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Remove (ActorFunc) casts in initvars (#1571)

* Remove `(ActorFunc)` casts in initvars, use `/**/` trick for format

Achieved by using the following regex:

(ActorInit.*)(\n\s+)(.*)(\n\s+)(.*)(\n\s+)(.*)(\n\s+)(.*)(\n\s+)(.*)(\n\s+)(?:\(ActorFunc\))?(.*)(\n\s+)(?:\(ActorFunc\))?(.*)(\n\s+)(?:\(ActorFunc\))?(.*)(\n\s+)(?:\(ActorFunc\))?(.*\n\};)

replaced with

$1$2/**/ $3$4/**/ $5$6/**/ $7$8/**/ $9$10/**/ $11$12/**/ $13$14/**/ $15$16/**/ $17$18/**/ $19

plus a change from /**/ to #if 0 #endif in docs/

* Manual fixes
This commit is contained in:
Dragorn421 2023-10-30 15:19:16 +01:00 committed by GitHub
parent 4908b8b37c
commit 8718a5c8c0
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GPG key ID: 4AEE18F83AFDEB23
431 changed files with 3899 additions and 3893 deletions

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@ -1558,13 +1558,13 @@ void EnIk_Init(Actor* thisx, PlayState* play) {
}
ActorInit En_Ik_InitVars = {
ACTOR_EN_IK,
ACTORCAT_BOSS,
FLAGS,
OBJECT_IK,
sizeof(EnIk),
(ActorFunc)EnIk_Init,
(ActorFunc)EnIk_Destroy,
(ActorFunc)EnIk_UpdateCutscene,
(ActorFunc)EnIk_DrawCutscene,
/**/ ACTOR_EN_IK,
/**/ ACTORCAT_BOSS,
/**/ FLAGS,
/**/ OBJECT_IK,
/**/ sizeof(EnIk),
/**/ EnIk_Init,
/**/ EnIk_Destroy,
/**/ EnIk_UpdateCutscene,
/**/ EnIk_DrawCutscene,
};