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Decompiled various small files
- Decompiled `code_8006C360.c` - Decompiled `prenmi_buf.c` (previously `code_8007BE60.c`) - Decompiled `code_8007BF10.c` - Documented `sys_ucode.c`
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20 changed files with 174 additions and 178 deletions
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@ -921,9 +921,9 @@ u8 ZeldaArena_IsInitalized();
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void MapMark_Init(GlobalContext* globalCtx);
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void MapMark_ClearPointers(GlobalContext* globalCtx);
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void MapMark_DrawConditionally(GlobalContext* globalCtx);
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// ? func_8007BE60(?);
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// ? func_8007BED4(?);
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// ? func_8007BF08(?);
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void PreNmiBuff_Init(PreNmiBuff* this);
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void PreNmiBuff_SetReset(PreNmiBuff* this);
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u32 PreNmiBuff_IsResetting(PreNmiBuff* this);
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// ? func_8007BF10(?);
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f32 func_8007BF90(Vec3f*, Vec3f*);
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// ? func_8007C028(?);
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@ -1631,10 +1631,10 @@ void func_800D2264(MtxF* mf, Vec3s* vec, s32 flag);
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void func_800D23FC(f32 f, Vec3f* vec, u8 mode);
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MtxF* Matrix_CheckFloats(MtxF* mf, char* file, s32 line);
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void func_800D2CEC(Mtx* mtx, f32 arg1, f32 arg2, f32 arg3, f32 arg4, f32 arg5, f32 arg6);
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// ? func_800D2DF0(?);
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// ? func_800D2DFC(?);
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// ? func_800D2E14(?);
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// ? func_800D2E20(?);
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// ? SysUcode_GetUCodeBoot(?);
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// ? SysUcode_GetUcodeBootSize(?);
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// ? SysUcode_GetUcode(?);
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// ? SysUcode_GetUcodeData(?);
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// ? func_800D2E30(?);
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// ? func_800D3140(?);
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// ? func_800D3140(?);
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