of graphic thread execution"
|
||||
}
|
||||
|
||||
void* Graph_Alloc(GraphicsContext* gfxCtx, size_t size) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue