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Some cleanup/doc on the item icons (#1263)
* Some cleanup/doc on the item enum and icons * `gItemIconBigBottlePoeTex` -> `gItemIconBottleBigPoeTex` * Biggoron sword / giant knife items (?) * `SPSTONE_` -> `SPIRITUAL_` ? * `gItemIconBrokenBiggoronSwordTex` -> `gItemIconBrokenGoronsSwordTex` * `gQuestIcon...MedallionTex` -> `gQuestIconMedallion...Tex` * `ITEM_MAGIC_` -> `ITEM_MAGIC_JAR_`small/big * `ITEM_BOW_ARROW_` -> `ITEM_BOW_` * `MASK_BUNNY` -> `MASK_BUNNY_HOOD` * Update `GID_` enum from `ITEM_` enum * ITEM/GID`_ARROW_`small/medium/large -> 5/10/30 * Run formatter * . * fix regressions and revert bad ideas * chicken * obey the newline police and also prevent the range police from intervening * fixups * dimensions -> dimension (singular) * Note on inconsequential oddities about the `gItemIcons` mapping
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parent
c420885513
commit
880e7c937c
17 changed files with 369 additions and 336 deletions
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@ -4,6 +4,8 @@ void Interface_Destroy(PlayState* play) {
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Map_Destroy(play);
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}
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#define ICON_ITEM_SEGMENT_SIZE (4 * ITEM_ICON_SIZE)
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void Interface_Init(PlayState* play) {
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InterfaceContext* interfaceCtx = &play->interfaceCtx;
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u32 parameterSize;
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@ -70,10 +72,10 @@ void Interface_Init(PlayState* play) {
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(uintptr_t)_do_action_staticSegmentRomStart + doActionOffset, DO_ACTION_TEX_SIZE,
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"../z_construct.c", 178);
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interfaceCtx->iconItemSegment = GameState_Alloc(&play->state, 4 * ICON_ITEM_TEX_SIZE, "../z_construct.c", 190);
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interfaceCtx->iconItemSegment = GameState_Alloc(&play->state, ICON_ITEM_SEGMENT_SIZE, "../z_construct.c", 190);
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// "Icon Item Texture Initialization = %x"
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osSyncPrintf("アイコンアイテム テクスチャ初期=%x\n", 4 * ICON_ITEM_TEX_SIZE);
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osSyncPrintf("アイコンアイテム テクスチャ初期=%x\n", ICON_ITEM_SEGMENT_SIZE);
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osSyncPrintf("parameter->icon_itemSegment=%x\n", interfaceCtx->iconItemSegment);
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ASSERT(interfaceCtx->iconItemSegment != NULL, "parameter->icon_itemSegment != NULL", "../z_construct.c", 193);
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@ -83,36 +85,31 @@ void Interface_Init(PlayState* play) {
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gSaveContext.equips.buttonItems[3]);
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if (gSaveContext.equips.buttonItems[0] < 0xF0) {
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DmaMgr_RequestSyncDebug(interfaceCtx->iconItemSegment,
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(uintptr_t)_icon_item_staticSegmentRomStart +
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gSaveContext.equips.buttonItems[0] * ICON_ITEM_TEX_SIZE,
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ICON_ITEM_TEX_SIZE, "../z_construct.c", 198);
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DmaMgr_RequestSyncDebug(interfaceCtx->iconItemSegment + (0 * ITEM_ICON_SIZE),
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GET_ITEM_ICON_VROM(gSaveContext.equips.buttonItems[0]), ITEM_ICON_SIZE,
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"../z_construct.c", 198);
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} else if (gSaveContext.equips.buttonItems[0] != 0xFF) {
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DmaMgr_RequestSyncDebug(interfaceCtx->iconItemSegment,
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(uintptr_t)_icon_item_staticSegmentRomStart +
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gSaveContext.equips.buttonItems[0] * ICON_ITEM_TEX_SIZE,
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ICON_ITEM_TEX_SIZE, "../z_construct.c", 203);
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DmaMgr_RequestSyncDebug(interfaceCtx->iconItemSegment + (0 * ITEM_ICON_SIZE),
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GET_ITEM_ICON_VROM(gSaveContext.equips.buttonItems[0]), ITEM_ICON_SIZE,
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"../z_construct.c", 203);
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}
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if (gSaveContext.equips.buttonItems[1] < 0xF0) {
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DmaMgr_RequestSyncDebug(interfaceCtx->iconItemSegment + ICON_ITEM_TEX_SIZE,
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(uintptr_t)_icon_item_staticSegmentRomStart +
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gSaveContext.equips.buttonItems[1] * ICON_ITEM_TEX_SIZE,
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ICON_ITEM_TEX_SIZE, "../z_construct.c", 209);
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DmaMgr_RequestSyncDebug(interfaceCtx->iconItemSegment + (1 * ITEM_ICON_SIZE),
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GET_ITEM_ICON_VROM(gSaveContext.equips.buttonItems[1]), ITEM_ICON_SIZE,
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"../z_construct.c", 209);
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}
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if (gSaveContext.equips.buttonItems[2] < 0xF0) {
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DmaMgr_RequestSyncDebug(interfaceCtx->iconItemSegment + 2 * ICON_ITEM_TEX_SIZE,
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(uintptr_t)_icon_item_staticSegmentRomStart +
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gSaveContext.equips.buttonItems[2] * ICON_ITEM_TEX_SIZE,
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ICON_ITEM_TEX_SIZE, "../z_construct.c", 214);
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DmaMgr_RequestSyncDebug(interfaceCtx->iconItemSegment + (2 * ITEM_ICON_SIZE),
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GET_ITEM_ICON_VROM(gSaveContext.equips.buttonItems[2]), ITEM_ICON_SIZE,
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"../z_construct.c", 214);
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}
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if (gSaveContext.equips.buttonItems[3] < 0xF0) {
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DmaMgr_RequestSyncDebug(interfaceCtx->iconItemSegment + 3 * ICON_ITEM_TEX_SIZE,
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(uintptr_t)_icon_item_staticSegmentRomStart +
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gSaveContext.equips.buttonItems[3] * ICON_ITEM_TEX_SIZE,
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ICON_ITEM_TEX_SIZE, "../z_construct.c", 219);
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DmaMgr_RequestSyncDebug(interfaceCtx->iconItemSegment + (3 * ITEM_ICON_SIZE),
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GET_ITEM_ICON_VROM(gSaveContext.equips.buttonItems[3]), ITEM_ICON_SIZE,
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"../z_construct.c", 219);
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}
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osSyncPrintf("EVENT=%d\n", ((void)0, gSaveContext.timerState));
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@ -173,6 +170,9 @@ void Interface_Init(PlayState* play) {
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R_A_BTN_COLOR(2) = 50;
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}
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#define TEXTBOX_SEGMENT_SIZE \
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(MESSAGE_STATIC_TEX_SIZE + MAX(MAX(ITEM_ICON_SIZE, QUEST_ICON_SIZE), 2 * MESSAGE_TEXTURE_STATIC_TEX_SIZE))
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void Message_Init(PlayState* play) {
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MessageContext* msgCtx = &play->msgCtx;
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s32 pad;
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@ -188,15 +188,11 @@ void Message_Init(PlayState* play) {
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View_Init(&msgCtx->view, play->state.gfxCtx);
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msgCtx->textboxSegment =
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GameState_Alloc(&play->state,
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MESSAGE_STATIC_TEX_SIZE +
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MAX(MAX(ICON_ITEM_TEX_SIZE, ICON_ITEM_24_TEX_SIZE), 2 * MESSAGE_TEXTURE_STATIC_TEX_SIZE),
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"../z_construct.c", 349);
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msgCtx->textboxSegment = GameState_Alloc(&play->state, TEXTBOX_SEGMENT_SIZE, "../z_construct.c", 349);
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osSyncPrintf("message->fukidashiSegment=%x\n", msgCtx->textboxSegment);
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osSyncPrintf("吹き出しgame_alloc=%x\n", 0x2200); // "Textbox game_alloc=%x"
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osSyncPrintf("吹き出しgame_alloc=%x\n", TEXTBOX_SEGMENT_SIZE); // "Textbox game_alloc=%x"
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ASSERT(msgCtx->textboxSegment != NULL, "message->fukidashiSegment != NULL", "../z_construct.c", 352);
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Font_LoadOrderedFont(&play->msgCtx.font);
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@ -257,7 +253,7 @@ void Regs_InitDataImpl(void) {
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R_TEXTBOX_ICON_YPOS = 10;
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YREG(73) = -8;
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YREG(74) = 8;
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R_TEXTBOX_ICON_SIZE = 24;
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R_TEXTBOX_ICON_DIMENSION = 24;
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YREG(76) = 32;
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YREG(77) = 0;
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R_MESSAGE_DEBUGGER_SELECT = 0;
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