diff --git a/include/macros.h b/include/macros.h index d403ddf931..e890d8df3b 100644 --- a/include/macros.h +++ b/include/macros.h @@ -31,8 +31,8 @@ #define GET_ACTIVE_CAM(globalCtx) ((globalCtx)->cameraPtrs[(globalCtx)->activeCamera]) -#define LINK_IS_ADULT (gSaveContext.linkAge == 0) -#define LINK_IS_CHILD (gSaveContext.linkAge == 1) +#define LINK_IS_ADULT (gSaveContext.linkAge == LINK_AGE_ADULT) +#define LINK_IS_CHILD (gSaveContext.linkAge == LINK_AGE_CHILD) #define YEARS_CHILD 5 #define YEARS_ADULT 17 diff --git a/include/z64save.h b/include/z64save.h index 982da9d5c5..928ef32abf 100644 --- a/include/z64save.h +++ b/include/z64save.h @@ -62,7 +62,7 @@ typedef struct { typedef struct { /* 0x0000 */ s32 entranceIndex; // start of `save` substruct, originally called "memory" - /* 0x0004 */ s32 linkAge; // 0: Adult; 1: Child + /* 0x0004 */ s32 linkAge; /* 0x0008 */ s32 cutsceneIndex; /* 0x000C */ u16 dayTime; // "zelda_time" /* 0x0010 */ s32 nightFlag; @@ -212,4 +212,9 @@ typedef enum { /* 3 */ SUNSSONG_SPECIAL // time does not advance, but signals the song was played. used for freezing redeads } SunsSongState; +typedef enum { + /* 0 */ LINK_AGE_ADULT, + /* 1 */ LINK_AGE_CHILD +} LinkAge; + #endif diff --git a/src/code/z_demo.c b/src/code/z_demo.c index 1efc88b626..697618917e 100644 --- a/src/code/z_demo.c +++ b/src/code/z_demo.c @@ -569,9 +569,9 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt } else { if (gSaveContext.sceneSetupIndex < 4) { if (!LINK_IS_ADULT) { - globalCtx->linkAgeOnLoad = 0; + globalCtx->linkAgeOnLoad = LINK_AGE_ADULT; } else { - globalCtx->linkAgeOnLoad = 1; + globalCtx->linkAgeOnLoad = LINK_AGE_CHILD; } } globalCtx->nextEntranceIndex = 0x02CA; @@ -670,7 +670,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt globalCtx->fadeTransition = 2; break; case 25: - globalCtx->linkAgeOnLoad = 0; + globalCtx->linkAgeOnLoad = LINK_AGE_ADULT; globalCtx->nextEntranceIndex = 0x006B; globalCtx->sceneLoadFlag = 0x14; gSaveContext.cutsceneIndex = 0xFFF0; @@ -714,7 +714,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt gSaveContext.chamberCutsceneNum = 2; break; case 32: - globalCtx->linkAgeOnLoad = 1; + globalCtx->linkAgeOnLoad = LINK_AGE_CHILD; globalCtx->nextEntranceIndex = 0x00CD; globalCtx->sceneLoadFlag = 0x14; gSaveContext.cutsceneIndex = 0xFFF2; @@ -750,7 +750,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt globalCtx->fadeTransition = 4; break; case 40: - globalCtx->linkAgeOnLoad = 0; + globalCtx->linkAgeOnLoad = LINK_AGE_ADULT; globalCtx->nextEntranceIndex = 0x0053; globalCtx->sceneLoadFlag = 0x14; gSaveContext.cutsceneIndex = 0xFFFA; @@ -827,7 +827,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt case 54: gSaveContext.gameMode = 3; Audio_SetSoundBanksMute(0x6F); - globalCtx->linkAgeOnLoad = 1; + globalCtx->linkAgeOnLoad = LINK_AGE_CHILD; globalCtx->nextEntranceIndex = 0x0117; gSaveContext.cutsceneIndex = 0xFFF2; globalCtx->sceneLoadFlag = 0x14; @@ -876,7 +876,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt globalCtx->fadeTransition = 2; break; case 62: - globalCtx->linkAgeOnLoad = 0; + globalCtx->linkAgeOnLoad = LINK_AGE_ADULT; globalCtx->nextEntranceIndex = 0x00EE; gSaveContext.cutsceneIndex = 0xFFF6; globalCtx->sceneLoadFlag = 0x14; @@ -895,7 +895,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt globalCtx->fadeTransition = 2; break; case 65: - globalCtx->linkAgeOnLoad = 1; + globalCtx->linkAgeOnLoad = LINK_AGE_CHILD; globalCtx->nextEntranceIndex = 0x0157; gSaveContext.cutsceneIndex = 0xFFF2; globalCtx->sceneLoadFlag = 0x14; @@ -934,7 +934,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt Player_SetEquipmentData(globalCtx, player); gSaveContext.equips.equipment |= 0x1000; Player_SetEquipmentData(globalCtx, player); - globalCtx->linkAgeOnLoad = 1; + globalCtx->linkAgeOnLoad = LINK_AGE_CHILD; globalCtx->nextEntranceIndex = 0x0053; globalCtx->sceneLoadFlag = 0x14; gSaveContext.cutsceneIndex = 0xFFF1; @@ -948,7 +948,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt gSaveContext.nextTransition = 2; break; case 73: - globalCtx->linkAgeOnLoad = 1; + globalCtx->linkAgeOnLoad = LINK_AGE_CHILD; globalCtx->nextEntranceIndex = 0x0157; globalCtx->sceneLoadFlag = 0x14; gSaveContext.cutsceneIndex = 0xFFF2; @@ -962,21 +962,21 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt gSaveContext.nextTransition = 3; break; case 75: - globalCtx->linkAgeOnLoad = 1; + globalCtx->linkAgeOnLoad = LINK_AGE_CHILD; globalCtx->nextEntranceIndex = 0x0157; globalCtx->sceneLoadFlag = 0x14; gSaveContext.cutsceneIndex = 0xFFF4; globalCtx->fadeTransition = 2; break; case 76: - globalCtx->linkAgeOnLoad = 0; + globalCtx->linkAgeOnLoad = LINK_AGE_ADULT; globalCtx->nextEntranceIndex = 0x0157; globalCtx->sceneLoadFlag = 0x14; gSaveContext.cutsceneIndex = 0xFFF5; globalCtx->fadeTransition = 2; break; case 77: - globalCtx->linkAgeOnLoad = 1; + globalCtx->linkAgeOnLoad = LINK_AGE_CHILD; globalCtx->nextEntranceIndex = 0x0157; globalCtx->sceneLoadFlag = 0x14; gSaveContext.cutsceneIndex = 0xFFF6; @@ -1207,7 +1207,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt case 117: gSaveContext.gameMode = 3; Audio_SetSoundBanksMute(0x6F); - globalCtx->linkAgeOnLoad = 0; + globalCtx->linkAgeOnLoad = LINK_AGE_ADULT; globalCtx->nextEntranceIndex = 0x00CD; gSaveContext.cutsceneIndex = 0xFFF7; globalCtx->sceneLoadFlag = 0x14; diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c index 71b14e2524..7dec7c8dff 100644 --- a/src/code/z_player_lib.c +++ b/src/code/z_player_lib.c @@ -342,7 +342,7 @@ s32 func_8008E9C4(Player* this) { } s32 Player_IsChildWithHylianShield(Player* this) { - return gSaveContext.linkAge != 0 && (this->currentShield == PLAYER_SHIELD_HYLIAN); + return gSaveContext.linkAge != LINK_AGE_ADULT && (this->currentShield == PLAYER_SHIELD_HYLIAN); } s32 Player_ActionToModelGroup(Player* this, s32 actionParam) { diff --git a/src/code/z_sram.c b/src/code/z_sram.c index 7054a19368..5d6b25982f 100644 --- a/src/code/z_sram.c +++ b/src/code/z_sram.c @@ -59,7 +59,7 @@ typedef struct { typedef struct { /* 0x00 */ s32 entranceIndex; - /* 0x04 */ s32 linkAge; // 0: Adult; 1: Child + /* 0x04 */ s32 linkAge; /* 0x08 */ s32 cutsceneIndex; /* 0x0C */ u16 dayTime; // "zelda_time" /* 0x10 */ s32 nightFlag; @@ -682,7 +682,7 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx, SramContext* sramCtx) { } gSaveContext.entranceIndex = 0xBB; - gSaveContext.linkAge = 1; + gSaveContext.linkAge = LINK_AGE_CHILD; gSaveContext.dayTime = 0x6AAB; gSaveContext.cutsceneIndex = 0xFFF1; diff --git a/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c b/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c index f591003009..641c65b7bd 100644 --- a/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c +++ b/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c @@ -1795,7 +1795,7 @@ void func_8090120C(BossGanon2* this, GlobalContext* globalCtx) { gSaveContext.nextCutsceneIndex = 0xFFF2; globalCtx->sceneLoadFlag = 0x14; globalCtx->fadeTransition = 3; - globalCtx->linkAgeOnLoad = 1; + globalCtx->linkAgeOnLoad = LINK_AGE_CHILD; break; } diff --git a/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.c b/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.c index 9d50997edd..0d63d40257 100644 --- a/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.c +++ b/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.c @@ -856,7 +856,7 @@ void DemoKankyo_DrawWarpSparkles(Actor* thisx, GlobalContext* globalCtx) { if (this->unk_150[i].unk_22 < 2) { disp = (u32)gEffFlash1DL; - if (linkAge != 0) { + if (linkAge != LINK_AGE_ADULT) { Matrix_Translate(translateX, translateY, translateZ, MTXMODE_NEW); } else { if (translateY) {} diff --git a/src/overlays/actors/ovl_Fishing/z_fishing.c b/src/overlays/actors/ovl_Fishing/z_fishing.c index aa0493a8d4..4ba77ada34 100644 --- a/src/overlays/actors/ovl_Fishing/z_fishing.c +++ b/src/overlays/actors/ovl_Fishing/z_fishing.c @@ -766,7 +766,7 @@ void Fishing_InitPondProps(Fishing* this, GlobalContext* globalCtx) { if (prop->type == FS_PROP_REED) { prop->scale = (Fishing_RandZeroOne() * 0.25f) + 0.75f; prop->reedAngle = Rand_ZeroFloat(2 * M_PI); - if (sLinkAge == 1) { + if (sLinkAge == LINK_AGE_CHILD) { prop->scale *= 0.6f; } prop->drawDistance = 1200.0f; @@ -779,7 +779,7 @@ void Fishing_InitPondProps(Fishing* this, GlobalContext* globalCtx) { } else if (prop->type == FS_PROP_LILY_PAD) { prop->scale = (Fishing_RandZeroOne() * 0.3f) + 0.5f; prop->rotY = Rand_ZeroFloat(2 * M_PI); - if (sLinkAge == 1) { + if (sLinkAge == LINK_AGE_CHILD) { if ((i % 4) != 0) { prop->scale *= 0.6f; } else { @@ -821,7 +821,7 @@ void Fishing_Init(Actor* thisx, GlobalContext* globalCtx2) { ActorShape_Init(&thisx->shape, 0.0f, NULL, 0.0f); if (KREG(5) != 0) { - sLinkAge = 1; + sLinkAge = LINK_AGE_CHILD; } else { sLinkAge = gSaveContext.linkAge; } @@ -851,7 +851,7 @@ void Fishing_Init(Actor* thisx, GlobalContext* globalCtx2) { thisx->focus.pos.y += 75.0f; thisx->flags |= ACTOR_FLAG_0 | ACTOR_FLAG_3; - if (sLinkAge != 1) { + if (sLinkAge != LINK_AGE_CHILD) { if (HIGH_SCORE(HS_FISHING) & 0x1000) { D_80B7A688 = 0; } else { @@ -869,7 +869,7 @@ void Fishing_Init(Actor* thisx, GlobalContext* globalCtx2) { Audio_QueueSeqCmd(0x1 << 28 | SEQ_PLAYER_BGM_MAIN << 24 | 0x0100FF); - if (sLinkAge == 1) { + if (sLinkAge == LINK_AGE_CHILD) { if ((HIGH_SCORE(HS_FISHING) & 0x7F) != 0) { D_80B7E078 = HIGH_SCORE(HS_FISHING) & 0x7F; } else { @@ -939,7 +939,7 @@ void Fishing_Init(Actor* thisx, GlobalContext* globalCtx2) { fish->unk_3E = 0; fish->unk_40 = 0; - if (sLinkAge != 1) { + if (sLinkAge != LINK_AGE_CHILD) { if (((i >= 15) && (i < 20)) || ((i >= 35) && (i < 40)) || ((i >= 55) && (i < 60))) { fish->type = FS_GROUP_FISH_NONE; } @@ -952,7 +952,7 @@ void Fishing_Init(Actor* thisx, GlobalContext* globalCtx2) { Actor_Spawn(&globalCtx->actorCtx, globalCtx, ACTOR_FISHING, 0.0f, 0.0f, 0.0f, 0, 0, 0, 200); if ((KREG(1) == 1) || ((D_80B7E07D & 3) == 3)) { - if (sLinkAge != 1) { + if (sLinkAge != LINK_AGE_CHILD) { fishCount = 16; } else { fishCount = 17; @@ -1000,7 +1000,7 @@ void Fishing_Init(Actor* thisx, GlobalContext* globalCtx2) { this->unk_1AC = KREG(6) + 80.0f; } - if (sLinkAge == 1) { + if (sLinkAge == LINK_AGE_CHILD) { this->unk_1AC *= 0.73f; } } @@ -2030,7 +2030,7 @@ void Fishing_DrawRod(GlobalContext* globalCtx) { Matrix_Mult(&player->mf_9E0, MTXMODE_NEW); - if (sLinkAge != 1) { + if (sLinkAge != LINK_AGE_CHILD) { Matrix_Translate(0.0f, 400.0f, 0.0f, MTXMODE_APPLY); } else { Matrix_Translate(0.0f, 230.0f, 0.0f, MTXMODE_APPLY); @@ -2153,8 +2153,8 @@ void Fishing_UpdateLure(Fishing* this, GlobalContext* globalCtx) { D_80B7E082 = 0; D_80B7E0B6 = 0; - if (((sLinkAge == 1) && (HIGH_SCORE(HS_FISHING) & 0x400)) || - ((sLinkAge != 1) && (HIGH_SCORE(HS_FISHING) & 0x800))) { + if (((sLinkAge == LINK_AGE_CHILD) && (HIGH_SCORE(HS_FISHING) & 0x400)) || + ((sLinkAge != LINK_AGE_CHILD) && (HIGH_SCORE(HS_FISHING) & 0x800))) { sSinkingLureLocation = (u8)Rand_ZeroFloat(3.999f) + 1; } @@ -2823,7 +2823,7 @@ void func_80B71278(Fishing* this, u8 arg1) { } void Fishing_HandleAquariumDialog(Fishing* this, GlobalContext* globalCtx) { - if (sLinkAge == 1) { + if (sLinkAge == LINK_AGE_CHILD) { if ((HIGH_SCORE(HS_FISHING) & 0x7F) != 0) { if (HIGH_SCORE(HS_FISHING) & 0x80) { this->actor.textId = 0x40B1; @@ -3782,8 +3782,8 @@ void Fishing_UpdateFish(Actor* thisx, GlobalContext* globalCtx2) { if ((D_80B7E122 == 0) && (D_80B7E124 == 0)) { D_80B7E086 = 0x4081; - if (((sLinkAge == 1) && (HIGH_SCORE(HS_FISHING) & 0x400)) || - ((sLinkAge != 1) && (HIGH_SCORE(HS_FISHING) & 0x800))) { + if (((sLinkAge == LINK_AGE_CHILD) && (HIGH_SCORE(HS_FISHING) & 0x400)) || + ((sLinkAge != LINK_AGE_CHILD) && (HIGH_SCORE(HS_FISHING) & 0x800))) { D_80B7A67C = 0; } } else { @@ -3835,7 +3835,7 @@ void Fishing_UpdateFish(Actor* thisx, GlobalContext* globalCtx2) { Math_ApproachF(&D_80B7FEC8, 15.0f, 0.05f, 0.75f); sp10C.x = D_80B7FEC8; - if (sLinkAge != 1) { + if (sLinkAge != LINK_AGE_CHILD) { sp10C.y = 30.0f; sp10C.z = 55.0f; } else { @@ -3850,7 +3850,7 @@ void Fishing_UpdateFish(Actor* thisx, GlobalContext* globalCtx2) { sCameraEye.z += player->actor.world.pos.z; sCameraAt = player->actor.world.pos; - if (sLinkAge != 1) { + if (sLinkAge != LINK_AGE_CHILD) { sCameraAt.y += 40.0f; } else { sCameraAt.y += 25.0f; @@ -4566,7 +4566,7 @@ void Fishing_UpdateGroupFishes(GlobalContext* globalCtx) { Math_ApproachF(&sFishGroupAngle3, 4.6f, 1.0f, 0.001f); } - if (sLinkAge == 1) { + if (sLinkAge == LINK_AGE_CHILD) { spD8 = 0.8f; } else { spD8 = 1.0f; @@ -4680,7 +4680,7 @@ void Fishing_DrawGroupFishes(GlobalContext* globalCtx) { s16 i; s32 pad; - if (sLinkAge == 1) { + if (sLinkAge == LINK_AGE_CHILD) { scale = 0.003325f; } else { scale = 0.00475f; @@ -4721,7 +4721,7 @@ void Fishing_HandleOwnerDialog(Fishing* this, GlobalContext* globalCtx) { switch (this->unk_15C) { case 0: if (D_80B7E0AC == 0) { - if (sLinkAge != 1) { + if (sLinkAge != LINK_AGE_CHILD) { if ((HIGH_SCORE(HS_FISHING) & 0x100) && !(HIGH_SCORE(HS_FISHING) & 0x200)) { this->actor.textId = 0x4093; } else { @@ -4739,7 +4739,7 @@ void Fishing_HandleOwnerDialog(Fishing* this, GlobalContext* globalCtx) { if (Actor_ProcessTalkRequest(&this->actor, globalCtx)) { if (D_80B7E0AC == 0) { this->unk_15C = 1; - if (sLinkAge != 1) { + if (sLinkAge != LINK_AGE_CHILD) { HIGH_SCORE(HS_FISHING) |= 0x200; } else { HIGH_SCORE(HS_FISHING) |= 0x100; @@ -4895,7 +4895,7 @@ void Fishing_HandleOwnerDialog(Fishing* this, GlobalContext* globalCtx) { D_80B7E082++; - if (sLinkAge != 1) { + if (sLinkAge != LINK_AGE_CHILD) { if (D_80B7E082 >= 6) { D_80B7E082 = 0; } @@ -4910,7 +4910,7 @@ void Fishing_HandleOwnerDialog(Fishing* this, GlobalContext* globalCtx) { case 2: if (D_80B7E084 == 0) { Message_ContinueTextbox(globalCtx, 0x4085); - } else if (sLinkAge == 1) { + } else if (sLinkAge == LINK_AGE_CHILD) { Message_ContinueTextbox(globalCtx, 0x4092); } this->unk_15C = 22; @@ -4932,7 +4932,7 @@ void Fishing_HandleOwnerDialog(Fishing* this, GlobalContext* globalCtx) { D_80B7E078 = D_80B7A670; D_80B7A670 = 0.0f; - if (sLinkAge == 1) { + if (sLinkAge == LINK_AGE_CHILD) { f32 temp; HIGH_SCORE(HS_FISHING) &= 0xFFFFFF00; @@ -4974,7 +4974,7 @@ void Fishing_HandleOwnerDialog(Fishing* this, GlobalContext* globalCtx) { getItemId = GI_RUPEE_GREEN; } - if (sLinkAge == 1) { + if (sLinkAge == LINK_AGE_CHILD) { if ((D_80B7E078 >= 50.0f) && !(HIGH_SCORE(HS_FISHING) & 0x400)) { HIGH_SCORE(HS_FISHING) |= 0x400; getItemId = GI_HEART_PIECE; @@ -5016,7 +5016,7 @@ void Fishing_HandleOwnerDialog(Fishing* this, GlobalContext* globalCtx) { case 1: if (D_80B7E084 == 0) { Message_ContinueTextbox(globalCtx, 0x4085); - } else if (sLinkAge == 1) { + } else if (sLinkAge == LINK_AGE_CHILD) { Message_ContinueTextbox(globalCtx, 0x4092); } this->unk_15C = 22; @@ -5268,7 +5268,7 @@ void Fishing_UpdateOwner(Actor* thisx, GlobalContext* globalCtx2) { Math_ApproachF(&sCameraAt.z, sLurePos.z, camAtFraction, fabsf(spFC.z) * D_80B7FECC); sp114.x = 0.0f - D_80B7FED0; - if (sLinkAge != 1) { + if (sLinkAge != LINK_AGE_CHILD) { sp114.y = 80.0f; } else { sp114.y = 55.0f; @@ -5441,7 +5441,7 @@ void Fishing_UpdateOwner(Actor* thisx, GlobalContext* globalCtx2) { sp114.x = Math_SinS(globalCtx->gameplayFrames * 0x1000); sp114.y = D_80B7FEE4; sp114.z = -5.0f; - if (sLinkAge == 1) { + if (sLinkAge == LINK_AGE_CHILD) { sp114.y -= 20.0f; } @@ -5455,7 +5455,7 @@ void Fishing_UpdateOwner(Actor* thisx, GlobalContext* globalCtx2) { sp114.x = D_80B7FEC8 - 15.0f; - if (sLinkAge != 1) { + if (sLinkAge != LINK_AGE_CHILD) { sp114.y = 60.0f; sp114.z = -30.0f; } else { @@ -5469,7 +5469,7 @@ void Fishing_UpdateOwner(Actor* thisx, GlobalContext* globalCtx2) { sCameraEye.z += player->actor.world.pos.z; sCameraAt = player->actor.world.pos; - if (sLinkAge != 1) { + if (sLinkAge != LINK_AGE_CHILD) { sCameraAt.y += 62.0f; } else { sCameraAt.y += 40.0f; @@ -5743,13 +5743,13 @@ void Fishing_DrawOwner(Actor* thisx, GlobalContext* globalCtx) { D_80B7E0A6--; if (D_80B7E0A6 == 0) { - if (sLinkAge != 1) { + if (sLinkAge != LINK_AGE_CHILD) { Audio_QueueSeqCmd(SEQ_PLAYER_BGM_MAIN << 24 | NA_BGM_KAKARIKO_ADULT); } else { Audio_QueueSeqCmd(SEQ_PLAYER_BGM_MAIN << 24 | NA_BGM_KAKARIKO_KID); } - if (sLinkAge != 1) { + if (sLinkAge != LINK_AGE_CHILD) { Audio_QueueSeqCmd(SEQ_PLAYER_BGM_MAIN << 24 | NA_BGM_KAKARIKO_ADULT); } else { Audio_QueueSeqCmd(SEQ_PLAYER_BGM_MAIN << 24 | NA_BGM_KAKARIKO_KID); diff --git a/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.c b/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.c index 096e130584..f8f6f7a549 100644 --- a/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.c +++ b/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.c @@ -465,7 +465,6 @@ void ObjBean_Grown(ObjBean* this) { void ObjBean_Init(Actor* thisx, GlobalContext* globalCtx) { s32 path; - s32 linkAge; ObjBean* this = (ObjBean*)thisx; Actor_ProcessInitChain(&this->dyna.actor, sInitChain); diff --git a/src/overlays/actors/ovl_player_actor/z_player.c b/src/overlays/actors/ovl_player_actor/z_player.c index a78c260294..925d5ab06b 100644 --- a/src/overlays/actors/ovl_player_actor/z_player.c +++ b/src/overlays/actors/ovl_player_actor/z_player.c @@ -13893,12 +13893,12 @@ void func_808526EC(GlobalContext* globalCtx, Player* this, CsCmdActorAction* arg static Vec3f zeroVec = { 0.0f, 0.0f, 0.0f }; static Color_RGBA8 primColor = { 255, 255, 255, 0 }; static Color_RGBA8 envColor = { 0, 128, 128, 0 }; - s32 age = gSaveContext.linkAge; + s32 linkAge = gSaveContext.linkAge; Vec3f sparklePos; Vec3f sp34; Vec3s* ptr; - func_80851294(globalCtx, this, D_80855208[age]); + func_80851294(globalCtx, this, D_80855208[linkAge]); if (this->rightHandType != 0xFF) { this->rightHandType = 0xFF; diff --git a/src/overlays/gamestates/ovl_opening/z_opening.c b/src/overlays/gamestates/ovl_opening/z_opening.c index fa8ce90608..a4afdd6a19 100644 --- a/src/overlays/gamestates/ovl_opening/z_opening.c +++ b/src/overlays/gamestates/ovl_opening/z_opening.c @@ -9,7 +9,7 @@ void Opening_SetupTitleScreen(OpeningContext* this) { gSaveContext.gameMode = 1; this->state.running = false; - gSaveContext.linkAge = 0; + gSaveContext.linkAge = LINK_AGE_ADULT; Sram_InitDebugSave(); gSaveContext.cutsceneIndex = 0xFFF3; gSaveContext.sceneSetupIndex = 7; diff --git a/src/overlays/gamestates/ovl_select/z_select.c b/src/overlays/gamestates/ovl_select/z_select.c index 2d2be81846..fdfad58d3a 100644 --- a/src/overlays/gamestates/ovl_select/z_select.c +++ b/src/overlays/gamestates/ovl_select/z_select.c @@ -311,9 +311,9 @@ void Select_UpdateMenu(SelectContext* this) { if (CHECK_BTN_ALL(input->press.button, BTN_B)) { if (LINK_AGE_IN_YEARS == YEARS_ADULT) { - gSaveContext.linkAge = 1; + gSaveContext.linkAge = LINK_AGE_CHILD; } else { - gSaveContext.linkAge = 0; + gSaveContext.linkAge = LINK_AGE_ADULT; } } @@ -754,5 +754,5 @@ void Select_Init(GameState* thisx) { this->staticSegment = GameState_Alloc(&this->state, size, "../z_select.c", 1114); DmaMgr_SendRequest1(this->staticSegment, _z_select_staticSegmentRomStart, size, "../z_select.c", 1115); gSaveContext.cutsceneIndex = 0x8000; - gSaveContext.linkAge = 1; + gSaveContext.linkAge = LINK_AGE_CHILD; }