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Cleanup translation comments (#924)
* `// Translates to:` -> `//` * `// Translation: ([^"].*)` -> `// "$1"` * Manual cleanup * Manual cleanup in `src/code/` * Use more lowercase for some all caps translations * Move translations to end of lines where it fits under 100 bytes * Move one translation to end of line manually * Run formatter * Cleanup in EnHeishi1 as suggested by Roman * Update src/code/z_play.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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70 changed files with 348 additions and 440 deletions
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@ -3,8 +3,7 @@
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void Overlay_LoadGameState(GameStateOverlay* overlayEntry) {
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if (overlayEntry->loadedRamAddr != NULL) {
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// Translates to: "ALREADY LINKED"
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osSyncPrintf("既にリンクされています\n");
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osSyncPrintf("既にリンクされています\n"); // "Already linked"
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return;
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}
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@ -15,8 +14,7 @@ void Overlay_LoadGameState(GameStateOverlay* overlayEntry) {
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overlayEntry->vramStart, overlayEntry->vramEnd);
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if (overlayEntry->loadedRamAddr == NULL) {
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// Translates to: "LOADING FAILED"
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osSyncPrintf("ロードに失敗しました\n");
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osSyncPrintf("ロードに失敗しました\n"); // "Loading failed"
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return;
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}
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