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Remove (ActorFunc) casts in initvars (#1571)

* Remove `(ActorFunc)` casts in initvars, use `/**/` trick for format

Achieved by using the following regex:

(ActorInit.*)(\n\s+)(.*)(\n\s+)(.*)(\n\s+)(.*)(\n\s+)(.*)(\n\s+)(.*)(\n\s+)(?:\(ActorFunc\))?(.*)(\n\s+)(?:\(ActorFunc\))?(.*)(\n\s+)(?:\(ActorFunc\))?(.*)(\n\s+)(?:\(ActorFunc\))?(.*\n\};)

replaced with

$1$2/**/ $3$4/**/ $5$6/**/ $7$8/**/ $9$10/**/ $11$12/**/ $13$14/**/ $15$16/**/ $17$18/**/ $19

plus a change from /**/ to #if 0 #endif in docs/

* Manual fixes
This commit is contained in:
Dragorn421 2023-10-30 15:19:16 +01:00 committed by GitHub
parent 4908b8b37c
commit 8718a5c8c0
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GPG key ID: 4AEE18F83AFDEB23
431 changed files with 3899 additions and 3893 deletions

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@ -24,15 +24,15 @@ void EnNy_DrawDeathEffect(Actor* thisx, PlayState* play);
void func_80ABD3B8(EnNy* this, f32, f32);
ActorInit En_Ny_InitVars = {
ACTOR_EN_NY,
ACTORCAT_ENEMY,
FLAGS,
OBJECT_NY,
sizeof(EnNy),
(ActorFunc)EnNy_Init,
(ActorFunc)EnNy_Destroy,
(ActorFunc)EnNy_Update,
(ActorFunc)EnNy_Draw,
/**/ ACTOR_EN_NY,
/**/ ACTORCAT_ENEMY,
/**/ FLAGS,
/**/ OBJECT_NY,
/**/ sizeof(EnNy),
/**/ EnNy_Init,
/**/ EnNy_Destroy,
/**/ EnNy_Update,
/**/ EnNy_Draw,
};
static ColliderJntSphElementInit sJntSphElementsInit[1] = {