1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-07-14 20:05:02 +00:00

wip: New assets system tm

Builds gc-eu-mq-dbg OK from clean after
1) make setup
2) python3 -m tools.assets.extract -j
3) replace 0x80A8E610 with sShadowTex in extracted/gc-eu-mq-dbg/assets/overlays/ovl_En_Jsjutan/sShadowMaterialDL.inc.c
4) make various symbols in extracted data like sTex static
This commit is contained in:
Dragorn421 2025-02-05 16:31:29 +01:00
parent 748859595a
commit 8411c34b38
No known key found for this signature in database
GPG key ID: 381AEBAF3D429335
80 changed files with 535882 additions and 112 deletions

View file

@ -2,8 +2,6 @@
# Disassemble a cutscene script
from overlayhelpers import filemap
import argparse, os, struct
import math
@ -711,7 +709,12 @@ Note that this isn't protected against indexing errors since a cutscene should a
end before the end of the file it's in.
"""
def disassemble_cutscene(cs_in):
def disassemble_cutscene(cs_in) -> tuple[int, str]:
"""
Takes a sequence of words cs_in
Returns a tuple (cutscene_size_in_words, cutscene_macros_source)
"""
i = 0
total_entries = cs_in[i]
i+=1
@ -720,12 +723,12 @@ def disassemble_cutscene(cs_in):
if (total_entries < 0 or cutscene_end_frame < 0):
print("This cutscene would abort if played in-engine")
if total_entries < 0:
return "Could not disassemble cutscene: Number of commands is negative"
raise Exception("Could not disassemble cutscene: Number of commands is negative")
macros = format_cmd(begin_cutscene_entry[0], [total_entries, cutscene_end_frame])+line_end
for k in range(0,total_entries+1):
cmd_type = cs_in[i]
if (cmd_type == 0xFFFFFFFF):
return macros + multi_key(-1)[0]+line_end
return (i+2), (macros + multi_key(-1)[0]+line_end)
entry = multi_key(cmd_type)
if entry is None:
entry = unk_data_entry
@ -758,12 +761,14 @@ def disassemble_cutscene(cs_in):
else:
i += n_words
print("Warning: cutscene reached maximum entries without encountering a CS_END_SCRIPT command")
return macros
return i, macros
def hex_parse(s):
return int(s, 16)
def main():
from overlayhelpers import filemap
parser = argparse.ArgumentParser(description="Disassembles cutscenes for OoT")
parser.add_argument('address', help="VRAM or ROM address to disassemble at", type=hex_parse)
args = parser.parse_args()
@ -785,7 +790,7 @@ def main():
ovl_file.seek(file_result.offset)
cs_data = [i[0] for i in struct.iter_unpack(">I", bytearray(ovl_file.read()))]
if cs_data is not None:
print("static CutsceneData D_" + hex(args.address).replace("0x","").upper() + "[] = {\n" + indent+disassemble_cutscene(cs_data).replace(linesep,linesep+indent).rstrip()+"\n};")
print("static CutsceneData D_" + hex(args.address).replace("0x","").upper() + "[] = {\n" + indent+disassemble_cutscene(cs_data)[1].replace(linesep,linesep+indent).rstrip()+"\n};")
if __name__ == "__main__":
main()