mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-06 07:56:32 +00:00
Document Camera BgCamData (#1232)
* Document bgCamData * More changes and cleanup * More docs * Clarify comments * PR Feedback, rename bgcheck functions * remove fallthrough cleanup (other pr that deals with that) * PR Suggestions * bug report * bgCamDataIndexBeforeUnderwater * PR/Discord Discussions * Missed some * sync function header args * Another suggestion * cleanup * Comments * Change bgCamData to s16 for now * PR suggestions * the * use "info" * Missed a suggestion * Discord Discussion * Revert bgCamFuncData to Vec3s * format
This commit is contained in:
parent
08c8126ba5
commit
849fdbf9ea
15 changed files with 384 additions and 330 deletions
|
@ -1032,7 +1032,7 @@ s32 func_8002DF38(PlayState* play, Actor* actor, u8 csMode) {
|
|||
|
||||
player->csMode = csMode;
|
||||
player->unk_448 = actor;
|
||||
player->unk_46A = 0;
|
||||
player->doorBgCamIndex = 0;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -1041,7 +1041,7 @@ s32 func_8002DF54(PlayState* play, Actor* actor, u8 csMode) {
|
|||
Player* player = GET_PLAYER(play);
|
||||
|
||||
func_8002DF38(play, actor, csMode);
|
||||
player->unk_46A = 1;
|
||||
player->doorBgCamIndex = 1;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue