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Document func_80A3F0E4
as EnGo_UpdateBlinking
reason: `EnGo2_EyeMouthTexState` code analogy
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78d0d41e95
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2 changed files with 12 additions and 9 deletions
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@ -426,12 +426,15 @@ void func_80A3F060(EnGo* this, PlayState* play) {
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Npc_TrackPoint(&this->actor, &this->interactInfo, 4, trackingMode);
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}
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void func_80A3F0E4(EnGo* this) {
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if (DECR(this->unk_214) == 0) {
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this->unk_216++;
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if (this->unk_216 >= 3) {
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this->unk_214 = Rand_S16Offset(30, 30);
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this->unk_216 = 0;
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void EnGo_UpdateBlinking(EnGo* this) {
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// @unused
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// although this function runs a similar logic as `EnGo2_EyeMouthTexState`
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// its results are never used: this Goron always sets `gGoronCsEyeOpenTex`
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if (DECR(this->blinkTimer) == 0) {
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this->eyeTexIndex++;
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if (this->eyeTexIndex >= 3) {
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this->blinkTimer = Rand_S16Offset(30, 30);
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this->eyeTexIndex = 0;
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}
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}
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}
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@ -1054,7 +1057,7 @@ void EnGo_Update(Actor* thisx, PlayState* play) {
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}
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Actor_UpdateBgCheckInfo(play, &this->actor, 0.0f, 0.0f, 0.0f, UPDBGCHECKINFO_FLAG_2);
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func_80A3F0E4(this);
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EnGo_UpdateBlinking(this);
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func_80A3F908(this, play);
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this->actionFunc(this, play);
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func_80A3F060(this, play);
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@ -56,8 +56,8 @@ typedef struct EnGo {
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/* 0x020E */ s16 unk_20E;
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/* 0x0210 */ s16 unk_210;
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/* 0x0212 */ s16 unk_212;
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/* 0x0214 */ s16 unk_214;
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/* 0x0216 */ s16 unk_216;
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/* 0x0214 */ s16 blinkTimer; // unused
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/* 0x0216 */ s16 eyeTexIndex; // unused
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/* 0x0218 */ s16 unk_218;
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/* 0x021A */ s16 unk_21A;
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/* 0x021C */ s16 unk_21C;
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