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Decompile code_8008E6A0.c / Add CHECK_PAD macro (#156)
* Decompile code_8008E6A0.c * Delete "counter" file
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16 changed files with 88 additions and 111 deletions
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@ -88,8 +88,8 @@ void func_800C4344(GameState* gameState) {
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HREG(89) = selectedInput->cur.in.x;
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HREG(90) = selectedInput->cur.in.y;
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HREG(93) = (selectedInput->cur.in.button == hReg82);
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HREG(94) = (~(selectedInput->cur.in.button | ~hReg82) == 0);
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HREG(95) = (~(selectedInput->press.in.button | ~hReg82) == 0);
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HREG(94) = CHECK_PAD(selectedInput->cur, hReg82);
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HREG(95) = CHECK_PAD(selectedInput->press, hReg82);
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}
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if (D_8012DBC0 != 0) {
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