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Move const-qualified data from session_config.c to session_init.c, no longer qualify them as const and incrementally link instead (#2381)
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1adf696588
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6 changed files with 38 additions and 30 deletions
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@ -1250,8 +1250,7 @@ void AudioLoad_Init(void* heap, u32 heapSize) {
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ramAddr = AudioHeap_Alloc(&gAudioCtx.initPool, gAudioHeapInitSizes.permanentPoolSize);
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if (ramAddr == NULL) {
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// cast away const from gAudioHeapInitSizes
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*((u32*)&gAudioHeapInitSizes.permanentPoolSize) = 0;
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gAudioHeapInitSizes.permanentPoolSize = 0;
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}
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AudioHeap_InitPool(&gAudioCtx.permanentPool, ramAddr, gAudioHeapInitSizes.permanentPoolSize);
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@ -1,33 +1,9 @@
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#include "global.h"
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#include "assets/audio/sequence_sizes.h"
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#include "assets/audio/soundfont_sizes.h"
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#define SFX_SEQ_SIZE Sequence_0_SIZE
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#define SFX_SOUNDFONTS_SIZE (Soundfont_0_SIZE + Soundfont_1_SIZE)
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AudioContext gAudioCtx;
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AudioCustomUpdateFunction gAudioCustomUpdateFunction;
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s32 D_801755D8[3]; // unused
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const TempoData gTempoData = {
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0x1C00, // unk_00
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SEQTICKS_PER_BEAT, // seqTicksPerBeat
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};
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// Sizes of everything on the init pool
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#define AI_BUFFERS_SIZE (AIBUF_SIZE * ARRAY_COUNT(gAudioCtx.aiBuffers))
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#define SOUNDFONT_LIST_SIZE (NUM_SOUNDFONTS * sizeof(SoundFont))
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#if OOT_VERSION < PAL_1_0 || PLATFORM_GC
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#define PERMANENT_POOL_SIZE (SFX_SEQ_SIZE + SFX_SOUNDFONTS_SIZE)
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#else
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#define PERMANENT_POOL_SIZE (SFX_SEQ_SIZE + SFX_SOUNDFONTS_SIZE + 0x10)
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#endif
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const AudioHeapInitSizes gAudioHeapInitSizes = {
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ALIGN16(sizeof(gAudioHeap) - 0x100), // audio heap size
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ALIGN16(PERMANENT_POOL_SIZE + AI_BUFFERS_SIZE + SOUNDFONT_LIST_SIZE), // init pool size
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ALIGN16(PERMANENT_POOL_SIZE), // permanent pool size
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};
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#define DEFAULT_REVERB_SETTINGS \
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{ 1, 0x30, 0x3000, 0, 0, 0x7FFF, 0x0000, 0x0000, 0xFF, 0x3000, 0x0, 0x0 }
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26
src/audio/session_init.c
Normal file
26
src/audio/session_init.c
Normal file
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@ -0,0 +1,26 @@
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#include "global.h"
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#include "assets/audio/sequence_sizes.h"
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#include "assets/audio/soundfont_sizes.h"
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#define SFX_SEQ_SIZE Sequence_0_SIZE
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#define SFX_SOUNDFONTS_SIZE (Soundfont_0_SIZE + Soundfont_1_SIZE)
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TempoData gTempoData = {
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0x1C00, // unk_00
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SEQTICKS_PER_BEAT, // seqTicksPerBeat
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};
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// Sizes of everything on the init pool
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#define AI_BUFFERS_SIZE (AIBUF_SIZE * ARRAY_COUNT(gAudioCtx.aiBuffers))
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#define SOUNDFONT_LIST_SIZE (NUM_SOUNDFONTS * sizeof(SoundFont))
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#if OOT_VERSION < PAL_1_0 || PLATFORM_GC
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#define PERMANENT_POOL_SIZE (SFX_SEQ_SIZE + SFX_SOUNDFONTS_SIZE)
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#else
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#define PERMANENT_POOL_SIZE (SFX_SEQ_SIZE + SFX_SOUNDFONTS_SIZE + 0x10)
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#endif
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AudioHeapInitSizes gAudioHeapInitSizes = {
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ALIGN16(sizeof(gAudioHeap) - 0x100), // audio heap size
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ALIGN16(PERMANENT_POOL_SIZE + AI_BUFFERS_SIZE + SOUNDFONT_LIST_SIZE), // init pool size
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ALIGN16(PERMANENT_POOL_SIZE), // permanent pool size
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};
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