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Cleanup translation comments (#924)

* `// Translates to:` -> `//`

* `// Translation: ([^"].*)` -> `// "$1"`

* Manual cleanup

* Manual cleanup in `src/code/`

* Use more lowercase for some all caps translations

* Move translations to end of lines where it fits under 100 bytes

* Move one translation to end of line manually

* Run formatter

* Cleanup in EnHeishi1 as suggested by Roman

* Update src/code/z_play.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
This commit is contained in:
Dragorn421 2021-09-04 15:33:19 +02:00 committed by GitHub
parent 9b840ad842
commit 81830a6e8b
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GPG key ID: 4AEE18F83AFDEB23
70 changed files with 348 additions and 440 deletions

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@ -184,7 +184,7 @@ void EffectSs_Spawn(GlobalContext* globalCtx, s32 type, s32 priority, void* init
overlaySize = (u32)overlayEntry->vramEnd - (u32)overlayEntry->vramStart;
if (overlayEntry->vramStart == NULL) {
// Translates to: "Not an overlay"
// "Not an overlay"
osSyncPrintf("EffectSoftSprite2_makeEffect():オーバーレイではありません。\n");
initInfo = overlayEntry->initInfo;
} else {
@ -193,7 +193,7 @@ void EffectSs_Spawn(GlobalContext* globalCtx, s32 type, s32 priority, void* init
if (overlayEntry->loadedRamAddr == NULL) {
osSyncPrintf(VT_FGCOL(RED));
// Translates to: "The memory of %d byte cannot be secured. Therefore, the program cannot be loaded.
// "The memory of %d byte cannot be secured. Therefore, the program cannot be loaded.
// What a dangerous situation! Naturally, effects will not produced either."
osSyncPrintf("EffectSoftSprite2_makeEffect():zelda_malloc_r()により,%"
"dbyteのメモリ確保ができま\nせん。そのため、プログラムのロードも\n出来ません。ただいま危険"
@ -220,7 +220,7 @@ void EffectSs_Spawn(GlobalContext* globalCtx, s32 type, s32 priority, void* init
}
if (initInfo->init == NULL) {
// Translates to: "Effects have already been loaded, but the constructor is NULL so the addition will not occur.
// "Effects have already been loaded, but the constructor is NULL so the addition will not occur.
// Please fix this. (Waste of memory) %08x %d"
osSyncPrintf("EffectSoftSprite2_makeEffect():すでにエフェクトはロード済みで\nすが,"
"コンストラクターがNULLなので追加をやめます。\n直してください。(メモリーの無駄) %08x %d\n",
@ -236,7 +236,7 @@ void EffectSs_Spawn(GlobalContext* globalCtx, s32 type, s32 priority, void* init
if (initInfo->init(globalCtx, index, &sEffectSsInfo.table[index], initParams) == 0) {
osSyncPrintf(VT_FGCOL(GREEN));
// Translates to: "Construction failed for some reason. The constructor returned an error.
// "Construction failed for some reason. The constructor returned an error.
// Ceasing effect addition."
osSyncPrintf("EffectSoftSprite2_makeEffect():"
"何らかの理由でコンストラクト失敗。コンストラクターがエラーを返しました。エフェクトの追加を中"
@ -302,7 +302,7 @@ void EffectSs_DrawAll(GlobalContext* globalCtx) {
(sEffectSsInfo.table[i].pos.y > 32000.0f) || (sEffectSsInfo.table[i].pos.y < -32000.0f) ||
(sEffectSsInfo.table[i].pos.z > 32000.0f) || (sEffectSsInfo.table[i].pos.z < -32000.0f)) {
osSyncPrintf(VT_FGCOL(RED));
// Translates to: "Since the position is outside the area, delete it.
// "Since the position is outside the area, delete it.
// Effect label No. %d: Please respond by the program.
// Here is ==> pos (%f, %f, %f) and the label is in z_effect_soft_sprite_dlftbls.decl."
osSyncPrintf("EffectSoftSprite2_disp():位置が領域外のため "
@ -311,7 +311,7 @@ void EffectSs_DrawAll(GlobalContext* globalCtx) {
sEffectSsInfo.table[i].type, sEffectSsInfo.table[i].pos.x, sEffectSsInfo.table[i].pos.y,
sEffectSsInfo.table[i].pos.z);
osSyncPrintf(VT_FGCOL(GREEN));
// Translates to: "If you are using pos for something else, consult me."
// "If you are using pos for something else, consult me."
osSyncPrintf("もし、posを別のことに使っている場合相談に応じます。\n");
osSyncPrintf(VT_RST);