mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-14 19:10:25 +00:00
Remove (ActorFunc)
casts in initvars (#1571)
* Remove `(ActorFunc)` casts in initvars, use `/**/` trick for format Achieved by using the following regex: (ActorInit.*)(\n\s+)(.*)(\n\s+)(.*)(\n\s+)(.*)(\n\s+)(.*)(\n\s+)(.*)(\n\s+)(?:\(ActorFunc\))?(.*)(\n\s+)(?:\(ActorFunc\))?(.*)(\n\s+)(?:\(ActorFunc\))?(.*)(\n\s+)(?:\(ActorFunc\))?(.*\n\};) replaced with $1$2/**/ $3$4/**/ $5$6/**/ $7$8/**/ $9$10/**/ $11$12/**/ $13$14/**/ $15$16/**/ $17$18/**/ $19 plus a change from /**/ to #if 0 #endif in docs/ * Manual fixes
This commit is contained in:
parent
4908b8b37c
commit
8718a5c8c0
431 changed files with 3899 additions and 3893 deletions
|
@ -63,15 +63,15 @@ void DemoEffect_SetPosRotFromCue(DemoEffect* this, PlayState* play, s32 cueChann
|
|||
void DemoEffect_MoveTowardCuePos(DemoEffect* this, PlayState* play, s32 cueChannel, f32 speed);
|
||||
|
||||
ActorInit Demo_Effect_InitVars = {
|
||||
ACTOR_DEMO_EFFECT,
|
||||
ACTORCAT_BG,
|
||||
FLAGS,
|
||||
OBJECT_GAMEPLAY_KEEP,
|
||||
sizeof(DemoEffect),
|
||||
(ActorFunc)DemoEffect_Init,
|
||||
(ActorFunc)DemoEffect_Destroy,
|
||||
(ActorFunc)DemoEffect_Update,
|
||||
NULL,
|
||||
/**/ ACTOR_DEMO_EFFECT,
|
||||
/**/ ACTORCAT_BG,
|
||||
/**/ FLAGS,
|
||||
/**/ OBJECT_GAMEPLAY_KEEP,
|
||||
/**/ sizeof(DemoEffect),
|
||||
/**/ DemoEffect_Init,
|
||||
/**/ DemoEffect_Destroy,
|
||||
/**/ DemoEffect_Update,
|
||||
/**/ NULL,
|
||||
};
|
||||
|
||||
// This variable assures only one jewel will play SFX
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue