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Document Distortions from z_camera and z_view (#1102)
* Document Distortions * cleanup * cleanup hot-room comment * small swap * PR Review 1 * Missed a small thing * Add fishing case * PR Feedback * dirRot -> orientation * `UpdateWater` and `UpdateHotRoom`
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6 changed files with 184 additions and 165 deletions
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@ -1352,13 +1352,13 @@ void func_800AA4A8(View* view, f32 fovy, f32 near, f32 far);
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void func_800AA4E0(View* view, f32* fovy, f32* near, f32* far);
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void View_SetViewport(View* view, Viewport* viewport);
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void View_GetViewport(View* view, Viewport* viewport);
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void func_800AA76C(View* view, f32 arg1, f32 arg2, f32 arg3);
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void func_800AA78C(View* view, f32 arg1, f32 arg2, f32 arg3);
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s32 func_800AA7AC(View* view, f32 arg1);
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void func_800AA7B8(View* view);
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void func_800AA814(View* view);
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void func_800AA840(View* view, Vec3f vec1, Vec3f vec2, f32 arg3);
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s32 func_800AA890(View* view, Mtx* mtx);
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void View_SetDistortionOrientation(View* view, f32 rotX, f32 rotY, f32 rotZ);
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void View_SetDistortionScale(View* view, f32 scaleX, f32 scaleY, f32 scaleZ);
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s32 View_SetDistortionSpeed(View* view, f32 speed);
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void View_InitDistortion(View* view);
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void View_ClearDistortion(View* view);
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void View_SetDistortion(View* view, Vec3f orientation, Vec3f scale, f32 speed);
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s32 View_StepDistortion(View* view, Mtx* projectionMtx);
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void func_800AAA50(View* view, s32 arg1);
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s32 func_800AAA9C(View* view);
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s32 func_800AB0A8(View* view);
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