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Cleanup translation comments (#924)
* `// Translates to:` -> `//` * `// Translation: ([^"].*)` -> `// "$1"` * Manual cleanup * Manual cleanup in `src/code/` * Use more lowercase for some all caps translations * Move translations to end of lines where it fits under 100 bytes * Move one translation to end of line manually * Run formatter * Cleanup in EnHeishi1 as suggested by Roman * Update src/code/z_play.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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70 changed files with 348 additions and 440 deletions
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@ -119,8 +119,7 @@ void func_800645A0(GlobalContext* globalCtx, CutsceneContext* csCtx) {
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}
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if ((gSaveContext.cutsceneTrigger != 0) && (csCtx->state == CS_STATE_IDLE)) {
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// Translates to: "CUTSCENE START REQUEST ANNOUNCEMENT!"
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osSyncPrintf("\nデモ開始要求 発令!");
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osSyncPrintf("\nデモ開始要求 発令!"); // "Cutscene start request announcement!"
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gSaveContext.cutsceneIndex = 0xFFFD;
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gSaveContext.cutsceneTrigger = 1;
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}
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@ -460,8 +459,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
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Audio_SetCutsceneFlag(0);
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gSaveContext.unk_1410 = 1;
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// Translates to: "FUTURE FORK DESIGNATION=No. [%d]"
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osSyncPrintf("\n分岐先指定!!=[%d]番", cmd->base);
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osSyncPrintf("\n分岐先指定!!=[%d]番", cmd->base); // "Future fork designation=No. [%d]"
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if ((gSaveContext.gameMode != 0) && (csCtx->frames != cmd->startFrame)) {
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gSaveContext.unk_13E7 = 1;
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@ -1902,8 +1900,7 @@ void func_80068DC0(GlobalContext* globalCtx, CutsceneContext* csCtx) {
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csCtx->npcActions[i] = NULL;
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}
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// Translates to: "RIGHT HERE, HUH"
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osSyncPrintf("\n\n\n\n\nやっぱりここかいな");
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osSyncPrintf("\n\n\n\n\nやっぱりここかいな"); // "Right here, huh"
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gSaveContext.cutsceneIndex = 0;
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gSaveContext.gameMode = 0;
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