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Merge branch 'master' into doc_pause_menu

This commit is contained in:
Dragorn421 2022-12-20 11:55:02 +01:00
commit 86a0ee0c83
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GPG key ID: 32B53D2D16FC4118
7 changed files with 28 additions and 22 deletions

View file

@ -319,7 +319,7 @@ void GameState_Update(GameState* gameState) {
}
}
if (R_PAUSE_BG_PRERENDER_STATE != (u32)PAUSE_BG_PRERENDER_FILTER) {
if (R_PAUSE_BG_PRERENDER_STATE != (u32)PAUSE_BG_PRERENDER_PROCESS) {
GameState_Draw(gameState, gfxCtx);
func_800C49F4(gfxCtx);
}

View file

@ -61,7 +61,7 @@ void KaleidoScopeCall_Update(PlayState* play) {
if (Letterbox_GetSize() == 0) {
R_HREG_MODE = HREG_MODE_UCODE_DISAS;
R_UCODE_DISAS_LOG_MODE = 3;
R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_DRAW;
R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_SETUP;
pauseCtx->mainState = PAUSE_MAIN_STATE_IDLE;
pauseCtx->savePromptState = PAUSE_SAVE_PROMPT_STATE_APPEARING;
pauseCtx->state = (pauseCtx->state & 0xFFFF) + 1; // PAUSE_STATE_WAIT_BG_PRERENDER
@ -69,7 +69,7 @@ void KaleidoScopeCall_Update(PlayState* play) {
} else if (pauseCtx->state == PAUSE_STATE_8) {
R_HREG_MODE = HREG_MODE_UCODE_DISAS;
R_UCODE_DISAS_LOG_MODE = 3;
R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_DRAW;
R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_SETUP;
pauseCtx->mainState = PAUSE_MAIN_STATE_IDLE;
pauseCtx->savePromptState = PAUSE_SAVE_PROMPT_STATE_APPEARING;
pauseCtx->state = (pauseCtx->state & 0xFFFF) + 1; // PAUSE_STATE_9

View file

@ -3238,7 +3238,7 @@ void Interface_Draw(PlayState* play) {
Magic_DrawMeter(play);
Minimap_Draw(play);
if ((R_PAUSE_BG_PRERENDER_STATE != PAUSE_BG_PRERENDER_FILTER) &&
if ((R_PAUSE_BG_PRERENDER_STATE != PAUSE_BG_PRERENDER_PROCESS) &&
(R_PAUSE_BG_PRERENDER_STATE != PAUSE_BG_PRERENDER_DONE)) {
func_8002C124(&play->actorCtx.targetCtx, play); // Draw Z-Target
}

View file

@ -1115,8 +1115,8 @@ void Play_Draw(PlayState* this) {
} else {
PreRender_SetValues(&this->pauseBgPreRender, SCREEN_WIDTH, SCREEN_HEIGHT, gfxCtx->curFrameBuffer, gZBuffer);
if (R_PAUSE_BG_PRERENDER_STATE == PAUSE_BG_PRERENDER_FILTER) {
// Wait for the previous frame's DList to be processed,
if (R_PAUSE_BG_PRERENDER_STATE == PAUSE_BG_PRERENDER_PROCESS) {
// Wait for the previous frame's display list to be processed,
// so that `pauseBgPreRender.fbufSave` and `pauseBgPreRender.cvgSave` are filled with the appropriate
// content and can be used by `PreRender_ApplyFilters` below.
Sched_FlushTaskQueue();
@ -1244,19 +1244,19 @@ void Play_Draw(PlayState* this) {
DebugDisplay_DrawObjects(this);
}
if ((R_PAUSE_BG_PRERENDER_STATE == PAUSE_BG_PRERENDER_DRAW) || (gTrnsnUnkState == 1)) {
if ((R_PAUSE_BG_PRERENDER_STATE == PAUSE_BG_PRERENDER_SETUP) || (gTrnsnUnkState == 1)) {
Gfx* gfxP = OVERLAY_DISP;
// Copy the frame buffer contents at this point in the DList to the zbuffer
// Copy the frame buffer contents at this point in the display list to the zbuffer
// The zbuffer must then stay untouched until unpausing
this->pauseBgPreRender.fbuf = gfxCtx->curFrameBuffer;
this->pauseBgPreRender.fbufSave = (u16*)gZBuffer;
PreRender_SaveFramebuffer(&this->pauseBgPreRender, &gfxP);
if (R_PAUSE_BG_PRERENDER_STATE == PAUSE_BG_PRERENDER_DRAW) {
if (R_PAUSE_BG_PRERENDER_STATE == PAUSE_BG_PRERENDER_SETUP) {
this->pauseBgPreRender.cvgSave = (u8*)gfxCtx->curFrameBuffer;
PreRender_DrawCoverage(&this->pauseBgPreRender, &gfxP);
R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_FILTER;
R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_PROCESS;
} else {
gTrnsnUnkState = 2;
}

View file

@ -1469,9 +1469,7 @@ void Gfx_SetupFrame(GraphicsContext* gfxCtx, u8 r, u8 g, u8 b) {
gDPSetDepthImage(POLY_XLU_DISP++, gZBuffer);
gDPSetDepthImage(OVERLAY_DISP++, gZBuffer);
if ((R_PAUSE_BG_PRERENDER_STATE <= PAUSE_BG_PRERENDER_DRAW)
/* PAUSE_BG_PRERENDER_OFF, PAUSE_BG_PRERENDER_DRAW */
&& (gTrnsnUnkState < 2)) {
if ((R_PAUSE_BG_PRERENDER_STATE <= PAUSE_BG_PRERENDER_SETUP) && (gTrnsnUnkState < 2)) {
s32 letterboxSize = Letterbox_GetSize();
if (R_HREG_MODE == HREG_MODE_SETUP_FRAME) {