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Some cleanup/doc on the item icons (#1263)

* Some cleanup/doc on the item enum and icons

* `gItemIconBigBottlePoeTex` -> `gItemIconBottleBigPoeTex`

* Biggoron sword / giant knife items (?)

* `SPSTONE_` -> `SPIRITUAL_` ?

* `gItemIconBrokenBiggoronSwordTex` -> `gItemIconBrokenGoronsSwordTex`

* `gQuestIcon...MedallionTex` -> `gQuestIconMedallion...Tex`

* `ITEM_MAGIC_` -> `ITEM_MAGIC_JAR_`small/big

* `ITEM_BOW_ARROW_` -> `ITEM_BOW_`

* `MASK_BUNNY` -> `MASK_BUNNY_HOOD`

* Update `GID_` enum from `ITEM_` enum

* ITEM/GID`_ARROW_`small/medium/large -> 5/10/30

* Run formatter

* .

* fix regressions and revert bad ideas

* chicken

* obey the newline police and also prevent the range police from intervening

* fixups

* dimensions -> dimension (singular)

* Note on inconsequential oddities about the `gItemIcons` mapping
This commit is contained in:
Dragorn421 2022-12-13 03:45:54 +01:00 committed by GitHub
parent c420885513
commit 880e7c937c
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
17 changed files with 369 additions and 336 deletions

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@ -4,6 +4,8 @@ void Interface_Destroy(PlayState* play) {
Map_Destroy(play);
}
#define ICON_ITEM_SEGMENT_SIZE (4 * ITEM_ICON_SIZE)
void Interface_Init(PlayState* play) {
InterfaceContext* interfaceCtx = &play->interfaceCtx;
u32 parameterSize;
@ -70,10 +72,10 @@ void Interface_Init(PlayState* play) {
(uintptr_t)_do_action_staticSegmentRomStart + doActionOffset, DO_ACTION_TEX_SIZE,
"../z_construct.c", 178);
interfaceCtx->iconItemSegment = GameState_Alloc(&play->state, 4 * ICON_ITEM_TEX_SIZE, "../z_construct.c", 190);
interfaceCtx->iconItemSegment = GameState_Alloc(&play->state, ICON_ITEM_SEGMENT_SIZE, "../z_construct.c", 190);
// "Icon Item Texture Initialization = %x"
osSyncPrintf("アイコンアイテム テクスチャ初期=%x\n", 4 * ICON_ITEM_TEX_SIZE);
osSyncPrintf("アイコンアイテム テクスチャ初期=%x\n", ICON_ITEM_SEGMENT_SIZE);
osSyncPrintf("parameter->icon_itemSegment=%x\n", interfaceCtx->iconItemSegment);
ASSERT(interfaceCtx->iconItemSegment != NULL, "parameter->icon_itemSegment != NULL", "../z_construct.c", 193);
@ -83,36 +85,31 @@ void Interface_Init(PlayState* play) {
gSaveContext.equips.buttonItems[3]);
if (gSaveContext.equips.buttonItems[0] < 0xF0) {
DmaMgr_RequestSyncDebug(interfaceCtx->iconItemSegment,
(uintptr_t)_icon_item_staticSegmentRomStart +
gSaveContext.equips.buttonItems[0] * ICON_ITEM_TEX_SIZE,
ICON_ITEM_TEX_SIZE, "../z_construct.c", 198);
DmaMgr_RequestSyncDebug(interfaceCtx->iconItemSegment + (0 * ITEM_ICON_SIZE),
GET_ITEM_ICON_VROM(gSaveContext.equips.buttonItems[0]), ITEM_ICON_SIZE,
"../z_construct.c", 198);
} else if (gSaveContext.equips.buttonItems[0] != 0xFF) {
DmaMgr_RequestSyncDebug(interfaceCtx->iconItemSegment,
(uintptr_t)_icon_item_staticSegmentRomStart +
gSaveContext.equips.buttonItems[0] * ICON_ITEM_TEX_SIZE,
ICON_ITEM_TEX_SIZE, "../z_construct.c", 203);
DmaMgr_RequestSyncDebug(interfaceCtx->iconItemSegment + (0 * ITEM_ICON_SIZE),
GET_ITEM_ICON_VROM(gSaveContext.equips.buttonItems[0]), ITEM_ICON_SIZE,
"../z_construct.c", 203);
}
if (gSaveContext.equips.buttonItems[1] < 0xF0) {
DmaMgr_RequestSyncDebug(interfaceCtx->iconItemSegment + ICON_ITEM_TEX_SIZE,
(uintptr_t)_icon_item_staticSegmentRomStart +
gSaveContext.equips.buttonItems[1] * ICON_ITEM_TEX_SIZE,
ICON_ITEM_TEX_SIZE, "../z_construct.c", 209);
DmaMgr_RequestSyncDebug(interfaceCtx->iconItemSegment + (1 * ITEM_ICON_SIZE),
GET_ITEM_ICON_VROM(gSaveContext.equips.buttonItems[1]), ITEM_ICON_SIZE,
"../z_construct.c", 209);
}
if (gSaveContext.equips.buttonItems[2] < 0xF0) {
DmaMgr_RequestSyncDebug(interfaceCtx->iconItemSegment + 2 * ICON_ITEM_TEX_SIZE,
(uintptr_t)_icon_item_staticSegmentRomStart +
gSaveContext.equips.buttonItems[2] * ICON_ITEM_TEX_SIZE,
ICON_ITEM_TEX_SIZE, "../z_construct.c", 214);
DmaMgr_RequestSyncDebug(interfaceCtx->iconItemSegment + (2 * ITEM_ICON_SIZE),
GET_ITEM_ICON_VROM(gSaveContext.equips.buttonItems[2]), ITEM_ICON_SIZE,
"../z_construct.c", 214);
}
if (gSaveContext.equips.buttonItems[3] < 0xF0) {
DmaMgr_RequestSyncDebug(interfaceCtx->iconItemSegment + 3 * ICON_ITEM_TEX_SIZE,
(uintptr_t)_icon_item_staticSegmentRomStart +
gSaveContext.equips.buttonItems[3] * ICON_ITEM_TEX_SIZE,
ICON_ITEM_TEX_SIZE, "../z_construct.c", 219);
DmaMgr_RequestSyncDebug(interfaceCtx->iconItemSegment + (3 * ITEM_ICON_SIZE),
GET_ITEM_ICON_VROM(gSaveContext.equips.buttonItems[3]), ITEM_ICON_SIZE,
"../z_construct.c", 219);
}
osSyncPrintf("%d\n", ((void)0, gSaveContext.timerState));
@ -173,6 +170,9 @@ void Interface_Init(PlayState* play) {
R_A_BTN_COLOR(2) = 50;
}
#define TEXTBOX_SEGMENT_SIZE \
(MESSAGE_STATIC_TEX_SIZE + MAX(MAX(ITEM_ICON_SIZE, QUEST_ICON_SIZE), 2 * MESSAGE_TEXTURE_STATIC_TEX_SIZE))
void Message_Init(PlayState* play) {
MessageContext* msgCtx = &play->msgCtx;
s32 pad;
@ -188,15 +188,11 @@ void Message_Init(PlayState* play) {
View_Init(&msgCtx->view, play->state.gfxCtx);
msgCtx->textboxSegment =
GameState_Alloc(&play->state,
MESSAGE_STATIC_TEX_SIZE +
MAX(MAX(ICON_ITEM_TEX_SIZE, ICON_ITEM_24_TEX_SIZE), 2 * MESSAGE_TEXTURE_STATIC_TEX_SIZE),
"../z_construct.c", 349);
msgCtx->textboxSegment = GameState_Alloc(&play->state, TEXTBOX_SEGMENT_SIZE, "../z_construct.c", 349);
osSyncPrintf("message->fukidashiSegment=%x\n", msgCtx->textboxSegment);
osSyncPrintf("吹き出しgame_alloc=%x\n", 0x2200); // "Textbox game_alloc=%x"
osSyncPrintf("吹き出しgame_alloc=%x\n", TEXTBOX_SEGMENT_SIZE); // "Textbox game_alloc=%x"
ASSERT(msgCtx->textboxSegment != NULL, "message->fukidashiSegment != NULL", "../z_construct.c", 352);
Font_LoadOrderedFont(&play->msgCtx.font);
@ -257,7 +253,7 @@ void Regs_InitDataImpl(void) {
R_TEXTBOX_ICON_YPOS = 10;
YREG(73) = -8;
YREG(74) = 8;
R_TEXTBOX_ICON_SIZE = 24;
R_TEXTBOX_ICON_DIMENSION = 24;
YREG(76) = 32;
YREG(77) = 0;
R_MESSAGE_DEBUGGER_SELECT = 0;