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Fix some non matchings in actors and parameter (#540)

* Fix some non matchings in actors and parameter

- `EnTuboTrap_HandleImpact` from `z_en_tubo_trap.c` (fully matching)
- `func_80ADA35C` from `z_en_po_sisters.c` (fully matching)
- `func_80B0B81C` from `z_en_stream.c` (fully matching)
- `Item_Give` from `z_parameter.c` (1 non matching left)

* Rectify bss ordering comment
This commit is contained in:
Roman971 2020-12-18 01:12:22 +01:00 committed by GitHub
parent 0376242365
commit 83e53bbaf2
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GPG key ID: 4AEE18F83AFDEB23
12 changed files with 53 additions and 2110 deletions

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@ -1304,15 +1304,10 @@ void func_80084BF4(GlobalContext* globalCtx, u16 flag) {
s16 sAmmoRefillCounts[] = { 5, 10, 20, 30, 5, 10, 30, 0, 5, 20, 1, 5, 20, 50, 200, 10 };
#ifdef NON_MATCHING
// regalloc, minor ordering and stack usage differences
u8 Item_Give(GlobalContext* globalCtx, u8 item) {
s16 i;
s16 slot;
s16 oldItem;
s16 bottleSlot;
s16 prevTradeItem;
s8 bombCount;
s16 temp;
slot = SLOT(item);
if (item >= ITEM_STICKS_5) {
@ -1571,16 +1566,12 @@ u8 Item_Give(GlobalContext* globalCtx, u8 item) {
} else if (item == ITEM_BOMB) {
// Translates to: "Bomb Bomb Bomb Bomb Bomb Bomb Bomb"
osSyncPrintf(" 爆弾 爆弾 爆弾 爆弾 爆弾 爆弾 爆弾 \n");
bombCount = AMMO(ITEM_BOMB) + 1;
AMMO(ITEM_BOMB) = bombCount;
if (bombCount > CUR_CAPACITY(UPG_BOMB_BAG)) {
if ((AMMO(ITEM_BOMB) += 1) > CUR_CAPACITY(UPG_BOMB_BAG)) {
AMMO(ITEM_BOMB) = CUR_CAPACITY(UPG_BOMB_BAG);
}
return ITEM_NONE;
} else if ((item >= ITEM_BOMBS_5) && (item <= ITEM_BOMBS_30)) {
bombCount = AMMO(ITEM_BOMB) + sAmmoRefillCounts[item - ITEM_BOMBS_5];
AMMO(ITEM_BOMB) = bombCount;
if (bombCount > CUR_CAPACITY(UPG_BOMB_BAG)) {
if ((AMMO(ITEM_BOMB) += sAmmoRefillCounts[item - ITEM_BOMBS_5]) > CUR_CAPACITY(UPG_BOMB_BAG)) {
AMMO(ITEM_BOMB) = CUR_CAPACITY(UPG_BOMB_BAG);
}
return ITEM_NONE;
@ -1713,50 +1704,52 @@ u8 Item_Give(GlobalContext* globalCtx, u8 item) {
Rupees_ChangeBy(sAmmoRefillCounts[item - ITEM_RUPEE_GREEN + 10]);
return ITEM_NONE;
} else if (item == ITEM_BOTTLE) {
temp = SLOT(item);
for (i = 0; i < 4; i++) {
if (gSaveContext.inventory.items[SLOT(item) + i] == ITEM_NONE) {
gSaveContext.inventory.items[SLOT(item) + i] = item;
if (gSaveContext.inventory.items[temp + i] == ITEM_NONE) {
gSaveContext.inventory.items[temp + i] = item;
return ITEM_NONE;
}
}
} else if (((item >= ITEM_POTION_RED) && (item <= ITEM_POE)) || (item == ITEM_MILK)) {
bottleSlot = SLOT(item);
temp = SLOT(item);
if ((item != ITEM_MILK_BOTTLE) && (item != ITEM_LETTER_RUTO)) {
if (item == ITEM_MILK) {
item = ITEM_MILK_BOTTLE;
bottleSlot = SLOT(item);
temp = SLOT(item);
}
for (i = 0; i < 4; i++) {
if (gSaveContext.inventory.items[bottleSlot + i] == ITEM_BOTTLE) {
if (gSaveContext.inventory.items[temp + i] == ITEM_BOTTLE) {
// Translates to: "Item_Pt(1)=%d Item_Pt(2)=%d Item_Pt(3)=%d Empty Bottle=%d Content=%d"
osSyncPrintf("Item_Pt(1)=%d Item_Pt(2)=%d Item_Pt(3)=%d 空瓶=%d 中味=%d\n",
gSaveContext.equips.cButtonSlots[0], gSaveContext.equips.cButtonSlots[1],
gSaveContext.equips.cButtonSlots[2], bottleSlot + i, item);
gSaveContext.equips.cButtonSlots[2], temp + i, item);
if ((bottleSlot + i) == gSaveContext.equips.cButtonSlots[0]) {
if ((temp + i) == gSaveContext.equips.cButtonSlots[0]) {
gSaveContext.equips.buttonItems[1] = item;
Interface_LoadItemIcon2(globalCtx, 1);
gSaveContext.buttonStatus[1] = BTN_ENABLED;
} else if ((bottleSlot + i) == gSaveContext.equips.cButtonSlots[1]) {
} else if ((temp + i) == gSaveContext.equips.cButtonSlots[1]) {
gSaveContext.equips.buttonItems[2] = item;
Interface_LoadItemIcon2(globalCtx, 2);
gSaveContext.buttonStatus[2] = BTN_ENABLED;
} else if ((bottleSlot + i) == gSaveContext.equips.cButtonSlots[2]) {
} else if ((temp + i) == gSaveContext.equips.cButtonSlots[2]) {
gSaveContext.equips.buttonItems[3] = item;
Interface_LoadItemIcon1(globalCtx, 3);
gSaveContext.buttonStatus[3] = BTN_ENABLED;
}
gSaveContext.inventory.items[bottleSlot + i] = item;
gSaveContext.inventory.items[temp + i] = item;
return ITEM_NONE;
}
}
} else {
for (i = 0; i < 4; i++) {
if (gSaveContext.inventory.items[bottleSlot + i] == ITEM_NONE) {
gSaveContext.inventory.items[bottleSlot + i] = item;
if (gSaveContext.inventory.items[temp + i] == ITEM_NONE) {
gSaveContext.inventory.items[temp + i] = item;
return ITEM_NONE;
}
}
@ -1766,12 +1759,12 @@ u8 Item_Give(GlobalContext* globalCtx, u8 item) {
gSaveContext.itemGetInf[1] |= 0x8000;
}
prevTradeItem = INV_CONTENT(item);
temp = INV_CONTENT(item);
INV_CONTENT(item) = item;
if (prevTradeItem != ITEM_NONE) {
if (temp != ITEM_NONE) {
for (i = 1; i < 4; i++) {
if (prevTradeItem == gSaveContext.equips.buttonItems[i]) {
if (temp == gSaveContext.equips.buttonItems[i]) {
if (item != ITEM_SOLD_OUT) {
gSaveContext.equips.buttonItems[i] = item;
Interface_LoadItemIcon1(globalCtx, i);
@ -1786,20 +1779,17 @@ u8 Item_Give(GlobalContext* globalCtx, u8 item) {
return ITEM_NONE;
}
oldItem = gSaveContext.inventory.items[slot];
osSyncPrintf("Item_Register(%d)=%d %d\n", slot, item, oldItem);
temp = gSaveContext.inventory.items[slot];
osSyncPrintf("Item_Register(%d)=%d %d\n", slot, item, temp);
INV_CONTENT(item) = item;
return oldItem;
return temp;
}
#else
#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/Item_Give.s")
#endif
u8 Item_CheckObtainability(u8 item) {
s16 i;
s16 slot;
s32 bottleSlot;
s32 temp;
slot = SLOT(item);
if (item >= ITEM_STICKS_5) {
@ -1898,22 +1888,22 @@ u8 Item_CheckObtainability(u8 item) {
} else if (item == ITEM_BOTTLE) {
return ITEM_NONE;
} else if (((item >= ITEM_POTION_RED) && (item <= ITEM_POE)) || (item == ITEM_MILK)) {
bottleSlot = SLOT(item);
temp = SLOT(item);
if ((item != ITEM_MILK_BOTTLE) && (item != ITEM_LETTER_RUTO)) {
if (item == ITEM_MILK) {
item = ITEM_MILK_BOTTLE;
bottleSlot = SLOT(item);
temp = SLOT(item);
}
for (i = 0; i < 4; i++) {
if (gSaveContext.inventory.items[bottleSlot + i] == ITEM_BOTTLE) {
if (gSaveContext.inventory.items[temp + i] == ITEM_BOTTLE) {
return ITEM_NONE;
}
}
} else {
for (i = 0; i < 4; i++) {
if (gSaveContext.inventory.items[bottleSlot + i] == ITEM_NONE) {
if (gSaveContext.inventory.items[temp + i] == ITEM_NONE) {
return ITEM_NONE;
}
}
@ -3055,6 +3045,13 @@ u16 D_80125B54 = 0xC220; // unused
u16 D_80125B58 = 0xC20C; // unused
s16 D_80125B5C[] = { 91, 91 }; // unused
// Due to an unknown reason, bss ordering changes within the 5 static variables in the function below.
// In order to restore the correct order, we need a specific number of bss variables in the file before that point.
// For this, we introduce 3 dummy variables which end up in padding at the end of the file's bss, so they don't actually take space.
s8 sBssDummy1;
s8 sBssDummy2;
s8 sBssDummy3;
#ifdef NON_MATCHING
// mostly regalloc, minor ordering and stack usage differences
void Interface_Draw(GlobalContext* globalCtx) {