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Remove (ActorFunc)
casts in initvars (#1571)
* Remove `(ActorFunc)` casts in initvars, use `/**/` trick for format Achieved by using the following regex: (ActorInit.*)(\n\s+)(.*)(\n\s+)(.*)(\n\s+)(.*)(\n\s+)(.*)(\n\s+)(.*)(\n\s+)(?:\(ActorFunc\))?(.*)(\n\s+)(?:\(ActorFunc\))?(.*)(\n\s+)(?:\(ActorFunc\))?(.*)(\n\s+)(?:\(ActorFunc\))?(.*\n\};) replaced with $1$2/**/ $3$4/**/ $5$6/**/ $7$8/**/ $9$10/**/ $11$12/**/ $13$14/**/ $15$16/**/ $17$18/**/ $19 plus a change from /**/ to #if 0 #endif in docs/ * Manual fixes
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431 changed files with 3899 additions and 3893 deletions
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@ -22,15 +22,15 @@ void DemoKekkai_DrawTrialBarrier(Actor* thisx, PlayState* play2);
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void DemoKekkai_TowerBarrier(DemoKekkai* this, PlayState* play);
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ActorInit Demo_Kekkai_InitVars = {
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ACTOR_DEMO_KEKKAI,
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ACTORCAT_ITEMACTION,
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FLAGS,
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OBJECT_DEMO_KEKKAI,
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sizeof(DemoKekkai),
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(ActorFunc)DemoKekkai_Init,
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(ActorFunc)DemoKekkai_Destroy,
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(ActorFunc)DemoKekkai_Update,
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(ActorFunc)DemoKekkai_DrawTowerBarrier,
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/**/ ACTOR_DEMO_KEKKAI,
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/**/ ACTORCAT_ITEMACTION,
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/**/ FLAGS,
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/**/ OBJECT_DEMO_KEKKAI,
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/**/ sizeof(DemoKekkai),
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/**/ DemoKekkai_Init,
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/**/ DemoKekkai_Destroy,
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/**/ DemoKekkai_Update,
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/**/ DemoKekkai_DrawTowerBarrier,
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};
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static ColliderCylinderInit sCylinderInit = {
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